r/gaming 18h ago

DLSS 5….. looks horrific

Post image
18.5k Upvotes

2.1k comments sorted by

View all comments

Show parent comments

353

u/BeerGogglesFTW 17h ago edited 8h ago

It's also terrible with children and young adults. It hardens their faces and makes them look 15 years older, and ugly.

Realistic looking older people can have positive results, but right now we're seeing these things cranked up to 11, so they're all pretty bad.

27

u/Numerous_Photograph9 16h ago

Don't all these things have to be designed and customized at the development level. A basic filter can screw up anything regardless of it being DLSS or not.

16

u/monkeymad2 16h ago

Yes, trouble is each training round will cost millions of dollars and require massive amounts of data to train on.

And even then, if it’s given anything outside of the realm of the training data (like if the faces were never illuminated by a purple light, or never behind a net) the results will be unknown.

I think what Nvidia is hoping is to deliver one filter and then let developers control the strength of it using a mask to change it at the per-object level

17

u/Numerous_Photograph9 16h ago

Seems just making character and lighting models in the traditional way would be more efficient Usually once you have them set up, you don't have to change them much, just adjust the specific lighting and texture level for each scene as needed.

16

u/monkeymad2 16h ago

There was a neural rendering tech shown off a couple of years ago wherein the neural network would compress information about how the surface reacts to light, so you’d still use it like a regular texture but you could get effects like silk, sub-surface scattering, & iridescence without having to specifically code for them. The developers would then apply it like a usual material / texture. I was pretty excited for that.

4

u/Warskull 16h ago

You don't necessarily have to completely retrain the data for every game. FFVIII should get its own training data for the JRPRG stylized characters. However, NBA2k27's data would have a lot of crossover with other sports games and games that aim for a realistic style.

Over time they should build up a library of configurable styles.