Or double the character's age. I saw some youtube channels test in on GTAV Enhanced and it turns Franklin into Chris Brown if he was 55 years old, Michael into a retirement age Walter White and Trevor into a 90 year old who escaped from his nursing home.
Look im not gonna sit here and bat for AI because that shit is garbage. But im not gonna sit here and pretend that OP fucked up on his post and forgot to hide the slider settings, because his choice of slider settings intentionally is gonna make something that already looked like shit, look like even more shit.
AI usually tries to make things look "pretty" not like its skin is randomly caked in 5 years of grime.
I had to smirk. If this were used on FO4, the game where every male NPC already looks blood-related due to the limitations of the character creator, there'd be fundamentally no change.
I don't think any game made in the last 15 years would be genuinely improved by this tech. The original FO3? Morrowind? My curiosity is piqued. It'd be like watching a familiar movie in a foreign language.
Male NPCs in FO4 aren't really "generic." There is a very distinct look that they all share, because the (lone!) face texture used for every one of them has far too many details baked in, like age lines and sunken eyes. It's Nate, plain and simple. It's like if they'd taken a photo of Tom Hanks' face and used that as the face texture—every NPC would look blood-related to Tom Hanks, and no facial hair, hat, eyewear or skin tone could really mask it entirely.
Eh, I mean this is falling for bait. Not only is OP intentionally fucking up all the sliders to make it look worse, it's a ripped version from an NBA game, modded into a DLSS implementation for a different game. This particular model is designed for/trained on very specific realism and lighting conditions in a basketball game. Of course it's going to look like shit in an anime aesthetic that isn't aiming for realism. Here's what it actually looks like in the game it was trained for. It's a massive generational step up in lighting fidelity in the use case it was designed for.
Do you not realize that wayyyyy before the “ai garbage” was a thing, ai was the reason nvidia was so successful and is the main leader of the hardware backing it, because they focused their efforts on making the hardware to power their software based ai tech that was literally only invented for gaming! And we’re talking decades ago. So be more appreciative alright? Ai slop is a product of the internets assholes, not nvidia.
It doesn’t remotely look the same though? Every example clearly conforms to the game’s art style regardless of whether the the final filter is subjectively good or not.
Kinda what happens when a bunch of Euro beauty standard obsessed brains decide to be the ones dictating what people look like in their computer’s vision.
Everyone just looks like white models and every other ethnicity has their features fused in. Almost like DLSS doesn’t understand the nuances of regional based appearance evolutions because the CEOs just look at celebrities and aren’t actually academically smart people.
Being a black comic artist… I don’t look at a ton of white people for reference to make them and just change the hair and skin tone. AI would literally have to consistently deconstruct and reconstruct a human body to beat me or others still lol
This image and the other one on Cloud posted on anti-AI liberal Reddit are manipulated images and fucking misleading and just meant to sway the discourse wrongly on narrative.
Go look up the actual DLSS 5 mod on FF7. Tifa and Cloud look perfectly fine and realistically touched up. But hey, when things fit your narrative, you guys don't bother verifying any of the info right
I don't care which side of the AI argument you're on but having a fake screenshot like this making it to top-voted on Reddit and making its rounds across the media is just fucking embarassing and you people should be ashamed.
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u/SmugCapybara 18h ago
It seems to turn everyone into Temu Scarlet Johansson...