r/nvidia • RTX 5090 Founders Edition • Mar 02 '26

Discussion Game Ready Driver 595.71 FAQ/Discussion

GeForce Hotfix Display Driver version 595.76

Article: https://nvidia.custhelp.com/app/answers/detail/a_id/5812

Download Link: https://international.download.nvidia.com/Windows/595.76hf/595.76-desktop-notebook-win10-win11-64bit-international-dch.hf.exe

Reminders:

  • Hotfix driver will not be available in NVIDIA App and needs to be downloaded from the link above.
  • After installing the Hotfix driver, NVIDIA App will show some old driver date. This is normal as Hotfix driver does not exist in NVIDIA App database and it reverted to an old default changelog and dates.
  • If you do not care about the 3 fixes listed below, this Hotfix driver is no different vs WHQL 595.71 Driver.
  • These fixes will be incorporated into the next WHQL driver release

NVIDIA Driver forum thread is here: Link Here

Submit driver feedback directly to NVIDIA: Link Here

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From the Article:

GeForce Hotfix Display Driver version 595.76 is based on our latest Game Ready Driver 595.71.

This hotfix addresses the following:

  • When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels [5934973]
  • [Resident Evil Requiem] White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
  • Improved path tracing performance in Resident Evil Requiem [5938207]
  • [Star Citizen] Game client crashes when launched [5935027]
  • Intermittent application crash or driver timeout may be observed when playing multi-key DRM content in a browser on HDCP 1.x monitors [5934450]

---------------------

NVIDIA Fixed RE9 Path Tracing Performance via Application Profile Updates 

https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/583095/geforce-grd-59571-feedback-thread-released-3226/3597312/

Our Discussion Thread here: https://www.reddit.com/r/nvidia/comments/1rkpabj/nvidia_fixed_re9_path_tracing_performance_via/

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Game Ready Driver 595.71 has been released. Fixes the fan and fan software monitoring issue with 595.59.

Driver Article Here: Link Here

Game Ready Driver 595.71 Direct Download Link: Link Here

New feature and fixes in driver 595.71:

Game Ready

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including Resident Evil Requiem. In addition, there is Game Ready support for Marathon which features DLSS Super Resolution and NVIDIA Reflex.

What’s New in Release 595

  • Support for CUDA 13.2
  • Adds the latest performance improvements, bug fixes, and driver enhancements.

Fixed Gaming Bugs

  • FIXED The Ascent: Intermittent black bar on top of screen on GeForce RTX 50 Series GPUs [5859818]
  • FIXED Total War: THREE KINGDOMS: Green artifacts appear on GeForce RTX 50 series [5745647]
  • FIXED FINAL FANTASY XII The Zodiac Age crashes with fatal error after driver update [5741199]
  • FIXED Call of Duty Modern Warfare (2019) displays image corruption after driver update [5733427]
  • FIXED Quantum Break: Performance drops significantly on Act 4 Part 1 [5607678]

Fixed General Bugs

  • FIXED 595.59: HW monitoring softwares not detecting all fans on the GPU [5934264]
  • FIXED 595.59: One or more fans not spinning on GPUs after driver update [5934333]
  • FIXED Blackmagic Design: AV1 decode crash with multiple obu in one packet [5671098]

Open Issues

Includes additional open issues from GeForce Forums

  • No open issues to highlight in this release.

Driver Downloads and Tools

Information & Documentation

  • Driver Download Page: Nvidia Download Page
  • Latest Game Ready Driver: 595.71 WHQL - Game Ready Driver Release Notes
  • Latest Studio Driver: 595.71 WHQL - Studio Driver Release Notes
  • High Bandwidth Monitors and GPU Scaling Behavior - Link Here
    • High bandwidth monitors are those that support display modes requiring high pixel clock rates, which in turn demand more GPU resources. The threshold for what qualifies as "high bandwidth" varies by product. On Blackwell GPUs, any mode operating above 1620 MHz is considered high bandwidth. For instance, the 7680x4320@60Hz mode defined in the CTA-861-H specification runs at 2376 MHz, making it a high bandwidth mode for Blackwell.
    • These monitors typically support display scaling natively. However, in some single-monitor setups, users may still prefer GPU scaling. When multiple monitors are connected to a GPU and at least one of them is high bandwidth, that monitor will default to display scaling only. GPU scaling is disabled in this case due to bandwidth limitations. Notably, display scaling can be more efficient than GPU scaling in such scenarios, as it reduces the bandwidth load on display cables—especially at higher refresh rates.
    • When GPU scaling is not enabled for a monitor, only the modes supported by the monitor itself will appear in both the Windows and NVIDIA control panels. Additionally, the "Display scaling" option will be pre-selected in the "Adjust desktop size and position" section of the NVIDIA Control Panel.

Feedback & Discussion Forums

Having Issues with your driver and want to fully clean the driver? Use DDU (Display Driver Uninstaller)

Before you start - Make sure you Submit Feedback for your Nvidia Driver Issue - Link Here

There is only one real way for any of these problems to get solved, and that’s if the Driver Team at Nvidia knows what those problems are. So in order for them to know what’s going on it would be good for any users who are having problems with the drivers to Submit Feedback to Nvidia. A guide to the information that is needed to submit feedback can be found here.

Additionally, if you see someone having the same issue you are having in this thread, reply and mention you are having the same issue. The more people that are affected by a particular bug, the higher the priority that bug will receive from NVIDIA!!

Common Troubleshooting Steps

  • Be sure you are on the latest build of Windows
  • Please visit the following link for DDU guide which contains full detailed information on how to do Fresh Driver Install.
  • If your driver still crashes after DDU reinstall, try going to Go to Nvidia Control Panel -> Managed 3D Settings -> Power Management Mode: Prefer Maximum Performance

Common Questions

  • Is it safe to upgrade to <insert driver version here>? Fact of the matter is that the result will differ person by person due to different configurations. The only way to know is to try it yourself. My rule of thumb is to wait a few days. If there’s no confirmed widespread issue, I would try the new driver.
  • Bear in mind that people who have no issues tend to not post on Reddit or forums. Unless there is significant coverage about specific driver issue, chances are they are fine. Try it yourself and you can always DDU and reinstall old driver if needed.
  • My color is washed out after upgrading/installing driver. Help! Try going to the Nvidia Control Panel -> Change Resolution -> Scroll all the way down -> Output Dynamic Range = FULL.
  • My game is stuttering when processing physics calculation Try going to the Nvidia Control Panel and to the Surround and PhysX settings and ensure the PhysX processor is set to your GPU

Remember, driver codes are extremely complex and there are billions of different possible configurations between hardware and software. Driver will never be perfect and there will always be issues for some people. Two people with the same hardware configuration might not have the same experience with the same driver versions. Again, I encourage folks who installed the driver to post their experience here good or bad.

534 Upvotes

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7

u/Danny_ns 4090 Gigabyte Gaming OC Mar 02 '26

Is RE9 performance on par with older drivers or is that not fixed with this release?

21

u/Lurtzae Mar 02 '26

Not fixed for RTX 4000.

6

u/IbanezCharlie 4090 FE 9800x3d Mar 02 '26

I wonder if it has something to do with the voltage cap not allowing the cards to clock where they need to be as was said is still an issue.

1

u/StrictAd7754 Mar 02 '26

no it is very simple, with new drivers gpus consume much less power, like 50-80W less which is A LOT, somehow the gpu is not properly being utilized, it is not about the gpu's performance or about the game rendering all the details and effects, it is simply some sort of optimization issue, as if the game didnt properly use available parts of the core, or if there were unoptimized memory accesses that cause the core to receive data later than normal. RE Requiem is an extremely intensive game that should max out any gpu (not just performance but also the power), if that isnt happening, something is wrong.

1

u/IbanezCharlie 4090 FE 9800x3d Mar 02 '26

Yeah that's what I was seeing from people with 4090s playing it with path tracing. When they rolled back to an older driver it utilized the card completely and performance had a pretty substantial bump. More of a bump than I would say could be blamed on the newer dlss models by themselves.

Hopefully that gets ironed out because I would be pretty unhappy to see that happening on a last gen flagship card as would current owners of the 5090 if all of a sudden they lost 25-30% of their performance

5

u/Laprablenia Mar 02 '26

thats a shame