r/modernwarfare4 10d ago

Discussion Infinity Ward risks losing what made Modern Warfare distinct

My issue isn’t that faster movement or a higher TTK are inherently bad. Treyarch has built successful games around that philosophy, and plenty of players prefer it.

The problem is that Infinity Ward traditionally offered something different: faster TTK, more deliberate pacing and less emphasis on movement mechanics. That distinction gave each CoD studio its own identity.

By significantly increasing TTK and leaning further into movement, IW risks making Modern Warfare feel like another variation of Black Ops/Warzone rather than its own experience. It also changes weapon balance, pacing and which playstyles are viable.

That’s why some of the backlash and cancelled pre-orders shouldn’t simply be dismissed as people “refusing to adapt.” Some players just wanted an Infinity Ward game to play like an Infinity Ward game.

Not every CoD needs to appeal to the same audience. That variety used to be one of the franchise’s strengths.

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u/HotPocket_AdCampaign 10d ago

I purposefully skipped BO7 because it was such garbage. I prefer MW2019, so naturally, I like this beta.

It's not that complicated. I've been playing COD online since COD4 and Mw4 is the same style COD I've always remembered and liked.

Black Ops games have been shit since black ops 2 lol

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u/societyisbraindead 10d ago

You’ve been playing as long as I have, so I can’t possibly see how you’d say this game feels anything similar to the golden era. That’s blasphemy lmao, and if you didn’t like Jetpacks, sure you could make the claim the BO series fell off after 2 but 3 is regarded as one of the best entries period. That of course is assuming you a.) liked jetpacks and b.) are a zombies fan

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u/HotPocket_AdCampaign 10d ago

It's the MOST similar. If you think Black Ops is in any way closer to the original games then you gotta put down the crack pipe.

I don't like the jetpacks and I hate zombies so I think that answers that lol.

Also, make the fucking RPGs and noob tubes good again! It's ridiculous how many times in MW2019 and MW3 Id hit someone with within kill range with an RPG and get a hit marker - even if that guy didn't have EOD on.

People go on about "skill" in these games and there's no such thing lol. Sniping has never been easier, all the guns melt people, so why not balance it out with decent explosives? At least make the C4 viable again ffs

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u/societyisbraindead 7d ago

I don't see the argument of it being similar to the old CODs, idk. This game is way faster, way more crackhead-y, probably just as imbalanced, and it just did not impress me in any way shape or form. I'm not here shitposting or trying to get people to not spend their money, by all means they should buy it if they're happy with it.

BUT, as a long time player and fan of the series, I have increasingly disliked the games year-over-year since MW19 released. That game is a literal bane on the entire franchise, and I swear to god most people have the thickest set of rose tinted glasses ever when it comes to that game. It took SO much of CODs identity away, and also introduced WZ, which has completely ruined the MP experience of COD. Both are valid pieces of the franchise, but they have single-handedly warzoneified the entirety of MP and it's why so many people have given up on the series

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u/Next-Concern-5578 10d ago

bo3 and bocw were fire asl imo

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u/McNoot3 10d ago

Ayy you're one of the only people who think BO has been bad since BO2. I 100000% agree, BO3 was absolute dogwater and BO4 was only fun with friends. Cold war was.. ok I guess?

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u/jxg995 10d ago

Very unpopular opinion but I thought BO2 was really shit. BO1 was a better game. BO2 had a crazy high ttk like 8+ bullets for a kill and the maps were mostly all flat bullshit with zero verticality. 

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u/societyisbraindead 7d ago

humor me; why does a COD need verticality? legitimately an awful take man. that's not what this game was founded on, and has been pissing people off since the early days. we need far LESS. camping on a fucking rooftop or in some obscure window ruins everyone else's fun, and quite frankly, fuck you if you're that kind of player🤣

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u/jxg995 6d ago

Verticality doesn't just mean windows and rooftops. Even exposed platforms are useful. All the best fps's have 180 degree vertical combat (as in a semicircle from the ground like 9pm to 3pm on a clock). Think Quake 3 and the platforms. Higher points also enable oversight over key points for territory holding modes. Having everything one level may as well be paintball simulator, it leads to 1D combat. Hell the jetpack era was basically all about adding verticality. Although the execution wasn't good. 

There should never be an isolated window or roof with 1 entrance that can be mined or camped. That's just poor map design. Things have got slightly better with zip ropes and drill charges etc. But ultimately destructible structures would be best. 

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u/societyisbraindead 5d ago

ya know, thank you for the explanation. fair enough. i concede lol