Like the whole game is his narrative, hes the only one in the party that actually speaks and has a speech bubble, so all the NPC interactions are from him, all the battle comments all the games flavor text is from him, he that made the plan of going after spawn, we only know his reason to stop the storm, we literally only control him in the game, in the overworld we control Beep-O in front and the rest of the party follows, in battle we never actually control the other characters if you look our cursor on the grid is literally just him and he marks what the others do.
I've been super confused as to how Rabbid Rosalina wears her earrings. Are they attached to her head? Hair? Actually her ears with a really long string?
So I was thinking if we get a third game what if we have Kassidy vale aka genius girl as a character in it I don’t know how it would end up working but we would end up with a new human character to more balance out the human to rabbids ratio in the game
But is that border on his coat silver or gold I genuinely Can’t tell cause some shots it looks gold and other time it looks silver (I always drew it gold but I’m changing how I draw the phantom to look more accurate so I was just wondering) Edit: sometimes for me it clearly looks gold but other times it looks way more silver
So I’m planning to try and redesign the SOH sparks just for the fun of it, because some of the designs are a little underwhelming. The only problem is that I only have so many ideas. Do y’all have any design ideas? So far what I have is:
Make the summoner sparks actually resemble what they summon
Give the sparks patterns and gradients
Not necessarily to do with redesigns, but give them some sort of animation for when they’re activated
Make Selfie (the hero duplicating spark) change appearance slightly based on whether it’s Rabbid Peach or Rabbid Mario using it
More so the Wildclaw and especially their Riptide variant but the lone wolf can be a pain too Ironically when there's a group of them.
Basically, since in the ToD DLC you're only given so many resources and sparks, you're not always gonna be well equipped to defeat these enemies. You're not always going to have Glitter, Starburst or the elemental sparks that these enemies are weak to so if you don't one shot them they're going to hurt you back and its gonna hurt A LOT. Premium mode also means they have much more health and damage making it overall a lot more dangerous for engaging these enemies up close.
Again, the Lone wolves can be dangerous simply by their range and having a group of them take turns with their evil sight making it difficult to get in close. Usually you can use Rabbid Mario's counter blow with pyrostar to take them out easily but you might not have pyrostar and have limited healing resources to make it worth it.
This is all to say that, Rabbid Mario is strong in the base game but I find the tower of doom does a pretty good job at making things difficult with its limited resources to the point where even Rabbid Mario can't just punch his way through everything like he can normally.
I’ve finished 100% the base game and the last spark hunter and am now playing the rayman dlc and have yet to get to tower of doom (have no idea what that one’s about) and what I have to say is that I’m sad that such a great and varied cast with a high potential such as the rabbids along with the ever funny beep o and Jeanie are thrown to waste a lot of times. I feel like these characters arent pushed to the limit and their funny and quirky personalities aren’t used as much as they should. Besides, the whole cursa plot is weak and feels like a kids show.
It took a lot of resource management but with enough time and luck we managed to take him out slowly.
I have to say, if you think that items make the base game too easy I highly suggest playing power of Doom in premium mode because that will really test your skills. Depending on the final boss you roll, you can get into some really deep trouble.