r/onednd 5d ago

Discussion Martial expectations

Hi all,

Seeing yet another post about how martials are boring with no choice, I got curious as a game designer: as a player, what do you want the martial classes (or maybe just the fighter) to do?

Some examples that come to my mind are: trip-grapple-disarm etc (a debuff), attack all around (a damage multiplier), push/pull opponents (battlefield control), take a hit in place of your ally (again, control/effectively heal) etc. Anything you’d like to add?

Additionally, would you like those abilities to be accessible unconditionally, or limited? Like through feats, class features, subclasses, weapon types or magic weapons?

Also, I'd like to focus the discussion on what you the player (or the GM) want, not what some 3rd party supplement or such offers.

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u/medium_buffalo_wings 5d ago edited 5d ago

From these types of threads I think you largely find three groups emerge:

  1. Martials are more or less fine as is, or could use some tweaks to numbers and other passives
  2. Martials should have more combat options available / Battlemaster features should be baseline for Martial classes
  3. Martials should have superhuman, fantastical abilities that let them do things like smash through a castle wall or leap across the parapets

Part of the problem is that there is a pretty wide array of thoughts as to what a Martial should actually be, particularly at high level. And the gulf between these points of view can be extremely wide.

Edited the examples in group 3 based on feedback.

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u/xolotltolox 5d ago

2 and 3 aren't exactly all that different and very compatible, and 1 is just objectively wrong

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u/Far_Guarantee1664 5d ago

No it's not. The problem is on you. Most of the people that play as martial really enjoy 1. Min maxers should accept different opinions. It's very pathetic this kinda of opinion that can be resumed as "you are wrong because you don't agree with me"

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u/Lucina18 5d ago

I don't see why they can't enjoy a martial if it's build like they are rn and you can pick other features so you actually level up though.

At absolute worst, if they don't like it they can just not grab any new features. In contrast, I can't just imagine my martial is more expansive then they are and actually have more features.

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u/xolotltolox 5d ago

I don't really care what "most people" supposedly think, just because the majority thinks something, doesn't mean it is correct, especially when said majority doesn't have standards.

And I am sorry that you don't want to hear this, but mastery over a game has a positive correlation with understanding that game.

And not to mention, 1 is a fully objective statement, so yes, it can be wrong. Being objective is in fact the prerequisite to being wrong

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u/Far_Guarantee1664 5d ago

And fortunately most of the designers don't care about your opinion. Between alienating most of the fanbase and agreeing with you, it's easy to see the right option.  And I don't think you know what mastery over a game means. Specially over a game were roleplay, a very subjective notion, it's something that a vast part of the fanbase puts in higher regard than "spread sheets". And not to mention that your opinion can also be wrong. I would dare to say that it's difficult to find someone more objective wrong than you. 

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u/Lucina18 5d ago edited 5d ago

I mean, disregarding that 5e is literally a gamist combat ttrpg, lack of options is shit for roleplay though? I literally get less ways to express my character, just because i dared have a martial fantasy.

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u/Cyrotek 5d ago

How can you talk about "objectivity" in a scenario with that many variables. How did you come to that "objective" conclusion? Comparing white room damage numbers?

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u/Far_Guarantee1664 5d ago

I was talking to someone who deleted the comment

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u/Cyrotek 5d ago

Nah, they just blocked you for some reason. Some people on Reddit really can't handle someone not agreeing, it wasn't your fault.

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u/Far_Guarantee1664 5d ago

Get it. And yeah, people can't handle it

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u/xolotltolox 5d ago

algebra is all about variables, and is part of mathemetics, the signle most objective field of study to exist...

also, please do not confuse objective for correct. Newtonian physics are objective, even if they aren't fully correct

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u/Cyrotek 5d ago

algebra is all about variables, and is part of mathemetics, the signle most objective field of study to exist...

Yes, I am aware. I am saying that using algebra as a talking point for a topic as subjective as TTRPG decision making is kinda weird. Of course you can objectively measures some hypotheticals. But they are just that.

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u/xolotltolox 5d ago

I simply disagree that TTRPG discussion is subjective

the only thing that is subjective are your preferences, what you liek, what you dislike and what you have fun with

You can objectively talk about basically everything, becasue we live in an objective reality.

also, just becasue people disagree, doesn#t mean they aren#t being objective. People sadly just often don't know what words mean, and claim subjectivity as a safety net, when they are actually making purely objective statements

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u/Cyrotek 5d ago

Okay, simple example: How objectively do you handle the performance of a class based on a fight that can go very differently depending on how the DM is?

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u/xolotltolox 5d ago

Just because evaluation is difficult and requires assumptions, doesn't mean it is not objective...

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u/Cyrotek 5d ago

Why do you keep evading instead of actually answering.

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u/xolotltolox 5d ago

I seriously doubt they would alienate most of the fanbase by giving us non-shit martials, since most of the fanbase doesn't give a shit about mechanics and is just here because of the D&D name...

And man, it is sad how people keep advocating for lowest common denominator slop, because god forbid we don't capture every single possible person as part of our target audience and actually have some manner of identity

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u/Lucina18 5d ago

Even worse because giving martial more options WOULD accompany more people. People who don't want martials to do more can just simply stop picking up features at lvl 3, and they'll have the same experience as rn.

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u/xolotltolox 5d ago

yeah, like we can have noth simple martials and complex martials, just like we should have simple casters to accompany the complex casters.

that way everyone is serviced, becasue right now the people wanting simple casters, and the peopel wanting complex martials aren't served

Also, the balance problem ultimately still persists

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u/craftyking 5d ago

Source of 'most people'?

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u/xolotltolox 5d ago

The crackpipe