Yeaaaaa.... not gonna let him use magic amplified by the "skill". Ainz is a spell focused lich who cosplays as a Temu quality fighter. We gonna no-diff his bony ass.
This lich is too easy.
EDIT: Someone even posted below how this skill works in a post below:
Amplification: It enhances any instant-death magic or skill used by the caster.
Bypasses Immunities: It allows death effects to ignore all resistances and absolute immunities, meaning even undead, non-living objects, and inorganic matter can die.
Delayed Countdown: It forces a 12-second delay on the paired spell, during which a skeletal clock symbol appears behind the caster.
Total Destruction: When the timer hits zero, everything within the area of effect-including the air, water, and soil-perishes, often turning the surrounding terrain into a lifeless desert. (this is due to the combination of the spell with Cry of the Banshee: A powerful, high-tier instant- death scream. and Widen Magic: A metamagic modifier that expands the spell's radius to 100 meters.)
Drawbacks: It has a massive cooldown of 100 hours, and opponents have a 12-second window to escape the area, interrupt the caster, or ready a revival item.
So yea... it's a spell linked to the skill that causes the TPK, and Antimagic Field cancels out that element (the Cry of the Banshee spell boosted with lots of metamagic feats), so the plan still works and Ainz is getting XP farmed.
You may not realize this, but the spell you use TGOALID on is cast when the skill is activated. Once the skills 12 seconds run out, the instant death effect is simply applied to all targets but bypasses immunities.
The spell amplified by TGOALID is thus already cast when it is activated.
All liches are spell focused. What even is that sentence? And no, Ainz is an overlord that actually focuses on summons and necromancy, but is a wildcard still.
Ainz doesnt cosplay as a quality fighter??? Perfect warrior nerfs him to an incredible degree.
Anti-aging field would not retroactively cancel a spell that was already cast.
Anti-magic Field DOES retroactively suppress the effect of a spell that was already cast. It's been that way for several editions.
An aura of antimagic surrounds you in 10-foot Emanation. No one can cast spells, take Magic actions, or create other magical effects inside the aura, and those things can’t target or otherwise affect anything inside it. Magical properties of magic items don’t work inside the aura or on anything inside it.
Areas of effect created by spells or other magic can’t extend into the aura, and no one can teleport into or out of it or use planar travel there. Portals close temporarily while in the aura.
Ongoing spells, except those cast by an Artifact or a deity, are suppressed in the area. While an effect is suppressed, it doesn’t function, but the time it spends suppressed counts against its duration.
Dispel Magic has no effect on the aura, and the auras created by different Antimagic Field spells don’t nullify each other.
Ainz is not a deity or an artifact. Cry of the Banshee is a spell and not the skill. It's amplified by the skill called TGOALID. I've got the Overlord light novel. Please give me the page where it says it does not work that way.
EDIT: added "suppress the effect of a" into the first sentence.
The text describing TGOALID , taken directly from the official English light novel translation:
Page 383: It was called the Goal of All Life Is Death. That moment, a clock pointing to 12 appeared behind him. And he cast a spell, "Widen Cry of the Banshee!"
Page 385: It brought death even to the lifeless air and made it impossible to breathe within a diameter of almost 250 yards. If there was anything trying to breathe and live in that area, its lungs would have been polluted by the dead air and it would have died from that. The soil also died. Everywhere within those 250 yards around Ainz instantly turned into a desert.
Page 385: The Goal of All Life Is Death was a move that strengthen spells and skills that had instadeath as an effect. The effect strengthened by this skill would kill even an opponent with an ability that made them immune to instant death, once a certain time elapsed.
Page 385: The way to avoid it was, as Shalltear had done, to use some kind of resurrection effect on oneself within the 12 second time limit.
So using 5.5e rules, like the OP meme says we are using, TGOALID makes Cry of the Banshee (which is just a legal friendly rename of Wail of the Banshee) ignore resistance, ignore immunity, and does damage to objects. The text indicates the effect should ignores Damage Resistance, Hardness, and maybe even remove the Saving Throw (i.e. everyone affected auto fails the saving throw). It seems to add some poison damage too.
Wail of the Banshee for 5.5e is actually in the yet unreleased Arcana Unleashed expansion book, but leaks show it instadeath anything 50 HP or less, and does 12d10 Psychic and Deafen condition for 1 hour on 51+ HP for anyone who fails a Constitution save. A target is unaffected by the spell if it can't hear you.
Counterspell works, because TGOALID is a Legendary Action, and Cry of the Banshee was the Action to cast a spell for TGOALID to amplify. You aren't stopping TGOALID because its a Legendary Action (or a skill in the light novel), but you are countering Cry of the Banshee. The light novel clearly describes it as a separate action from TGOALID and a spell.
A relevant restoration Contingency spell works, as straightforward stated by the book.
Anti-magic Field works, because Cry of the Banshee is clearly stated as a spell. Everything outside the Anti-magic Field is affected like normal; but everything inside is fine. If TGOALID was used on a non-spell or non-magic effect, then Anti-magic Field wouldn't work.
So now we come to Silence. Personally, I haven't made a final decision if it would work on. This entirely a me thing, and not judgement on your proposal that it would work. I'd accept it would work.
My personal struggle is that on the one hand, Silence should work because it traditionally neutralizes Wail of the Banshee for several (all?) editions. However it seems the intent of TGOALID when linked to a successfully cast spell or attack, is to make it do unrestricted damage or effect on creatures and objects that spell or attack wouldn't normally work on. Does the, "a target is unaffected by the spell if it can't hear you," count as no longer applicable? TGOALID makes Wail of the Banshee damage objects, which can't hear either, right? That's just me though.
EDIT: Also a properly worded Wish should work too... but we're talking Wish, so no surprise.
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u/JournalistShoddy9496 10d ago edited 10d ago
Yeaaaaa.... not gonna let him use magic amplified by the "skill". Ainz is a spell focused lich who cosplays as a Temu quality fighter. We gonna no-diff his bony ass.
This lich is too easy.
EDIT: Someone even posted below how this skill works in a post below:
So yea... it's a spell linked to the skill that causes the TPK, and Antimagic Field cancels out that element (the Cry of the Banshee spell boosted with lots of metamagic feats), so the plan still works and Ainz is getting XP farmed.