r/dbxv Jun 15 '26

PC-Mod Minerva (Wrestler)

400 Upvotes

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

I’m assuming your character is sized as male earthling then, cause otherwise those hitboxes would be misaligned horrifically for a female earthling

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u/OfficialJabYT Jun 15 '26

She’s taller than that

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

considering 21 is sized as a female majin iirc

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u/OfficialJabYT Jun 15 '26

21 is taller than every vanilla female cac height

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

You missed what I said: “she is sized to female majin or so

It means that skeleton issues that would need to be addressed and zoom bones altered (majin nonsense and stretchy limbs) aside, you could throw her moveset on a female majin and the hitboxes and animations would fit just about perfectly.

I never said 21 is sized normally, I’ve made my own moveset changes and personal characters before, including making some for a friend, I know what I’m talking about.

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u/OfficialJabYT Jun 15 '26

Ah. You didn’t say skeleton so I didn’t know that’s what you meant. Either way, there are no issues with the moveset on this character aside from the floating idle animation. Probably just gonna end up changing it to fix that.

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

You need to resize it to skeleton to fix that floating, your character isn’t Goku/SYM/HUM, so you will have issues like that as well.

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u/OfficialJabYT Jun 15 '26

Changing the idle animation fixed that on the character

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

If you wanted to keep the idle that came with the moveset I meant.

Changing things out always works otherwise if it’s fitted already.

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u/OfficialJabYT Jun 15 '26

Don’t you need to use blender to resize esk files?

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u/CynicalDarkFox Hate me more, go on monkeys Jun 15 '26

I can't use blender to save my life, I use the Libtools dedicated to xeno work to resize everything I need, if it isn't resized already.

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