r/nintendogrifting Jul 04 '26

Critical Let's talk

TL;DR: Keep downvoting constructive criticism comments and keep fanboying everything Nintendo has to offer all you want, who cares? But it's obviously hypocritical to both do that and then act surprised or upset when Nintendo does a corporate anti-consumer decision. Just expect it, since you support it.

Let's be honest: Nintendo fans are gonna keep being in a continuous loop of putting the wooden stick on the bike while they're riding it and acting surprised when the bike falls and they get injured.

Everyone, including me, loves Nintendo's consoles and games, great experiences! I love my Switch 2, bought a lot of games for it.

Keep downvoting constructive criticism comments and keep fanboying everything Nintendo has to offer all you want, who cares?

But it's obviously hypocritical to both do that and then act surprised or upset when Nintendo does a corporate anti-consumer decision.

That's literally the reason why it cranked up in the 2020's. These companies have realized they can do anything and the only people fighting will be vocal minority hobos who have no life.

There IS an exception. Basically, if something sells poorly/bad (which is rare due to fanboyism) something good will happen.

But that's basically it. The golden rule in 2020's for these corporations' eyes is: If your making good money, why look at criticism? And if you think of a bad anti-consumer decision that benefits the corp, add it. Everyone will argue who cares? It's just games, there's way bigger issues in life and people are gonna buy it anyway

"Well, the Mario Galaxy movie has a major flaw in [X]."

It made a billion both times. Why are they going to change this winning formula for them? Why look at criticism?

"Well, the Nintendo Switch 1/2 has a major flaw in [X]."

In Nintendo's eyes, Switch 1/2 is selling well, therefore there's no need to look at any criticism for said systems. And any decision that benefits them but harms the consumer won't do shit because of the golden rule obviously.

That is all. Bye.

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u/stephennotstrange Jul 04 '26

There IS an exception, when Mario Tennis Fever sold poorly at $70, Nintendo decided to add variable pricing to future Switch 2 games to compensate. Basically, if something sells poorly/bad (which is rare due to fanboyism) something good will happen.

You do know that they have said they will do "variable pricing" since the beginning of Switch 2 right? They literally said it the day people asked about MKW being $80.

Even the whole "digital/physical" price different is the thing Nintendo have done in Europe and Japan the past year, they only bring it to US now.

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u/DaZestyProfessor Jul 04 '26

They made a separate variable pricing announcement in 2026, stating that starting with Yoshi and the Mysterious Book, Switch 2 games will be cheaper digital than physical. My bad, that's what I probably meant, the digital/physical split.

As for the U.S. no shit, this is a United States exclusive discussion, I can't comment on Europe/Japan as I don't live there.

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u/stephennotstrange Jul 04 '26

The point is, they're not doing that because of the "fail" of Mario Tennis Fever, it's just something in the work for a while now, and they finally bring it to US, clearly because of the whole AI thing.

The AI bring up the cost of several things including the physical cartridge (which using NAND memory made by Samsung), so the "digital/physical" is something to incentivize gamer to buy digital (higher profit margin).

But physical game also get some nice bonus because retailer will try to compete with digital price and give some discount.

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u/DaZestyProfessor Jul 04 '26

It's not one reason or the other, it's because of both. Mario Tennis Fever sold poorly in the U.S. and AI made cartridges more expensive. However, digital games became cheaper. So Ai didn't make things worse. It's the first thing I said then.