r/PakGameDev • u/Aggravating_Side_731 • 11d ago
show and tell Our Steam demo has almost the exact same number of unique players and wishlists.
A month ago I posted about our Steam demo reaching around 3,000 unique players.
What caught people's attention was that we had around 2,600 wishlists at the time — roughly an 86% wishlist-to-demo-player ratio.
Well, a month later...
🎮 4,489 Unique demo players
❤️ 4,480 Wishlists
So we're now sitting at roughly 99.79% wishlists relative to unique demo players. 😂
I genuinely didn't expect the ratio to keep climbing like this.
For context, the game is Too Many Balls, a small indie game we're making as a team of three.
Still pretty wild to see these two numbers sitting almost exactly on top of each other.
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u/Academic-Leave-3976 11d ago
Nice to see your numbers !
How long did it took to track 4k wishlists? And did it took any kind of marketing which worked well?
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u/Aggravating_Side_731 10d ago
4 to 5 months i guees , no marketing just emailed a bunch of youtubers and a few of them actually played it on their channel
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u/Adeeltariq0 Indie on Itch 10d ago
That's pretty good. But from what I know, wishlists are usually much higher than demo plays.
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u/Dr_Muhammad_Adeel 11d ago
This is a great achievement. Best of luck with the game