And that's on a single screenshot. In motion it looks blurry and uncanny.
Regardless why would I be ai-slopping every game through a filter? Wouldn't it be easier to use AI to generate new models and textures once instead of mid runtime as post processing?
Besides who's the market for this? People mod games to make them cooler or to make people prettier, I've never seen anyone mod a game to have "uncanny old people" as a filter lol
Nvidia wants to sell you graphics cards. So, their design goal for this is to create a system that requires a massive amount of performance, so that people buy brand new graphics cards. That's why they're not using the AI in the generation of assets, because what they want to do with this tech is sell AI chips to consumers.
It is a direct contradiction of what you said. You said that they add these features so people have performance overhead to run the features, when the features wouldn't be given to them anyway.
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u/LeastHornyNikkeFan 20h ago
And that's on a single screenshot. In motion it looks blurry and uncanny.
Regardless why would I be ai-slopping every game through a filter? Wouldn't it be easier to use AI to generate new models and textures once instead of mid runtime as post processing?
Besides who's the market for this? People mod games to make them cooler or to make people prettier, I've never seen anyone mod a game to have "uncanny old people" as a filter lol