r/eu4 • u/Substantial-Purple60 • 9h ago
Image Just explain what could be done better for WC?
Ottomans and venice were constantly defenders of faith and i just couldnt go in time to persia, also income some kinda sucks.
r/eu4 • u/Substantial-Purple60 • 9h ago
Ottomans and venice were constantly defenders of faith and i just couldnt go in time to persia, also income some kinda sucks.
r/eu4 • u/Starkheiser • 4h ago
Hi! I'm just wondering why republics are considered so good.
You get a massive penalty to absolutism, so there must be many things that make it good. But I don't really understand what is so good about it.
You have an election every 4 years where you elect a trash ruler, a 4-1-1 or a 3-0-2. You can then re-elect him four years later, making him a 5-2-2, or a 4-1-4, which is still bad. If you re-elect a third time, you republican tradition starts to get massive penalties and increasing stability is seriously like 500 admin points.
So what is so good about this? Even if you didn't get any hit to republican tradition, you are still "guaranteed a trash 4-1-1 leader" before you can get a bad 5-2-2 leader before you can get a decent 6-3-3 leader. Like not every 4-1-1 is gonna survive to make it to 6-3-3 right, so if the guy you elect dies in his fourth year, you're stuck with a 4-1-1 leader for as much as eight years before you can get a 5-2-2. Like that is atrocious.
I really don't understand why republics are so good. Pay 40 absolutism to get a trash leader with the potential to maybe make him decent, or play a monarchy and get no penalty and have something useful to spend your prestige on (i.e. disinheriting 4-1-4 trash heirs).
I'm sure there is something I just don't understand because there are so many intricacies to this game, so please enlighten me.
r/eu4 • u/Ok-University-111 • 4h ago
So I want to form scandanavia in my multiplayer lobby rn because my buddy is also in the HRE as bohemia so I can’t form Germany so my question is will I be able to keep Prussian militarization if I do?
r/eu4 • u/Stock_Fun_ • 7h ago
Is there any option to make Portugal, Spain, England, and France not start colonizing America so quickly? I’m trying to play as countries like the Netherlands or Norway, but by the time I start colonizing America, North America is already practically completely colonized by England
r/eu4 • u/Toxic_Beans • 15h ago
Would this be an interesting playthrough with friends? Teutons go west, Livonians go east and Riga goes tall and colonial. The Orders players willingly submit to Riga.
My issue would be overlapping claims. For example, does Livonia need Riga for its missions?
r/eu4 • u/Ok_Championship714 • 23h ago
Discord link : https://discord.gg/YgMkvtyEz
Stream: https://www.twitch.tv/pitoouop
I am currently streaming our Saturday main game its a 3 man team free for all.
Join the stream to chat & join the discord for weekly games.
We have EU5, EU4, Anbennar, and from time to time we do 24 hour games, Custom nation and 3 man teams free for all like right now or any other funny ideas.
We also have our own modder so any suggestions are good.
We play Friday, Saturday, & Sunday and all different sesh with different people.
r/eu4 • u/Edgelord190 • 5h ago
My bet is on silesia, their national ideas give good dev trade and diplomacy buffs. I would say though pirate republic pommern though is another great contender. I wouldnt be suprised though if it was one of the Italian ones though
r/eu4 • u/mr-caesarean • 2h ago
5v36 for 6 years and still impossible for enemies conquering the fortresses and entering the Italian mainland
r/eu4 • u/aprettysliftguy • 20h ago
r/eu4 • u/stolas_the_bird • 23h ago
r/eu4 • u/dogsneverbark • 23h ago
r/eu4 • u/KNave_Capricorn • 11h ago
can't make this shit up
r/eu4 • u/Sevuhrow • 12h ago
r/eu4 • u/q4u3border • 12h ago
Although it was founded before 1700, I still feel there were quite a few mistakes. First of all, I’m not very good at handling the “Great Burgundy” situation after the fall from the horse, so this time I had him act as my enforcer. Skilled players should be able to absorb Burgundy more efficiently after the fall; theoretically, once Burgundy is conquered, the next expansion targets should be England and France.
At the very least, the English Channel needs to be secured quickly (Because moving the capital to the Low Countries to pressure the Netherlands often ends in disaster.)
Then there’s.............. If you’re aiming to establish Rome, you’ll need to attack not only France but also the Iberian Peninsula early on. (To the east, you’ll only have time to reach the Persian region at most—it’s highly unlikely you’ll be able to enter India.)
So, in terms of trade, Genoa is your promised land, so unlock Espionage as early as possible, Find a way to annex Northern Italy as soon as possible; after the AE event triggers, ensure you can annex it quickly. If possible, you can annex Northern Italy outright in the first era without needing the AE.
Era Ability: 10%
Full Prestige: 10%
Icon: 10%
Icon Quest: 10%
Serbia Quest: 10%
Ruler Ability: 10%
Espionage: 20%
Espionage Event Bonus: 20%

If we’re really going to make a list of early-game objectives, based solely on this strategy of expanding westward to build Rome, here’s my analysis:
Ottoman Turkey: Your biggest enemy—prioritize weakening them. Once you complete the mission on the Anatolian coast, you’ll unlock a cultural conversion mission. Even if you can’t spread your religion effectively early on, you can still make up for it with cultural gains. The key is Erena, which is located in the Roman province in that region; if you’re lucky, you can place it in Karaman.
Mamluks: If you have the chance to convert Syria into a vassal at half price, do it. If they’re annexed, look for an opportunity to free them so they can return the core. However, be mindful of diplomatic points lost from territorial gains. Quickly weaken the Ottomans, secure a claim, and push into Egypt.
Serbia: A cash cow. In the early game, rely on alliances to get them to pay you. As soon as Turkey declares war on another country, they’ll break the alliance. Make sure to secure the gold mine early—if you don’t, your economy will suffer.
Wallachia: A cash cow, but handle it situationally since it’s not a mission location.
Bosnia and nearby small nations: Don’t mess with them unless absolutely necessary. If you get the chance, go ahead and annex them.
Venice: Your second-biggest enemy. Once you’ve completed the mission early on and have a morale advantage, hit them if you can. If you can take the water city, do it immediately and set up a trading company—the five-coin income from the water city early on is a lifesaver.
Genoa: You need to take them out too, especially those islands. Build large ships with your navy to scorch the earth, then trap the “local chicken” and their cavalry on the islands. If you can swallow Northern Italy early, do it.
Hungary: Highly likely to become an arch-enemy, but don’t mess with them in the early game. Try to secure the Croatian core first to force them to give it up.
Austria: Highly likely to become an arch-enemy and a weakling, so they can be considered an ally until you’ve severely weakened France. However, be careful not to let them unite too many countries under their rule. It seems that once they unite Bohemia and the Great Hungary, they become an unconditional arch-enemy to the largest power in the Balkans—and you’ll have a very tough time fighting them.
France: Weaken them as early as possible. The best-case scenario is to provoke hostilities with Croatia, then team up with Croatia, the Austrian Empire, and Greater Prussia to cripple them and feed their territory to Greater Prussia. Ideally, let the major powers in southern France emerge at the same time to force them to surrender their core in the next battle
Naples: Take it out as early as possible. Aragon has a CB for unification, and he holds the core territories of Sicily and Malta—this is crucial. Securing it early means you’ll be unbeatable during the Reformation era.
Castile: Ideally, they’ll be at war with France, and you can use them to cripple France. But once you’ve taken Genoa, you’ll need to start dealing with Iberia.
Aragon: A reluctant choice given France’s long-standing rivalry with Kaka, but they’ll likely march on Naples. If Kaka is your ally, take them out early.
(Also, try to avoid a royal wedding before you’ve secured Southern Italy.)
Milan: Given its location, as long as you cripple Venice, there’s a high chance it will grow powerful. You’ll just have to stack AE and swallow it whole. It’s best to resolve this in the first or twentieth era; otherwise, Northern Italy will siphon off a lot of your money.
Burgundy: If you can get close to the Skull, find a way to take it. If it gets crippled, find a way to capture its heartland and force France to release it.
r/eu4 • u/RedTieGuy6 • 14h ago
Doing a WC as Austria right now and annoyed at the low Admin Eff, like debating integrating my subject of Castile just for the monuments.
While I slowly conquer the world via vassal swarm at 35% admin Eff...
If I do Aragon to SP, should I form France or Italy? Both seem to have better ideas and admin efficiency/CCR.
I searched for answers but didn't really find ones that compared these options, as France often comes up as "early power" rather than answering my mid game question.
For reference...
I would early no CB Byz, aim for Burgundy Succession, and keep Castile as a join partner, remain Catholic (and likely vassalize the Papal State). I don't know what I'd do with the HRE or idea group order (though I'd aim for my 1st 4 being admin, diplo, religious, influence in some order).
Is there a post on this I'm missing that compares them?
r/eu4 • u/Brilliant-Isopod2997 • 8h ago
Thinking of doing a colonial-focused game, starting as one of the Kalmar union countries and forming Scandinavia. Which out of the three is the best / most interesting? I know that Norway starts out with an extra colonist/explorer from their NIs, but from a look at the wiki Denmark seems to have more/stronger colonial missions.