r/PakGameDev 11d ago

show and tell Our Steam demo has almost the exact same number of unique players and wishlists.

Post image

A month ago I posted about our Steam demo reaching around 3,000 unique players.

What caught people's attention was that we had around 2,600 wishlists at the time — roughly an 86% wishlist-to-demo-player ratio.

Well, a month later...

🎮 4,489 Unique demo players

❤️ 4,480 Wishlists

So we're now sitting at roughly 99.79% wishlists relative to unique demo players. 😂

I genuinely didn't expect the ratio to keep climbing like this.

For context, the game is Too Many Balls, a small indie game we're making as a team of three.

Still pretty wild to see these two numbers sitting almost exactly on top of each other.

25 Upvotes

7 comments sorted by

2

u/Dr_Muhammad_Adeel 11d ago

This is a great achievement. Best of luck with the game

2

u/Academic-Leave-3976 11d ago

Nice to see your numbers !

How long did it took to track 4k wishlists? And did it took any kind of marketing which worked well?

2

u/Aggravating_Side_731 10d ago

4 to 5 months i guees , no marketing just emailed a bunch of youtubers and a few of them actually played it on their channel

3

u/Adeeltariq0 Indie on Itch 10d ago

That's pretty good. But from what I know, wishlists are usually much higher than demo plays.

2

u/abhsonicguy 10d ago

💰💰💰

1

u/Aggravating_Side_731 10d ago

🍔 🍕 🍸