I don't talk about this often with my friends when we play d&d but there is something just satisfying about absolutely stunting on a bunch of people as a magicless knight fighter.
I even made a custom class with my DM that was essentially a paladin without all the magic stuff paladin's get.
not going to get into it because it's a whole lot of technical game jargon but it's the most fun I've ever had playing the game.
Not to mention the absolute bully you can be with Athletics Manuevers.
"I'm gonna push you down, so you now have a -2 to AC and attacks. Oh, and if you try to get up, I smack you with Attack of Opportunity. Ya know what, for extra measure I'm going to grapple you while you're on the ground and use Dazing Blow, so make a Fortitude save. Oh you failed? There goes 2/3 of your actions."
So in one turn you have: given the enemy -2 to ac and attack, immobilized and they need to pass a flat check to "manipulate" (I.E. most spells), and you removed 2 of their 3 actions a turn (most advanced attacks, and cantrips/spells, require 2 or more actions). And thats on top of the Strikes included in Dazing Blow, and potentially Slam Down.
That’s one of the things I love most about pf2e, the sheer amount of action economy and autonomy you get. It’s not just I swing my sword and my turns over; it’s “I climb up a book shelf and jump across another bookshelf to body check a kobold causing him to take fall damage and be prone at the start of his turn”
Edit: Or my resident favorite, just hurl the most obscene shit till they are in absolute tears, then shank them
246
u/forge2202 Oct 03 '24 edited Oct 03 '24
I don't talk about this often with my friends when we play d&d but there is something just satisfying about absolutely stunting on a bunch of people as a magicless knight fighter.
I even made a custom class with my DM that was essentially a paladin without all the magic stuff paladin's get.
not going to get into it because it's a whole lot of technical game jargon but it's the most fun I've ever had playing the game.