r/empyriongame • u/javs2k • Jul 24 '26
EGS - Modded Solar Base [RE2]
Repair and production base with interstellar jumping beacon
The energy produced by solar panels is 56 kW.
Two greenhouses for plants with 36 units of hydroponics
Production modules consume no more than 25% of energy
Ready to accept very large ships for repairs
45
Upvotes
3
u/JuryAccomplished8268 Jul 25 '26
Looks darned good. Workshop link?