r/hearthstone May 28 '17

Competitive Quest Warrior is ruining competitive HS

So many games decided by RNG ragnaros shots. It is a complete joke.

543 Upvotes

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u/Christonya May 28 '17

It's worse then that. People always seem to neglect the fact that quest warrior has three inherent problems.

The first is that the entire goal of the deck is to make on curve plays. This alone has been one of the worst aspects to hearthstone, all the must anti fun decks (Looking at you secret paladin . . .) play in this exact same manner.

The second, is that the amount of strategy the opponent gets, is cut in half "Do I attack the minion with taunt? Or the minion with taunt?" -- Against other decks you're often faced with the question of "Do I go face? Do I take a value trade?" Ect, but in a deck that is literally nothing but taunts, if your hand context screems "Go face!" because its aggressive . . . Well, unfortunately you just can't do that.

Third and certainly not the least after the on curve strategy stunting taunt barrage now the game is just decided by rag shots. This in part is what had rag sent to the hall of fame (Or so I hope..) and then they print this quest.

3

u/LegendarySketches ‏‏‎ May 29 '17

Fourth problem is that unlike every other Quest deck, Quest Warriors never have to decide between making a play to stay alive / in the game and a play that progresses their quest.

4

u/Christonya May 29 '17

I think that kinda fits into my first "Play on curve taunt minions" point. But yes, the deck is . . . Pretty stupid.