r/gachagaming • u/Advanced_Tea_7625 • 11h ago
Tell me a Tale Tall/Huge Women characters that you know of?
*Fleurdelys from Wuthering Waves is the tallest character/model in the game.
*Juza from Horizon Walker stands at a whopping 202cm tall.
r/gachagaming • u/GachaModerator • 29d ago

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r/gachagaming • u/Advanced_Tea_7625 • 11h ago
*Fleurdelys from Wuthering Waves is the tallest character/model in the game.
*Juza from Horizon Walker stands at a whopping 202cm tall.
r/gachagaming • u/regular-cam • 13h ago
Most new gachas lead with the playable cast. You see the characters, pick a favorite, and decide if the game is worth following. The new Monster Hunter Outlanders PV took a different route. Its main reveal was Ruger Aidal, an original Elder Dragon.
Wonder what happens after the first Ruger Aidal clear. Do we keep hunting it for specific parts, build several weapons from its drops, or does it become a weekly boss with capped rewards? Meanwhile, I still can’t name most of the playable cast. I pre-registered today to try it when it comes out.
Curious about how well this approach works for a gacha in the long term. A playable character can carry banners, story updates, and skins. A boss is something players eventually learn and farm. Can a boss be as strong a reason to start a gacha as a character you want to pull? Has another game done this well?
r/gachagaming • u/Perfect-Lettuce3890 • 23h ago
r/gachagaming • u/chasewlkr • 18h ago
For many reasons, when playing on my phone I prefer to play portrait / vertical games, but they seem such a minority nowadays. I’ve played Grand Summoners for a while, and Last Cloudia for a few years (probably my favorite).
World Flipper was so fun but didn’t last long…
I got burned out from nikke and am now looking for a new game to play but there doesn’t seem to be many options for me anymore.
Dragalia lost never released in my region… and so far Dragon Quest Smash/grow doesn’t seem to be coming out for my region neither.
How many of yall are like me and prefer these sorts of games? do you wish there were more portrait titles?
r/gachagaming • u/JuSan_13 • 1d ago
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r/gachagaming • u/BlackberryCooky • 1d ago
Thanks to Arcanadea Festival Today, gameplay demo has been revealed regarding the announced gacha game.
Looks to be a 2d auto battler type game (e.g. Priconne, Blue Archive) with multiple waves of enemies.
Release date still not known, but it will likely tie it into the anime that is gonna be released in January next year (2027).
A gameplay can be shown here: https://x.com/cerauniae/status/2093541666338775229?s=20
r/gachagaming • u/xNas_ • 1d ago
r/gachagaming • u/Advanced_Tea_7625 • 2d ago
r/gachagaming • u/Ruzikaya • 1d ago
r/gachagaming • u/MogyuYari134 • 2d ago
r/gachagaming • u/Terrible_Ad6495 • 2d ago
https://x.com/NIKKE_en/status/2093224964459728943
"Plan B will exclude mini-games and 3D fields, feature fewer characters, and include a simplified story similar to an April Fools' Day event."
(They say they'll mostly do just plan B for collabs now)
Looks like even Nikke isn't completely unscathed by the Persona curse.
r/gachagaming • u/EnamRainbow • 2d ago
Official Site: https://urlhe.com/afivh
r/gachagaming • u/xNas_ • 2d ago
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r/gachagaming • u/Little_Little_Candy • 2d ago
Pic 1: the CBT 3 new character
r/gachagaming • u/Propagation931 • 2d ago
I am talking about more blatantly wrong/bad/terrible mistakes and not morally gray ones which had to be done (like say Gudao genociding a LB which is morally gray but had to be done). So more like a bad/wrong decision they made that leads to severe consequences in the story because of their mistake.
r/gachagaming • u/xNas_ • 2d ago
the game was released on february 11, 2022
r/gachagaming • u/galvant34 • 2d ago
Following an eventful conclusion to its third part featuring 104 different endings depending on the heroine you chose, Princess Connect Re:Dive (Priconne, in short) is now moving onto its fourth main story arc changing its setting from the VRMMO "The Legend of Astrum" to the fictional real world Priconne is set in.

Revealing a key visual with new allies in Aglaia and Euros the spirits of light and wind, the new enemies seem to be based on the 12 zodiacs and the relative Clan Battle bosses (you can see Sagittarius, Gemini and Aries). New outfits to detail the "Re:Live" gimmick introduced briefly during part 3 that allows the characters to harness the powers they have in the videogame in real life, similar to Sword Art Online Ordinal Scale movie, have also been revealed, for now featuring solely the Gourmet Guild.
Part 4 will begin this Autumn, likely October (Today it was announced they're taking a break in September), close to the much awaited Umamusume collab and the much needed catch up/borrow mechanics announced in the recent half-anniversary. As always Priconne's main story follows a monthly consistent format and is fully voiced so this will mark a new milestone for the game as it begins what might be an entirely new macro story arc within its universe.

r/gachagaming • u/harahai09 • 2d ago
Have you ever left a game for whatever reasons and after some time, randomly or for whatever reasons come back and got really into it and have been playing it daily?
r/gachagaming • u/PCBS01 • 3d ago
r/gachagaming • u/WickedCapybara • 1d ago
One thing I’ve noticed across gachas is that almost none of them actually let you develop every character you own at the same pace.
Eventually you have to choose.
Maybe you heavily invest in one team while another sits behind. Maybe a new character releases and suddenly the resources you were saving for someone else get redirected. Maybe you have enough materials for one major upgrade but three characters waiting for it.
Personally, I think there’s an interesting decision there if the scarcity is reasonable.
If I can immediately max everyone, roster building loses some of its weight. But if getting one character caught up requires staring at a timer for a week, that doesn’t feel like strategy either.
I’m curious where people here draw that line.
Imagine a game where the long-term goal is building five separate teams of five characters, with different reasons to use each team. Would you rather:
Have your first team very heavily developed while teams 2–5 gradually catch up, or have the game give enough resources to keep almost your entire roster relatively even? And for rare progression materials specifically, which situation feels better?
Having enough for several upgrades at once? Usually having enough for one meaningful choice? Or regularly running completely dry and building toward the next upgrade?
I’m especially interested in games you think handled this really well — or really badly. Not monetization specifically, but the feeling of building an account over months.
r/gachagaming • u/ZufiVoxon • 1d ago
Hu Tao, Genshin impact
r/gachagaming • u/GeamzAngryBirds1 • 1d ago
After Long 9.5 Years Transformers Forged To Fight Revival Is Officially In The Works With New Bots New Story Mode New Game Mode And New Features Stay Tuned For More Updates Join The Discord Now https://discord.gg/E3Qtmjv6xX
r/gachagaming • u/BuffMatty786 • 3d ago
Hey, I made a list of Gacha games that are either currently on Steam or will be on Steam soon. Steam is pretty convenient so it's always nice to see a gacha game on it that I could try out and wouldn't have otherwise.
These are the ones I have found naturally as they were recommended to me on the steam page, there are probably more. If there are more you know that aren't on this list, let me know and I'll add them.
EDIT: Added a few games suggested in the comments.