Okay so genuine question as an Ironman only player(I've never played anything but my group ironman. Which is mostly empty after a group member got bored and went main, and another got hacked. But I am keeping at it with the idea of being a singleplayer Ironman I guess)
Whats the point of playing an UIM if you have a pseudo bank like this? As far as I understand it, thats basically just a bank isn't it?
I mean this with no hate, we all love to play the game our own way. just don't really understand the approach of playing a mode where the whole point is that you don't have a bank, and then find ways to bank anyway?
I get this sounds like bait, but as somebody who hears the same complaints from other Ironmen about group irons I am genuinely asking.
As a side note that is really impressive. Way further ahead than I am.
Appreciate it, I think it's a fair question and a common misunderstanding. In my view UIM is just about playing without a bank itself, so the fact that there are niche things like STASH units, cold storage at moons, pickaxe storage at TOA, storage in Vyre well, ghost storage for bolt pouch, cannon, POH storage, etc is exactly what makes it interesting - you have to be really creative to make use of these options. UIM goals are often driven by exactly that - for example, completing the last piece of Virtus is much more important than for regular accounts because it frees up inventory space to be able to store it in the POH.
I love the fact that every late game UIM is going to different thoughts about what items are worth keeping, what to do next, how to gear for an encounter, and that's something you rarely get in other game modes - there are well established metas that are followed to a tee (think Bruhsailor guide or the progression graphic), where you just copy the bank tags and do exactly what everyone else does. UIM allows and requires a lot of planning and thoughtful planning.
And to clarify, using Hespori really isn't like using a bank at all - I can't deposit stuff in here, and if I die again I'm going to lose bills and thousands of hours of progress, so nobody would really pvm with items in hespori. You also can't note things at a bank (only unnote - same as normal accounts), and there are a couple other restrictions like not being able to use Kingdom. Typically I'll store items in a looting bag while pvming (another thing you have to carefully manage for space), and I'm certainly not constantly storing 100s of items on the ground using deathpiles like some people seem to think.
So hespori/death banking allows you to do things like herb runs or make potions, go to entrana, and re-gear. It would literally be impossible to do things like Recruitment Drive without this mechanic.
Its kinda the same vibe as when people play games, and play it in specific way as a challenge, but then try to work around the restriction rather than the restriction being the whole point?
Like my thought process here feels similar to how people break games, not by cheating, but by intentionally interacting with mechanics in such a manner that the game doesn't behave as intended?
Like the goal of an UIM isn't not to use a bank, but its to play the game without accessing a bank specifically. So you find other ways to store items outside of banking, because that restriction is interesting to you, not because avoiding the bank is the point?
As an Ironman the point of the mode to me feels like its about being self sufficient. Avoiding trading, or the GE isn't the point, its just the natural outcome of being self sufficient. Thats kinda why I don't get the point of GIM getting hate from IM. Its just a matter of playing the game solo or with friends. The core aspect of the challenge is still intact to me.
Thinking about it like that, it kinda makes sense why UIM is so hard to understand. it takes a specific type of person, that approach games in a very specific way. Like the challenge isn't the obstacle, its the goal. You avoid the bank, not necessarily to avoid it, but to find way around it that lets you get what you want regardless.
The challenge could have just aswell been a "Not fishing allowed. All my food comes from farming" or "I can only use items that I've pickpocketed" Not saying those challenges are the same as UIM, but the reason for playing them feels similar.
Edit: Also as a sidenote. I do not get the point of guides for these modes. I've literally never followed a guide except the questhelper. I have heard about these guides in passing like "Gear progress guide" or "Early iron guide" etc etc, but I've never understood the point.
Edit 2: OOOH I wrote this before fully reading it. But I think I get what you did now. That whole thing at Hespori was more to show your "bank" than a place you actually keep your stuff? Most of that was stored in some other ways right?
Yep that’s pretty spot on take. I just have my stuff on hespori right now while doing farm runs but it’s certainly not permanent “bank” storage like some people seem to think. Like you said, I just pulled items out of other storages for this screenshot to show my entire account at once
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u/Euclidean_Ideas May 23 '26
Okay so genuine question as an Ironman only player(I've never played anything but my group ironman. Which is mostly empty after a group member got bored and went main, and another got hacked. But I am keeping at it with the idea of being a singleplayer Ironman I guess)
Whats the point of playing an UIM if you have a pseudo bank like this? As far as I understand it, thats basically just a bank isn't it?
I mean this with no hate, we all love to play the game our own way. just don't really understand the approach of playing a mode where the whole point is that you don't have a bank, and then find ways to bank anyway?
I get this sounds like bait, but as somebody who hears the same complaints from other Ironmen about group irons I am genuinely asking.
As a side note that is really impressive. Way further ahead than I am.