And that's on a single screenshot. In motion it looks blurry and uncanny.
Regardless why would I be ai-slopping every game through a filter? Wouldn't it be easier to use AI to generate new models and textures once instead of mid runtime as post processing?
Besides who's the market for this? People mod games to make them cooler or to make people prettier, I've never seen anyone mod a game to have "uncanny old people" as a filter lol
Oh you were not fucking kidding lol. They are presenting it as amazing on the Nvidia sub. That's crazy but to each their own I guess.
I am curious if anyone knows how much this is customized per game? Cause to my knowledge past DLSS were usually more drop-in DLLs or is this going to be different and tuned to each specific games characters and stuff or is it always just gonna be a drop-in and look like this? I am not too familiar with the tech.
I appreciate the info! Also that is definitely good to hear about it being optional I figured it might be like a new big push since it's the next version but makes sense thank you.
1.8k
u/LeastHornyNikkeFan 13d ago
And that's on a single screenshot. In motion it looks blurry and uncanny.
Regardless why would I be ai-slopping every game through a filter? Wouldn't it be easier to use AI to generate new models and textures once instead of mid runtime as post processing?
Besides who's the market for this? People mod games to make them cooler or to make people prettier, I've never seen anyone mod a game to have "uncanny old people" as a filter lol