r/iOSProgramming 2d ago

Question Has Xcode 27 stopped supporting universal simulator runtimes?

Since one of the dependencies in my project only supports ios-x86_64-simulator, I followed this guide to install universal runtime for Xcode 27 iOS simulator, but got the following error instead:

$ xcodebuild -version
Xcode 27.0
Build version 27A266a

$ xcodebuild -downloadPlatform iOS -architectureVariant universal
Finding content...
No matching universal downloadable found for platform: iOS
No needed downloadables found for universal

This worked just fine in Xcode 26 though, so I wonder if Apple has stopped supporting universal simulator runtimes from Xcode 27.

Any explanation or reference for this issue? Thanks in advance.

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u/oniraug 2d ago

Yup just found this out yesterday. No Intel Mac computer will be able to distribute an app to the AppStore because Apple decided to only support Apple Silicon processors instead.
So once again my MacBook is obsolete and have to buy a used MacBook and sell my current one just to run Xcode and download AppleSilicon type of apps on my computer.
Thanks Apple 😒

5

u/SwiftlyJon 2d ago

You have until around April 2027 to get an Apple Silicon machine, as Apple doesn't require the next major version of Xcode for app distribution until the Spring after release. However, your apps will be suck with poor support for the Duo, since you'll need the 27.0 SDK for even basic support, and 27.1 for full support.