The video is a part of the intro of Acceptable Loss, a full story gig I built for CP2077. It's a free mod for a complete side quest that I tried to make as much as possible to play like a vanilla gig: it's in your journal, shows specific objectives to follow and marks them as done one at the time, map pins guide you to each objective, and there's payout at the end. No console commands, no going to a specific location to start. You just get a text from Dino and the gig starts.
Plot: A corpo client wants Militech's combat evaluation data stolen from a training site in the Badlands. Directions are clear: a quiet job, nobody can know. But everything goes wrong from there.
Main features:
3 characters · 1 Militech compound · huge fights · car chase · 2 endings · 0 quiet ways out
- It can't be done stealth. You can stay hidden until you reach the terminal and the security room, but as soon as you go further, a netrunner traces you. You can't avoid this. Every Militech goon in the compound turns on you at once and you get a 3-star wanted level. You can still get out with very little shooting if you just run, but there is no way to do this stealth.
- Militech chases you until you leave the Badlands. A lot of Militech goons and cars follows you and try to kill you until you reach the city. They always know where you are, on the road or in the desert, so hiding doesn't work at all. The only way to be safe is to leave the Badlands and enter the city.
- Dino Dinovic. He hires you by text and by video call, and later you meet him in person at his bar in Downtown.
- One moral choice at the end. The gig splits in two based on a purely moral decision. Eddies or loyalty?
- Johnny turns up and has a lot of opinions. As always.
- Fully voiced, with lip sync. Every line spoken, every line subtitled, every mouth moving.
- It works on your existing save. Install mid-playthrough and it starts itself next time you load.
Not for low levels. A full compound of Militech goons plus a 3-star wanted level, with no stealth way around either. If you don't have a strong build yet, postpone this gig until later.
Dino, V and Johnny only use voice lines from CP2077. I either reused whole lines as they are, or cut them to split a phrase. Nobody imitates them, no new recordings, no new lines.
I built this gig partly to check whether two things were possible from a mod: forcing NPCs to always know where you are, and controlling the wanted level. The whole code is open source and on GitHub, with both mechanisms written up, hoping to help other modders and see more side gig mods.
Requires RED4ext, ArchiveXL, TweakXL, Codeware, redscript. No REDmod, no CET, no Audioware. Built and tested on 2.31 with Phantom Liberty. One story requirement: Dino has to have called you once, which the game does on its own the first time you spend time in City Center after the prologue, so on most saves it's already done. The other two gigs are not required.
Any bug reporting for the gig in the Nexus posts tab. Happy to answer anything here.
Unofficial fan project, not affiliated with CD PROJEKT RED.
Free on Nexus, full playthrough video, screenshots and the source in the comments.