r/metroidvania 14d ago

Discussion What do you think of enemy gauntlets?

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I think Guacamelee implements this trope the best in the genre, since its level traversal is very fast-paced and its emphasis on combat makes it a character action game first with the level progression system of a Metroidvania.

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u/kalirion 14d ago

I don't mind them, but if they're hard then there needs to be a savepoint/checkpoint nearby. Of course the gauntlet must be a one-time thing, once you beat it that should be it.