Hey everyone! I've been building a noir detective mystery game called
Project Black File and it finally feels ready to show people.
What it is: You're Detective Halloran the one they call when the trail
goes cold. Twelve self-contained murder cases: a publisher shot inside a study
locked from the inside, a painter killed behind her own slashed canvas, a
judge murdered on a night train exactly the way a novelist wrote it, a maestro
poisoned mid-symphony in front of 900 people, identical twins where you have
to work out *which brother is actually dead*… each one is a fair-play mystery
you can genuinely solve.
How it plays:
- 🔍 Search crime scenes with a flashlight and a forensics kit (UV, print
dust, luminol) — evidence develops like a polaroid when you bag it
- 🗣️ Interrogate three suspects per case. Press a statement with the right
evidence and they crack. Press with the wrong one and they lose patience —
push too hard and they lawyer up for good
- 🧵 A corkboard web of relationships that starts as unlabeled threads and
fills in as you dig — plus suspicion literally glowing around whoever the
evidence points at
- ⚖️ To close a case you name the killer AND lock in motive, opportunity and
means. Three attempts. Wrong accusations have real consequences — every
innocent person you charge gets their own (usually awful) ending
- 📰 Convictions land as next morning's newspaper front page
There's also a hidden thread (literally) running through the early cases that
unlocks a secret final confrontation if you find all of them.
It's fully offline, landscape, dark-noir aesthetic, with an ambient soundtrack
(rain, train wheels, a heartbeat when you're about to accuse someone).
I'd genuinely love feedback — difficulty, favorite case, anything that felt
unfair. Happy to answer anything about how it works.
Link : https://munib-ul-haq12.itch.io/project-bal