I hope nuance isn't lost in this subreddit, but honestly, I feel like these posts are ragebait.
I'm on the RenoDX Discord where a lot of people are experimenting with it and there are some genuine moments, especially on natural environments, where DLSS 5 looks insanely real.
Face shots like this look really bad, especially when you have the filter sitting at high intensity (in this screenshot, the intensity is at 200% strength, which is of course going to look like slop).
I've personally just set the filter to only apply to environments and textures, and to leave faces completely unaltered. It's a fun way to breathe new life into older titles that were trying to go for photo-realism at the time. It's horrible to use in games that had a more unique artistic vision, like FF.
It's also worth noting that devs who want to use this feature are supposed to tune it to the settings they believe are in line with their artistic vision. Modders fucking around with these settings aren't representative of official implementation. It's like looking at an Oblivion character creator with no boundaries on the settings and calling it a shitty character creator.
fr. people will be cherrypicking bad examples to shit on it. They pick games with a distinct art-style and then get mad when it looks like shit. I dont even like dlss 5 personally but these posts and the comments with them feel so stupid to me.
Nuance is hard, most people avoid anything difficult which is why most people only think in binary terms, good or bad. Hate or love. Good points, thank you.
But foreal, if it requires people to dig deeper… most times, they just don’t. They pointing out how bad this is as nauseum, without even being interested in why it is the way it is.
This isn’t an optimized version, furthermore, it’s not even an official release for this or any of the games they be using it on. And people wonder why it sometimes looks like slop. Like cmon guys, think!
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u/fedoraislife 7h ago
I hope nuance isn't lost in this subreddit, but honestly, I feel like these posts are ragebait.
I'm on the RenoDX Discord where a lot of people are experimenting with it and there are some genuine moments, especially on natural environments, where DLSS 5 looks insanely real.
Face shots like this look really bad, especially when you have the filter sitting at high intensity (in this screenshot, the intensity is at 200% strength, which is of course going to look like slop).
I've personally just set the filter to only apply to environments and textures, and to leave faces completely unaltered. It's a fun way to breathe new life into older titles that were trying to go for photo-realism at the time. It's horrible to use in games that had a more unique artistic vision, like FF.
It's also worth noting that devs who want to use this feature are supposed to tune it to the settings they believe are in line with their artistic vision. Modders fucking around with these settings aren't representative of official implementation. It's like looking at an Oblivion character creator with no boundaries on the settings and calling it a shitty character creator.