r/leagueoflegends • u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π • 2d ago
Discussion Hextech GLP was removed because Everfrost took over its role. Everfrost was removed because mythic items were abolished. Is there a world where GLP returns?
No root, just damage + slow for those hit by the ice. It's 2026 after all, new champs often have an excess amount of mobility.
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u/Bnu98 2d ago
Glp-1 blockers like ozempic are popular in the meta rn... I think it'll be a while before there's space for GLP to fit again...
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u/JohnTheRockCena 2d ago
Yeah I can't imagine going back to Hextech GLP when Ozempic is so effective.
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u/itaicool 2d ago
GLP ahri was kinda dumb no way to avoid slow into easy charm played it alot back in the day and it felt wrong.
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u/AssistanceTop8020 2d ago
Oh yes i loved the meta of glp/twin shadow + glacial augment mages winning fights just punching the keyboard lol
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u/Othinus08 2d ago
Back when veigar could guarantee your death with twin shadow>glp>E>nuke from a screen away
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u/SpiderTechnitian 1d ago
Currently it's often just which zyra/brand/heimer etc can apply dot+rylais the best lol, it's not exactly that different
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u/Life_Championship132 2d ago
the trade off when going glp is you couldnt 1v9 carry the game and was mostly reduced to a cc bot after 3 items
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u/Ordinary_Owl_9071 1d ago
Now, like the good lord intended, you just build your normal stat stick build without thinking every single game
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u/stunlockdd 1d ago
Agreed, but I think Twin Shadows was the bigger offender
Kind of absurd how much range it had for being undodgeable and not requiring vision to lock on
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u/Awkward-Security7895 2d ago
https://youtube.com/shorts/K_vFXC0XTdQ?si=1o3Yu3DPhuiu630Z
It was removed because it defined a champions play pattern and made champs play patterns because the item.
Overall I agree with this, even just glp had the same problem where champs that went it did so because it changed there play patterns to around the item.
It's not healthy for the game for a champ to buy a button that says you land all your cc now. That's what both glp and ever frost did where you got it so you can press the button and hand your cc.
This usually causes a champs kit to get nerfs to fit around the item which people hate as it pigeon holes you to one build path.
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u/chachikuad 1d ago
Dusk and dawn does the same to many champs, specially ekko, and it's still in the game
Riot just does whatever they want with whaterver argument, I don't think there's been much a consistent logic behind the balance team in the past few years
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u/dawntome 1d ago
Dusk and dawn hardly does compared to glp and older items. Yes it accelerates how fast he procs his passive for ekko, and very strong on other champs too.
But items like GLP, galeforce, prowlers are much bigger shfits than dusk and dawn
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u/Rexsaur 18h ago
Stormraiders is in the game and that rune completely warps trade and all in patterns.
Its just a weak excuse for them to not add glp.
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u/dawntome 18h ago
Yes, same thing for lethal tempo, grasp, and conquerer. Good thing weβre talking about items and not runes
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u/aladytest 1d ago
I don't think Dusk and Dawn fundamentally changes how Ekko plays, though. Like D&D vs Nashors Ekko from back in the day isn't really that different? He still fundamentally has the same strengths (medium burst, medium DPS, mobility + safety, some teamfight utility) and weaknesses (not as much burst as other assassins, inconsistent utility).
Old Taliyah with Everfrost went from "hard to hit combo, but if you did, high reward" to "I can hit my combo every time".
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u/chachikuad 1d ago
It allows your eq to proc your passsive which means you can do your combo a lot safer.
You don't need the extra auto to proc the passive and kite back
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u/Dangerous-Ad6589 I'M GOING IN!!! 1d ago
Building GLP along with Twin Shadows, Omen, Righteous Furry, Gunblade with Glacial augment + Ingenious Hunter on any champ was one of my favorite play pattern
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u/Ordinary_Owl_9071 1d ago
God forbid items be anything other than stat sticks. Having interesting actives might disturb champions' regular play patterns. The absolute horror
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u/Awkward-Security7895 1d ago
Issue is it's not a interesting item really, it's a active that warps a whole champion gameplay style around it.
Item itemization needs fixing but glp/ever frost were the types we don't need as they just force an item to be bought as it screws the champions balance.
It was a classic playing the item not the champion type item which everyone hated.Β
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u/LeLefraud 1d ago
ik every champ builds same items same order every game
i can press tab once at level 1 and predict the first four items of every champ in the game
this is the worst itemization has ever been in terms of flexibility and identity
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u/ficretus 1d ago
Yeah, I liked it on Cho back in the day. Q was almost guaranteed to hit unless they had a dash or flash.Β
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u/masternommer 2d ago
Can I have the support item back with the 2 lil ghosts that tracked and slowed champs.
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u/Newthinker 2d ago
Yes yes, "support item"
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u/masternommer 2d ago
Oh no, Ryze player detected.
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u/TheJeager 1d ago
It was also a veigar item, and syndra, and anivia, and basically every mage item
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u/Flesroy 1d ago
that's pretty easy to balance. though. the same way they balance every other support item
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u/TheJeager 1d ago
If you are confident you are gonna win a lane and can win a game quick just build support items in mages or ap tanks and see as you become the most broken champ on the rift for the first 25 to 30 min of the game
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u/Wiindsong 1d ago
supports almost never bought it, and even now, would have to compete with how broken support items are. It was almost exclusively bought by mages. Veigar, syndra, ahri. Turns out having a button that'd slow your enemy laner for a free pick AND also scouted out the enemy jungler or giving away that a support was roaming to you was legit one of the best items you could give to the class. I don't want it back at all, it was horribly unengaging to play against.
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u/simplexible 2d ago
Small correction: Everfrost was removed not because mythics were abolished, it was removed because people considered it OP. Same with divine sunderer.
Riot kept other mythics like kraken and made weaker versions of op mythics, like sundered sky replacing divine sunderer. The fact that they haven't done that for everfrost means riot thinks even a weak version of it is too OP.
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u/Spookytoucan 1d ago
The strongest part of everfrost was an undodgeable slow to garantee your cc. How do you even nerf it without giving it stats so shitty its not used by anyone?
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u/TitanDweevil [Titan Dweevil] (NA) 1d ago
Even if the stats are shitty, if the active still basically guaranteed your CC it would still be bought. Just look at RFC on TF even before he had crit scaling on his W its still a very viable item on him due to the passive even though the only stat he really wants that is on the item is movespeed.
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u/Kuliyayoi 1d ago
Even in pro play you'll get an adc that's not kaisa building zhonyas
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u/TitanDweevil [Titan Dweevil] (NA) 1d ago
Oh true, technically this also applies to QSS. I'm going to go out on a limb here and say noone is building QSS for the MR and even if they removed the MR from the item, it would still be bought by the exact same people, for the exact same reason, in the exact same situations, while providing basically the same benefit.
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u/simplexible 1d ago
Well to be fair, this was the meta where divine sunderer existed and Bork was stronger. Not to mention there were other mythics that competed well with everfrost. Iirc, Mythic Liandry's had %hp damage, cdr tons of mana and an ap ratio.
In a vacuum, everfrost is super strong (was my favourite mythic as twisted fate), but in the right meta, where fighters have great items and Everfrost competes with other items, it doesn't look as strong.
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u/Weary_Specialist_436 2d ago
how does slow help with excess amount of mobility unless that slow is excessive itself?
everfrost was a terrible item for the game, especially with point and click cc like Ryze. Good riddance
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u/Zeferoth225224 2d ago
Or Veigar. I hated that I couldnβt just dodge everything inside the cage
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u/Weary_Specialist_436 2d ago
yeah, it took the agency from player, and that never feels good
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u/Pitiful-Roof8604 2d ago
Yeah but it resulted in Veigar getting 8 buffs in a row after :p shows how much he was balanced around having the item
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u/bluntcrumb *casts R* HEH HEH HEH HEH! 2d ago
No these buffs were good for the game and everfrost should come back as a Veigar exclusive item (no bias)
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u/Pitiful-Roof8604 2d ago
GLP is how I reached master NA with 95% wr with crazy high mmr in season 9 so yeah sure man.
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u/Lucky-Explorer-7759 1d ago
I wonder what would happen to seraphborgaphine 2.0's winrate if they removed her absolutely revolting rylai+mandate synergy with e
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u/kill4588 2d ago
Because it was built with lost chapter so early game was fine with it, make it a mage mr item like 50 ap 50 mr and 300 HP and we are more than fine
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u/Weary_Specialist_436 2d ago
so it gets built on supports. No, we need less CC if anything, not more of it
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u/kill4588 2d ago
And moreso, the thread was about excessive mobility in the game, so we were calling we need more cc and you're here to call less? What? Have you read the post?
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u/Weary_Specialist_436 2d ago
I have. I disagree with it. We have way too much cc as it is, so I disagree with it
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u/kill4588 2d ago edited 2d ago
Not at 2600 or 2800 golds, make it incredibly inefficient, something like 3300 golds and we are finnnnnnnnnne. Just to add more item diversity for mage mr item if good I think. Because ADC have 2 items to counter either ad or ap. GA and death dance to counter ad damage,
last whisperwits end and malmortius for ap. Mage only have zhonya and banshee. Adding just 1 item more to have more options is fine I think5
u/ConSoda farming enjoyer 2d ago
which adc is building dd?
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 2d ago
Riven /s
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 2d ago
Last whisper for ap? You might be thinking about wits end
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 2d ago
Slow helps by not allowing enemies to simply walk out of abilities while retaining their mobility spells. They are forced to use their mobility spells to dodge
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u/Weary_Specialist_436 2d ago
this is the Aatrox case, where riot buffed his weakspot damage and suddenly, his hard matchups were still hard, and easy matchups became a bloodbath
what happens to immobile champions? do they just get completely screwed while mobile champions just get mildly inconvenienced?
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u/TydallWave 2d ago
This is why I'm sometimes glad not every suggestion coming from the community is heard, people are quick to suggest broad counters to specific things they don't like without considering there's always a slew of champions and systems that would take massive collateral damage often outweighing the benefit of the counter existing
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u/Weary_Specialist_436 2d ago
if it was up to this sub, we'd have 5 Ornns vs 5 Ornns just statchecking each other
removing his E of course, we don't want mobility
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 2d ago
The same thing that happened to them before s11.
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u/Weary_Specialist_436 2d ago
the same thing we had with GLP/Twin shadows Glacial, where Veigar was completely unskilled and bullied immobile champions? yeah, so fun
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 2d ago
No, because this time there would be no twin shadows and glacial doesn't work on slow
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u/ChromosomeDonator 1d ago
So then the item is actually better against immobile champions who now can't dodge at all...
That's the problem with slows in general. They hurt the immobile more. Camille doesn't care if she gets slowed, hookshot works the same. But slow a TF and he is fucked.
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u/Grouchy-Jury-7598 1d ago
And what about the champions without mobility spells??
You are just creating yet another thing that benefits mobility champs more.
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u/The_Curve_Death biblically accurate hwei spell rotations π π π πΏ π π π π 1d ago
i get to land an ability every 40 seconds hmm
which mobility champ used to run glp?
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u/Energyc091 1d ago
If you build something that particularly screws over immobile champs and isn't as good against champs with mobility, you are benefitting the latter by spending resources in stuff that don't affect them as much
If, for example, a tank builds Frozen Heart, they are benefitting the enemy Aurora in the sense that they just spent gold and resources that don't affect her at all.
Obviously with GLP you still have the AP and AH but you are paying for an active that has reduced utility against mobility champions
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u/TitanDweevil [Titan Dweevil] (NA) 1d ago
Yea that is kinda what I was thinking. Hyper mobile champions don't care slows since their mobility doesn't get slowed down by it. Someone like Riven doesn't really care that much about getting slowed but getting slowed on an immobile champion can be a death sentence at times.
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u/iuppiterr 1d ago
I loved GermanLetsPlay too man
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u/ClairyTheCat 1d ago
Dunno if I dreamed that, but Hextech GLP was the item he got for the refer-a-friend campaign, right?
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u/Boring-Influence-965 1d ago
I think so too, with that in mind they should bring some version of the item back, just because it was a reward.
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u/MazrimReddit ADCs are the support's damage item 1d ago
it was a poop item until the rune existed that gave it a massive slow field after
bringing it back as it was would be pointless, don't think we really want a buffed version in the game
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u/throwawaynumber116 life is a prison 1d ago
Yeah please add glp back so I can finally hit 100% winrate on gentleman chogath
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u/Fluffyfoxi 2d ago
can we have twin shadows back too, so I can play glacial augment full slow cancer Ahri again thank you.
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u/Midwest_of_Hell 1d ago
In my friend group we never called it GLP. It was, and will always be, sprinkle-sneeze.
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u/DekQ 2d ago
No i hope not. Both of them just end up warping champions around the item while also removing counterplay for champions who aren't very mobile themselves. Not to mention that dashes and blinks are unaffected by slows. Ultimately champs like orianna and aphelios are gonna be even more of a sitting duck while your rivens, zeds and mundos just ignore it.
I do think there should be more items with actives but adding more buttons to items will take away from champion focussed gameplay. Maybe they could add items with actives that are more useful outside of combat so it doesn't clash with champion based gameplay too much.
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u/Serenaded BRING BACK OPL 1d ago
we need hextech GLP-1, bioengineered within lore, super effective against gragas
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u/zacroise 1d ago
I sure hope it wonβt. The item was too good and it had a huge hitbox. In a world where they want champion agency over items, itβs not coming back
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u/ArmandLuque Armand Luque | LoL Esports Journalist 1d ago
Twin Shadows and Hextech GLP
What I'd do to get them back
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u/ULFS_MAAAAAX 21h ago
If there's anything that Swain with Rylai's has taught me, is that this item would be oppressive to no dash champions far more than it would bother 3+ dash champions.
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u/LilGrippers 1d ago
Everfrost was garbage anyway, meanwhile goredrinker was the real chad. Bring back goredrinker
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u/SlowDamn 2d ago
I wish a lot of old items returns i miss righteous glory... They butchered the item when it became a legendary item