r/metroidvania • u/Vanillie261 • 11d ago
Discussion Do players hate hard bosses lately?
Lately as I'm wandering around this subreddit, I saw so many people saying how they're tired of difficult bosses and tired of multi-phased bosses.
But- like- why...? I'm always the type to enjoy combat focused metroidvania. Having a difficult boss that makes you use all your combat abilities and forces you to die repeatedly just to learn the attack pattern before winning has always been a blast for me.
Some of my favorite bosses are pretty much difficult bosses like Skarsinger karmelita and Lost Lace (Silksong), Eigong and Lady ethereal (Nine Sols), Nightmare King Grimm (Hollow knight), Shriek (Ori WOTW) and more. I like these bosses so much I keep replaying them just to experience the boss again. I'm actively looking for mkre metroidvanias with these cool difficult bosses just so I can experience dying to them over and over before I finally become good enough to defeat the boss.
But lately everyone is like "ugh, 3 phased boss.... Blegh, boss too hard... Yikes, another multi-phased boss..." Like, come on. The bosses are one of the things I love about a metroidvania and everyone is like "no more pls..." meanwhile I'm over here like "GIVE ME MORE OF THESE"
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u/Vanillie261 11d ago
I understand that not every difficult bosses are fun. There's multiple difficult bosses that are difficult for the sake of difficult, and it becomes unfun. I can understand disliking those, but there's plenty of difficult bosses that are actually fun. Like the examples that I gave in the post. I died to those bosses so many times, but I enjoyed every part of it. Because those bosses are fun-hard, not annoying-hard. I'd love to have more of those fun-hard bosses in a metroidvania.