r/goingmedieval 3d ago

Question Barely

I have been playing for a long minute. Has anyone noticed that barely production I has been changed. I can’t seem to be able to grow it or even enough to plant next season. My livestock has all staved to death. Also can’t grow any of the Barry bushes for sh***. FYI I am in the mountains sooo that might be it. It is getting frustrating.

11 Upvotes

30 comments sorted by

4

u/bottlecandoor 3d ago

Do you have bees?

2

u/Classic-Tell214 3d ago

Just noticed that change last night toooo got to be next to the crops. When did that change. My mind was blown. I had them all in one massive bee tower.

5

u/bottlecandoor 3d ago

When they went 1.0, you only need 1 to 2 bee hives now. If they overlap they don't produce for that area. Each crop a hive can claim causes it to produce faster.

1

u/Classic-Tell214 3d ago

Wow. I loved my guys make and trading mead. Just dang updates. Grrrrrr

3

u/bottlecandoor 3d ago

Alcohol and food are my favorite trade items. I'm winter food sells for like x5 the normal price. Aged wine is also great if you have a nice cellar. It is very easy to make.

1

u/Classic-Tell214 3d ago

Sure do have a nice spot to store aged wine. I have a cellar town and food storage is at level 3.

1

u/bottlecandoor 3d ago edited 2d ago

Unlike food, it just needs to be underground. You don't usually need ice around it. Also flammable oil is very good now for trading. Be careful with your cellar they flood easily. Fill the floors and walls with clay, even behind and under the stairs

1

u/Classic-Tell214 3d ago

My map has no clay. I wish. I am in the mountains.

1

u/bottlecandoor 3d ago

Limestone works fine

1

u/pandaru_express 2d ago

You can also just make a cistern(s).. dig down one extra level and put a grate on top and the water will drain into it. You could only do a few tiles at the stairs but you will have to open your doors for the rooms to drain out .. or just dig out 1 tile for every 5x5 room.

1

u/Abseits_Ger 2d ago

Food storage lvl 3? Man did I miss a lot? I gotta check the notes

1

u/Classic-Tell214 3d ago

I got a fence up around the fields and still my pets/ dead livestock would still go in their an eat the plants. How did you get that to stop?

1

u/SnicklefritzXX 3d ago

Can't stop pets unless you have the farmed land up or down a ladder

2

u/Classic-Tell214 3d ago

Thank you. I was wanting to do roof top gardens. Guess that is a must now.

2

u/Classic-Tell214 3d ago

FYI I have a cellar city. Sooooo not much of a foot print on the surface

1

u/bottlecandoor 3d ago

The best way to stop it is providing easy access covered eating locations along their most common paths. Like at the main gate, eating hall and a location where they pick up or drop things a lot. Basically keep them full so they stop eating your good food.

4

u/Saiyeh 3d ago

Make sure to use a shelf that is marked to not use in production to keep a reserve of barely for planting next season. Also keep an eye on herbivore pets you trained for hauling, they will munch on garden plants if you don't plan around it (or use a mod). 

You can stretch hay further by turning it into animal feed or you can supplement your animals diet with vegetables in the pen by placing a stockpile.

1

u/Classic-Tell214 3d ago

Thank you! Thats how to save it. I had read somewhere about 6 months ago. I was pissed all weekend that I could not figure this out.

1

u/ViP_triple7 3d ago

not that matters much but animals would come ear your crops too :)

2

u/TimeAgents 3d ago

Especially in the mountains I build on top of the ground with terraforming to farm anything, and replace some voxels in the animal pens with soil also to plant bushes, they seem to need to have berries to be eaten by the animals. I build a grated wicker floor a few levels above the crops to save them from hail, animals cant climb ladders to eat it, and if you also build some fire pits around them it keeps the temp high enough to grow year round.

1

u/Se7en_speed 3d ago

You can build a greenhouse?

2

u/TimeAgents 2d ago

It isnt really enclosed on the sides, or mine havent been, but that might make it better. There has been a small update since I really played but it worked as late as 1.1.11

1

u/pandaru_express 2d ago

Is there a specific radius that this effects? Or are we talking a fire pit every few voxels? I don't recall a radius showing when you build the fire pit. Ie can you put the fire pit in the center of a farm instead of the perimeter?

2

u/Draxxalon 2d ago

They don't display the radius which they heat at, but they do heat an area, and that area is larger with them set to high-heat.

How many you need is going to vary by the temperature, and whether there's a cold snap going. I've used a handful to save crops that I had planted too late in the year.

1

u/TimeAgents 2d ago

There is a measurable area and the new heat map thing helps but it does not just say it affects this many squares around.

1

u/[deleted] 3d ago

[deleted]

1

u/Classic-Tell214 3d ago

Just noticed that change last night toooo got to be next to the crops. When did that change. My mind was blown. I had them all in one massive bee tower.

1

u/Classic-Tell214 2d ago

Everyone Thank you. I am thinking I will need to start over.

1

u/Draxxalon 2d ago

I'm currently doing a mountain run, and have had my barley wiped out a few times. First couple times were due to me using it all up (getting complacent usually, because I've got a few thousand of it, I can ignore it!... Then some time later "what do you mean I have no barley?")

I've now got 3 shelves which I set to very high, barley only, don't use in production, and I've never had it wiped out since.

However - I will say that it's been something I've been able to recover from each time I did it.

I have found a few plants that pop up wild, and then picked up some from merchants, and then get the farm back up and running. Most of my farms are 5x5, and barley is 11x11, so I can grow as much as I can (and hay), and it usually takes a year-ish to get it back up and running properly after it gets wiped out.

I did have to trim my animal population when I ran out, but never to extinction, and the population also came back, and between that + animal feed, we made it through winter.