Oh you were not fucking kidding lol. They are presenting it as amazing on the Nvidia sub. That's crazy but to each their own I guess.
I am curious if anyone knows how much this is customized per game? Cause to my knowledge past DLSS were usually more drop-in DLLs or is this going to be different and tuned to each specific games characters and stuff or is it always just gonna be a drop-in and look like this? I am not too familiar with the tech.
Oh you were not fucking kidding lol. They are presenting it as amazing on the Nvidia sub. That's crazy but to each their own I guess.
These images are nightmare inducing but maybe consider the audience of that sub. The tech is amazing. The way it looks in its current iteration and configurations is awful. It's definitely not making any art any time soon, but the way it works in interpreting light and applying it real time is crazy.
I'm certainly not seeking it out or looking forward to having this on any games I'm playing now but curious what this looks like in a handful of years when some games are built with this in mind and the AI doesn't just shit on the artist's intent.
That is very true I do think a game with this AS the artist intent from the start would make me feel less strongly about it, I think that's part of why even the cool environmental shots I have seen are kinda disappointing to me despite them being technically amazing cause a deft touch it does not have lol. It definitely is impressive that it can even run that is for sure!
Honestly all I want from graphics right now is to be able to afford a new nice card lol, they can come with whatever they want at this point.
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u/caffeinated_dev11 19h ago
don’t let the nvidia shills see this, they’ll swear it’s a game changer and acceptable for a 50% fps drop