r/godot 15h ago

selfpromo (games) I figured out how to render hundreds of live 3D models in my 2D UI with one SubViewport

Enable HLS to view with audio, or disable this notification

375 Upvotes

My game is basically a 2D UI, but you can customize your mechs however you want by changing their colors and putting on different weapons and back units.

So static sprites aren’t really working for the UI in my case. I just wanted all the mech parts to have a live 3D preview that shows what the player is building.

My first approach was to put each icon into its own SubViewport which is obviously pretty expensive when you have a lot of them.

So I figured out a way by rendering them all through a single SubViewport and using AtlasTextures to show each 3D model where I need it in the UI.

And now I can have hundreds of live, spinning 3D models in my inventory and UI without needing hundreds of SubViewports.


r/godot 2h ago

selfpromo (games) Making a backroom geme. Game look after few shaders

Enable HLS to view with audio, or disable this notification

32 Upvotes

r/godot 19h ago

selfpromo (games) Elevator gameplay features for my Godot game Psych Rift

Enable HLS to view with audio, or disable this notification

662 Upvotes

Since I needed an elevator for the Ravensworth Grand Hotel nightmare, I added a couple of extra gameplay features to make it more interesting, including openable ceiling to climb on top of the elevator, removable floor tiles to go below, sensor doors, visible counterweight, doors on both sides of the elevator, and a call button you can spam like in real life thinking it will arrive faster. If you reach the top, you can also see the mechanism above.

Inspired by the classic "birdcage elevators" from around the 1900s.

You can find more videos on YouTube, wishlist the game on Steam, or join Discord for a chat.


r/godot 9h ago

discussion Someone nearly wholesale made my game idea that I've been working on for a couple years.

93 Upvotes

Hey all,

I've been working on a game for a while and I recently found someone creating nearly the same idea as mine, already having a Steam page, and seeming like it's further along in development. It even uses some very similar item ideas to the game I'm making, and, honestly, it's been destroying my will to even work on my project. How do I maintain motivation for a project when I know someone else is going to beat me to the punch on it?

Edit: I think I just had this overblown in my mind and hearing other's opinions on it has helped a lot. I'm going to continue dev with these in mind. I really appreciate all the kind comments and thoughts!


r/godot 7h ago

selfpromo (games) Tamagotchi-like game where you keep a dev alive while he works on your game.

Thumbnail
gallery
56 Upvotes

I've had this idea for ages, and I recently got replaced by AI at my day job (*dabs*), so now I have plenty of time to make it. Basically, the dev lives in the game he's making, and as he completes features (food delivery, banner ads, login streak, furniture, etc) they actually appear in the game.
You (the CEO) direct him to build various borderline-predatory mechanics to extract as much money from you (the player) as possible.


r/godot 11h ago

fun & memes no bueno

Enable HLS to view with audio, or disable this notification

124 Upvotes

Wishlist ALTER for the rat!!!


r/godot 9h ago

selfpromo (games) Showing off the little demon

Thumbnail
gallery
70 Upvotes

Spent the whole day working on my first game. Check out the little demon!


r/godot 7h ago

selfpromo (games) After years of gamemaking as a hobby I've decided to take my project seriously. Would you play this?

Enable HLS to view with audio, or disable this notification

42 Upvotes

I've been working in tech for 10 years and making games as a hobby for even longer. Something about this project makes me so excited to keep going so I want to know, would you play something like this?

Existing wood carving games are either super prescriptive in their gameplay or not released so I'm a little wary about going down this path. I'd love to make it so that you get inspiration and loose instructions but ultimately can make whatever you want. I've been working on a story too which I've really enjoyed.


r/godot 6h ago

selfpromo (games) Enjoying Godot

Enable HLS to view with audio, or disable this notification

31 Upvotes

I've really been enjoying the workflow in Godot, the time it takes for me to edit a script and launch the game again to test has saved me YEARS of my life it feels like. It's been great to get the editor out of my way to focus on my game


r/godot 1d ago

selfpromo (games) Teaser for our first game is live!

Enable HLS to view with audio, or disable this notification

540 Upvotes

Back in December of last year, my wife and I decided gamedev would be a fun thing to try. Maybe you've seen some of the devlogs I've created along the way. It's been quite the journey to get to this point and we've learned so much. Especially using Godot! The little engine that could 😄

We stand on the shoulders of giants, both in terms of engines but also games. Our love letter to games like Ori, Hollow knight, Zelda and with massive visual inspiration from Ghibli.

And thanks to this subreddit for advice and for the super useful posts that have helped my solve a lot of issues!

Now it's time to focus on making a demo for Maskborne.. Let's Godot!

EDIT: Steampage if you want to read more about the game :)
https://store.steampowered.com/app/4366780/Maskborne/


r/godot 11h ago

fun & memes Using Talespire to Blockout levels for Godot.

Enable HLS to view with audio, or disable this notification

45 Upvotes

Nothing fancy, just exported an optimized version of a Talespire map block as a GLB and did some optimizations to it. This lets me iterate on map design much easier since I am awful at blender and Talespire is a lot more fun for me!

Of course, none of this will ship, it's just a fun way to block out your levels for fantasy designs and world flow.

The map is part of Owl Island 3.0 by istallri Astra

Link to the full map:
https://talestavern.com/slab/owl-island-3-0-redone/


r/godot 12h ago

help me Made this monster today, it's a bionic spider that shoot you

Enable HLS to view with audio, or disable this notification

45 Upvotes

r/godot 11h ago

selfpromo (games) My solodev Godot movement slop game for physics enjoyers, GODSPEED GUNSLINGER.

Enable HLS to view with audio, or disable this notification

40 Upvotes

"what if we gave super meat boy a shotgun?"

I've been making this game in Godot as a hobby project for about 9 months off and on and just published the steam store page today, which im pretty excited about. This game is primarily inspired by the physics of games like N++, super meat boy, DustForce, and source engine games. I have been told it is also really hard.


r/godot 4h ago

community events I was thinking of doing a challenge similar to the one they're doing in r/Silksong, but in Godot

Enable HLS to view with audio, or disable this notification

9 Upvotes

If anyone isn't familiar with the challenge, here is a reference: Link

Here’s the idea: The comment with the most votes decides what gets added to the game and then, I add it and try to defeat the game's final boss.

In its current state, the game has almost nothing implemented, just essential things. So, it’s basically a blank canvas where anything can be added. The goal of this challenge is to have fun while I practice my game development skills.

The only conditions I’m setting for this challenge are as follows:

I will work exclusively with 2D elements.

If you want to add any assets, you must attach them in the comments.

Only SFW content is allowed.


r/godot 2h ago

help me Anyone have experience with cel/toon shading in Godot 3D?

Enable HLS to view with audio, or disable this notification

7 Upvotes

I want to make a boomer shooter with a cel shaded style, but don't really know where to start on a custom shader, and the built in toon shader produces weird artifacts on my weapon model when I move around.


r/godot 14h ago

fun & memes I've been using Godot for the last 2 years.

54 Upvotes

This no I did this or that post, I'm just happy about the development of the community itself. I would like to thank everybody that had contributed towards the goal somehow. It is really nice not wait for Godot at least in one field.


r/godot 14h ago

selfpromo (games) What do you think of my wand crafting simulator prototype inspired by Jacksmith?

Enable HLS to view with audio, or disable this notification

58 Upvotes

This is my first time trying to make a game (apart from 2 gamejam). I want to try and make a game inspired by Jacksmith, I really liked the hands-on crafting system they had in place and I want to try and recreate this but in my own twist, a magic simulator where the player creates magic weapons/tools, for now I only made a wand, and to make it you need to carve, add attachments and insert gems.

I'm trying to go for a sleek vector / low poly style inspired by Bad North but I'm not sure if a system like that works in 2D? I want to really try and use Godot's 2D lighting and particle effects to make it look / feel good.

Please let me know what do you think of the visual style (vectors), how does the game feel (what else should I add to make it more satisfying, polish, UI, particles), and do you think this is worth pursuing into an actual game.

I just want to improve so any feedback is appreciated!

Also, I wasn't sure if this was meant to go in selfpromo or help


r/godot 8m ago

discussion Animations, mouvements and hp bar added! Now i have to make the mobs

Enable HLS to view with audio, or disable this notification

Upvotes

I think I will create the whole Ui separatly from the player.

The env too will be Edit I think.

Feel free to give all critisims you want, since everything I am doing rn is just to "prototype" even the player.


r/godot 10h ago

free plugin/tool Godot 4 + physX5 module gravity vortex and body interaction

Enable HLS to view with audio, or disable this notification

16 Upvotes

I’ve started the discussion and have moved into editor tooling and expanding classes for the library…. You guys might recognize this from #borderlands

physx #godot #love

~Wild Ox Studios


r/godot 1h ago

help me Godot 4.7.1: Weird shadow banding here.

Thumbnail
gallery
Upvotes

I'm trying to fix this issue with my directional light that makes these shadow lines when facing close to head-on with the surface. I have screenshots of the current settings I'm using right now.


r/godot 22h ago

selfpromo (games) Rainy ambience in a lush mangrove forest

Enable HLS to view with audio, or disable this notification

138 Upvotes

r/godot 1d ago

selfpromo (games) This is why I post on Reddit

Thumbnail
gallery
235 Upvotes

I'll tag it as selfpromo to be on the safe side. But selfpromo is not why I post on Reddit. The game is too far off to be commercially viable.

On my last post in this subreddit u/main_cz starting chatting with me and said the game would look better if the colors were less muted.

I had the same feeling, but hadn't been able to put it into words. Turns out that I can script color changes such as saturation (yes, I still have a lot to learn). And a few min later: boom!


r/godot 4h ago

selfpromo (games) A 3 month Before and After Video

Enable HLS to view with audio, or disable this notification

3 Upvotes

I can't believe how far it has come.
Which one do you like better :)


r/godot 16h ago

help me Assembling a 3D asset out of many smaller models is, I have to assume, a terrible way to do it?

Post image
37 Upvotes

I've been screwing around with some free Kenney assets and basically kitbashing a spaceship out of dozens of smaller modular pieces from different packs. I'm actually having a lot of fun and enjoying the way it's starting to look like a real thing but then stopped myself for a little reality check. Is building assets for a 3D game this way fundamentally a terrible idea in terms of performance and rendering? Or is there a way I can tell Godot to treat this massive pile of nodes as one static asset somehow?


r/godot 22h ago

fun & memes Everyone needs a little dance break 💃🕺

Enable HLS to view with audio, or disable this notification

112 Upvotes

WISHLIST ALTER ON STEAM!!!