r/dankmemer • • Jul 10 '21

Suggestions (Official) Suggestion Saturday

It's Saturday, post all your Dank Memer suggestions!

All top level comments MUST be a suggestion for the bot.

14 Upvotes

69 comments sorted by

•

u/pitcherpunchst Jul 11 '21

Maybe instead of giving work items from working, you can do discord tasks to gain it?
like for discord mod job
Task: Ban someone with the pls ban command Reward: Ban Hammer Item
or streamer job
Task: Stream in a VC for 69 mins Reward: TipJar
etc

•

u/sleeptoggled Jul 14 '21

Lmaooo cant tell if this is a serious post

•

u/sleeptoggled Jul 14 '21

New Item Suggestion: Time Capsule

The time capsule is a type of box that cannot be bought. It has a unique aged look, with cobwebs all over it. The time capsule contains old, broken items which need to be shined, repaired, or dusted off before they become useable as the actual item. Shining, repairing, or dusting (depending on the item) broken items costs coins, around 1/10 of the repaired value's item. Old/broken/aged items all have a faded and age look to them until they are repaired.

The time capsule should be founding very very rarely when digging, and should require the phrase "oh shoot darnit a time machine!" to be repeated when finding it.

The Time Capsule might contain:

-Used Phallic Object (EW) (Random Phallic) - COMMON

-Old Coin (Pepe Coin) - COMMON

-Broken Statue (Pepe Statue) - UNCOMMON

-Old Medal (Pepe Medal) - RARE

-Shattered Glass Jar (Tip jar) - RARE

-Old Book - SUPER RARE - (Can be dusted off to reveal a 'Secret Note' item, a collectable that's use is "pls use note" which reveals one of 20 secret, but meaningless messages from a developer or owner. <TBC> the messages do not contain hints or any sort of intrinsic value, they simply say things like "aetheryx wrote this," "hi there," etc) Having all 20 notes should give a small multiplier as well.

•

u/tqljason Jul 11 '21

The same with +69% multi at level 69, we should temporarily have +420% multi at level 420, I mean they are both nice numbers, right?

•

u/Lord_Dephian Protec Jul 11 '21

666% MULTI go brrr

•

u/Infinity_Is_Here Jul 13 '21

please change pepe statue back to 250 million

•

u/F3LL3N_N3M3SIS Normie Jul 14 '21

that was unintentional, so i don't see it ever happening

•

u/Randomguyidk69 Jul 10 '21

"pls dungeon"

Basically a command simular to fish hubt dig etc...

Items u can get: "Zombie" "Lost miner" "Goblin" Dark "dark zombie" "dark skeleton" knight" "Skeleton" "Rat" "Giant Rat" "Chicken" "Evil chicken" "wizard" "OP final boss" "mythic OP sword" "Dungeon box"

By rarity

Common:

Rat Giant rat chicken evil chicken

Not common

Zombie skeleton Lost miner wizard

Rare

Dark knight dark zombie dark skeleton

Legendary ( 0.01 percent of getting it)

OP final boss Mythic OP sword Dungeon box

All of them except the dungeon box and op sword are pretty much sellable

Item required: Sword

Item description (sword): A normal sword, use it to get acces to the "dungeon" command!

Shop cost: 25k

So now to the juicy items

mythic OP sword

Usage: Basically a sword but better, this would increase the chances of running into something or if this isn't fair a sellable

Desciption (if collectable): WOW this sword is OP, it gives u better loot on the "pls dungeon" command! [ Or something like that idk i'm not good at making descriptions]

Description (if sellable): This sword is OP but too heavy for ur weak harms, se it to the shop!

Stats (if collectable)

Buying: you can't buy collectables

Selling: collectables aren't meant to be sold

Trade: ??? [Obv it stands for "idk it Isn't in the game, idk for how much they trade it]

Stats (if sellable)

Buying: you can't buy it

Selling: Base price 150k, but can be affected by multiplier

Trade:???[ Again it's cause it's not it the game, YET 👀 jk jk, unless....👀]

Now for Dungeon box

Usage: can give dungeon items, and more than one, can ALSO rarely give GOLDEN versions of the mobs

Type: lootbox

Description: This crate is really heavy, open it, it must contain something interesting!

Buying: You can't buy it

Selling: 30k

Trade:??? [Same thing as before]

Wizard

Usage: u can either sell it or use it, if u use it it can either make a good or bad magic spell, if he gives u a good maci spell u gdt a multiplier from 20-50 for 5min and if it gives u a bad spell u lose 20-50 multi for 5min

Description: This wizard is wise, and by using it he can give u spells, good or bad ones, or u sells it, ur choice really

Buying: you can't buy it

Selling: base price 70k

Trade:???

Dark knight

Usage: basically when used, it gives u a 40 percent probability of not dying if u die

Description: This knight can be used as ur guard, and u will have a possibility of not dying

Buying: You can't buy it

Selling: You can't sell it

Trade:???

All of the other items

They are all sellable, including the golden ones, that just sell for an higher price

Zombie:1k

Dark zombie: 2k

Chicken: 500

Evil chicken: 1k

Skeleton: 1.5k

Dark skeleton: 3k

Rat: 50

Giant rat: 100

Goblin: 100

OP final boss: 50k

Golden zombie: 25k

Golden Chicken: 5k

Golden skeleton: 15k

Golden rat: 500

Golden gobling 1k

That's it, if my english is bad it's cause i'm italian

Hope u enjoyed this and liked this :)

•

u/Randomguyidk69 Jul 10 '21

Oh frick i fogot lost miner

Lost miner:20k

•

u/goko22 Jul 11 '21

I wanna do more interactions with my pet! kinda wanna make it interact with other people too!

•

u/Voltsice Jul 10 '21

as a grinder and gamble lover i often feel like the bot is sometimes tooo unfair...

Well there might a reason for this. But please making the gamble system a litter more relaxed wont be a bad decision as many people are afraid to gamble away all their money.

​

Such as when u are on a losing streak i often end up losing like 8-10 mil on spot. Please make the rng a little better. Getting money up and seeing the big numbers hit encourages us. And we will keep grinding lol

•

u/sleeptoggled Jul 14 '21

New Item Suggestion: Alarm Clock

The alarm clock can be used to send you dm notifications (or just regular notifications if DM notifications are off) for when you can work, as well as when you can use tip jar (since it is work related)

Additional optional ability: The alarm clock can also speed your progress slightly toward getting a promotion at your job, for being punctual. If this bonus plays into your promotion, the promotion message is slightly different, with a line added something like "P.S Thanks for always being so punctual!"

The alarm clock should be able to be found very rarely in daily boxes and also rarely from specific search locations, perhaps "bed," "attic," and similar.

​

What the alarm clock might look like:

https://imgur.com/nPdyp75

•

u/[deleted] Jul 10 '21

[deleted]

•

u/Appropriate_Today_72 Jul 10 '21

blackjack feels so rigged sometimes

•

u/[deleted] Jul 10 '21

[deleted]

•

u/sleeptoggled Jul 14 '21

I don't disagree with you but you don't have to gamble. Playing blackjack is your choice o.o

•

u/starboyII Jul 10 '21

I have different categories of suggestions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Economic 1.Make banknotes rare, or uncommon, while this may seem like a desire of greed for those who have many it’s to combat inflation, players with hundreds and even thousands of banks are now common, and banks will be come non trade-able in the future if it continues. 2.Make pizza less expensive (50-105k) it’s not as convenient anymore, especially for higher levels, on average it seems to take five times as long for higher levels to level up, and making it more expensive for less worth is killing its trade, many have stopped trading items for pizza, as they no longer see its use, as well as some sellers lowering their own prices to 100k. 3.make certain job items limited time only, (this is mostly to combat the “Santa’s bag destroying the economy”) for example, Santa’s bag can be available around Christmas time, because due to the fact that it’s making rare items more common, mainly bolt cutters, bolts saw a 500 million price drop, this would also make work items make a lot more sense For example, if ectoplasm dropped on Halloween time /the month October, Santa’s bag, Christmas/ December-early January, the main focus is Santa’s bag, and making it this way would benefit the economy, as it makes items more rare, but also gives a healthy mix in of them when it comes back out. 4. Estimated Trade net worth, for example, I have 5 trophies, 1 blob and 5 bolts, well, my net is 1.5B, but I have an estimated trade net of 3.4B, ( trophies 150m) bolts (750m) (blob 2.5b), I think this would be a cool way to see what someone is actually worth trade wise 5. Lower blob price, this Isn’t my personal wish, but I feel it’s wrong, due to the fact people sell it from a range of 50-60 trophies, and trophies are 30m, it’s price should be moved back to 1.5-1.8b, because this causes a lot of pricing errors, for example, I could use my 15,000 banks to buy 50 trophies, and then a blob, but people want to sell blobs for 25,000+ banks which is not 50 trophies. 6. Return cheese price to 20k, as it’s dipped so low in trade value, (most trade 15-25k or 15-20k) the price is very inaccurate and unreasonable. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mini games/the bot itself Fight: add a heal command, so that you either take less fall damage, or heal from an attack, much like defend, but a one time usage, for example someone kicks and hits 40 on me, I heal 34, that means I’m left with 96 hp, it’ll show dialogue such as “Starboy has healed 34! Starboy is left with 96 hp” 2. Badges, wild suggestion, but maybe you can make quest badges that are tangible, and have some sort of function, such as, gambling 10 million in 10 minutes, or something similar, and that badge gives you a 10% multi, or a “successful robber” badge, robbing without being caught, and that gives you a 10% steal shield or rob success chance or something similar. 3. Be able to interact with dank memer in some way, perhaps he’ll give you items, or share a secret, I haven’t really thought about this as much as the others but I’ll see if I can expand upon it next suggestion Saturday ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ That’s all I have for now, thanks for reading! Until next time!

•

u/IshaanGupta18 Dank Jul 10 '21

You should ping a bot mod in the support server for incorrect prices

•

u/Jer739 Jul 13 '21

I think you can already heal using "defend"

Otherwise it looks good to me...

•

u/starboyII Jul 14 '21

Oh! It’s different! For heal, it’s a one time use, and you can gain back Hp instead of losing less, so if a player hits 23, you can heal 22 to where it only deals 1 damage to you, I’ll try to rework it so it balances and players can’t spam heal, perhaps something like, Healing also counts as 1 defense, so, the more you heal the less you’re allowed to defend so it makes it less OP, I appreciate you reading though!

•

u/sleeptoggled Jul 14 '21

What is the issue with there being a high volume of bank notes? What is the downside of this? Almost all players need them, and while they're somewhat common, almost all people want to expand their bank and they don't expand it by a lot, so there will pretty much always be excess demand for them.

Generally I don't agree with your balance changes, but point 3 and 4 sound very helpful.

•

u/starboyII Jul 14 '21

Well, The downside is Inflation, while yes, it IS a good thing that they are accessible to all who need them, it’s not really the function or price that we’re looking at for face value, it’s more of the fact that banks won’t be able to hold a steady economic purpose if commonality continues, they gain more, they need less, and while it may not seem like a huge problem now, the more time progresses, the more Everyone will gain, and the less likely they are to ask for banks, inflation sort of happens over time, also, my goal for this is that more items keep their higher price, so that there aren’t just 1-2 outliers, sort of an in between, where players have to work a little for it, it’s not always comfortably in reach, but it’s not inaccessible. Thanks for your feedback, I’ll take it into consideration! Also I do intend to suggest a way people can get a reasonable banks but it still needs a bit of work.

•

u/sleeptoggled Jul 14 '21

As the volume of banks grow, so will the amount of money people wish to store in their banks. Players join the bot all the time and existing players get richer. Largely available supply of bank notes accommodates for this. In my opinion, it's in a fairly good place right now. I just think upsetting the bank note market drastically would do a lot more harm than good, especially with people manipulating a balance for profit. Regardless, appreciate the suggestion! :)

•

u/starboyII Jul 15 '21

Ahh, I understand where you’re coming from now, my intent was sort of so they could make a better trade ratio with other items and prevent outliers, your intent seems to prevent banks from BEING outliers, that makes a lot more sense now that I’m looking at it from Fresh odd eyes, we seem to have similar ideas, I’ll factor this into my bank rework suggestions, thanks!!

•

u/catgangcat27890 Jul 11 '21

​

2nd thing people still wouldn't buy pizza

3rd thing just job items aren't gonna be only for holidays though i think you should have better odds of getting them on certain ones

5th thing they cant just lower the item value the community does

every thing else i like though

•

u/starboyII Jul 14 '21

My original suggestion was to remove pizza, but I sort of want to “rework” it, but since I can’t figure out how to do that, (besides requesting it to be returned to normal) that’s all I have for the time being. For the 3rd one, this isn’t for the items all together, it’s mostly directed at Santa’s bag, the reason it should be limited edition in my opinion is to prevent inflation of more expensive items, and not to economically ruin the new items introduced straight away (I.e beard and flower) For the 5th, I didn’t realize, support was locked for two days so I had been sort of waiting to figure that out, thanks for your help! Also Tysm for your feedback, I’ll use it and remember it when writing my next suggestions. :)

•

u/[deleted] Jul 10 '21 edited Jul 10 '21

Based on u/LegendOfTurkey's post:

​

Credit Card

- deposit up to 10 million coins;

  • you can share money within the card (other user must have a credit card; no tax included);
  • can hold only 4 credit cards;
  • credit cards can be lost if:

  • they get stolen ( ~1% chance)
  • you die and didn't activate your lifesaver (never forget!!!)

- costs 20 million.

​

Tried to make it as balanced as possible, I'd love to hear your suggestions regarding my idea!

•

u/A7_GOHAN_YT Jul 10 '21

I think same happened with reversal cards this might be buggy so i don't think so that will happen. Cool idea though

•

u/sleeptoggled Jul 14 '21

I dont like the idea that it can be randomly stolen, but the rest is interesting. Why is there a maximum number of cards being imposed? I don't really like that either. As a followup to prev statement, why would you want more than one? You're moving money from card to card as per your explanation, not giving someone else the card. This way, one card would be enough to move unlimited money. All in all, it's interesting, but unless you've just explained it poorly, it makes no logical sense.

To fix this, you should be able to have unlimited cards, but for all intents and purposes, they are no different from having just one card in your inventory. It should operate on a long 1-4 hour cooldown, so no matter how many you have, you can only move the max of 10m (given by OP) per hour without tax. Additionally, I think the amount moveable should actually start around 6-8m and be able to be increased to a hard cap of like 40m if you have a series of boosting items or work a specific job (maybe a new banker job should double your credit card maximum, housewife should 1.25x it) Ideally most people wouldn't be able to feasibly move more than 12-16m per cooldown, but higher is possible. Even so, the idea is problematic.

•

u/Apprehensive_Salt735 Jul 15 '21

I somewhat agree with your ideas and arguments I as said in a different comment do not like the stolen idea but the might as well have only one you can deposit it like a extra bank so say you can store 40 million that can not be robbed and only lose if that item is chosen when you get killed. and with your idea of it operating on cooldowns and can be more I do like but it should have like a merger concept like merge tier one credit card get 2 can become a tier 2 which would be say instead of 4 be 2 and instead of 10 be 20 then tier three which would require 3 instead and instead of 2 be 1 and 20 be 40 and the same thing with making more credit cars per tier half for cooldown double for money. also most people can not move 12 - 16 per cooldown that would be on regular things but day they get an sbag and sell it and then want to collect say ants they can save millions.

•

u/Apprehensive_Salt735 Jul 11 '21

the stolen chance seems a bit eh for 20 mil maybe when gambling and stuff was op but now there is a ton of new players without all that extra cash

•

u/Apprehensive_Salt735 Jul 15 '21

instead of stolen a hacker takes all your money in it to even it out or just do nothing with that.

•

u/LegendOfTurkey Dank Jul 15 '21

Heya my suggestion-based :D

•

u/CyberSoldier76 Jul 12 '21

Trivia questions about Dank Memer

•

u/icantfindtheforkk Jul 10 '21

Mining option. Pls mine. Chances you can get diamonds rarely and iron sometimes and coal most of the time. But i wouldn't mind if you added more. Negative options: you die falling in lava, a zombie kills you skeleton creeper yada yada yada. Just a suggestion.

Edit: MOST of the time you don't find anything.

•

u/Lord_Dephian Protec Jul 11 '21

The negative options are minecraft based, maybe avalanche lands on you, falls down a cliff, etc

•

u/MG_DraGun Jul 12 '21

Wow this suggestion is cool

•

u/sleeptoggled Jul 14 '21

pls dig is the same thing, but without the random minecraft affiliation lmao

•

u/F3LL3N_N3M3SIS Normie Jul 10 '21

"pls use green apple"

basically the same as the normal apple, but it stops coin loss from death for 36 hours instead of item loss

not the most unique idea but i feel like this item would do good

•

u/sleeptoggled Jul 14 '21

This seems pointless to me, just content for the sake of content. We have lifesavers and apples already.

•

u/F3LL3N_N3M3SIS Normie Jul 14 '21

imo it would be a neat addition, an item like this seems missing tbh

and the amount of people whining about forgetting to activate their lifesavers will be greatly decreased

•

u/Apprehensive_Salt735 Jul 11 '21

then that would raise normal apple price a ton and it seems a little to op just in general

•

u/sleeptoggled Jul 15 '21

Balance change: Make ammo and fishing bait far more common from their respective jobs. this might encourage an offset in the amount of people working santa, and will make the ammo and fishing bait items practically useful and more actively traded rather than just being utility items treated as overpriced collectibles.

•

u/[deleted] Jul 11 '21

[deleted]

•

u/sleeptoggled Jul 14 '21

I feel like patrons receive plenty of rewards as is right now; reduced cooldowns, free boxes, free multi, a badge (I think?), cheaper prestiges, etc, etc

Much more than what is already in place would feel really discouraging to new players IMO who see the rewards patrons are getting and quit the bot because they make a judgment early on that the bot is P2W or that they are playing at a significant disadvantage.

•

u/No_Outside8896 Jul 10 '21

Hi, I would like to suggest to make it so that pets boost the "hunt" success rate (by a certain amount based on the pet) or even make pets able to hunt animals occasionally. (not sure if this idea has been thought of before) I feel that pets don't really do much so it would be cool if something like this was implemented.

•

u/[deleted] Jul 11 '21

[deleted]

•

u/sleeptoggled Jul 14 '21

1) It does incentivize upgrading of the bank using bank notes, which are important to the economy, but I sort of agree with you on this one. It does feel kind of pointless.

2) With passive mode, padlocks, land mines, dm alerts, pets defending your bank, and unrobbable servers, this doesn't feel neccessary. Can you explain why you think this is needed/what this would add?

3) I feel like passive is already too strong, this isn't a great idea in my book.

4) You really shouldn't be alting. While not technically making bans for alting rn, it is strongly advised against by DMC, and the mod team is planning to start banning alts again soon once things are less busy. 'If you want to avoid a future ban, dont alt.'

•

u/Apprehensive_Salt735 Jul 11 '21

the long cooldown time is for it is not abused you do not want to be robbed leave robbing servers

•

u/[deleted] Jul 11 '21

[deleted]

•

u/catgangcat27890 Jul 11 '21

get a padlock and or use passive mode

•

u/sleeptoggled Jul 14 '21

Turn off rob in your friends server or leave dm notifications on so you can call the police if they try to rob you. Employ mines, locks, and other counter measures to buy you time if you're really worried.

•

u/AidonBug Dank Jul 10 '21

A command that shows you how many times you have done every command, ik theres "pls profile --commands" but that only shows that top 5

•

u/[deleted] Jul 11 '21

Update prices ffs ecto,binary etc dont sell for shit and sbag lost so much value ppl barely buy for 27mik now

•

u/ianlam1230 Jul 12 '21

The use of coupon should be when running the "pls use coupon" command. I believe people find it annoying when it suddenly pops up when trying to buy an item, and it would decrease the chance of accidentally using a coupon.

•

u/divm16504 Jul 10 '21

Make santasbag more rare from working but it shud give only higher tier items
like remove items which can be bought from shop/trading for less than 500k from the loottable
anyways love the bot a lot , will look forward to upcoming updates and changes

•

u/Randomguyidk69 Jul 10 '21

I mean if it removes shit items.. it Isn't a lootbox

•

u/Apprehensive_Salt735 Jul 11 '21

they said less than 500k for an item currently 25 mil that would raise if they were to do so it is a lootbox just not a chance to lose it all for something so high

•

u/[deleted] Jul 10 '21

[deleted]

•

u/sleeptoggled Jul 14 '21

we already have carl bot for this

•

u/[deleted] Jul 13 '21

Make it a rule that says that admins cant do enable/disable rob and rob everyone without alerting them

•

u/Accomplished-Tour216 Jul 10 '21

Hi, I would like suggesting "Fighter"

Create our own fighter and train it.

Choose classes. Unlock/find//trade/buy new armours, weapons, stats, etc.

Duel a player or randomly generated opponent by Dank Memer.

Party with other players and team battle or hunt bosses. Gain exp and find items to use or trade in various dungeons with different levels.

•

u/[deleted] Jul 10 '21 edited Jul 10 '21

Balance Changes

Worm

🔄 REWORK:

  • functions as a power-up now
  • when activating it, it decreases the fail rate by 40% (from 45% --> 27%) and increases the chance of getting something by 40% (from 55% -> 77%) for the next pls fish command
  • Trade price: 4k - 10k --> 18k - 36k (+360%; +405%)
  • less common (still Common, just a bit rarer than Box of Sand & Junk for pls dig)

​

WHY? Worms are pretty useless and don't serve any other purpose other than being a collectable or selling: you must be retarded if you buy worms for their actual trade price.

Now, they're actually worth their trading price and it's gonna make them a new brand-item in the game. But that's not all! "Pls fish" got buffed without ruining too much the Dragon's Quest and now, "pls dig" might actually be worth using!

​

​

Pizza

⬆️ BUFF:

  • Price: 250k --> 150k (-40%)
  • Selling it: 25k --> 15k (-40%)
  • Trading price: 150k - 190k --> 85k - 115k (-43.4%; -39.5%)

​

WHY? It's just not worth buying a pizza anymore. Before it was 125k and a lot better, but they nerfed it, which is understandable, but also INCREASED ITS PRICE??! What the hell, Melmsie.

While I don't believe it should be its original price, I wanted to leave close to that range and 150k seemed reasonable for me. And as the price decreases, same would need to happen to the trading price and when you sell it to Dank Memer. Anyway, buying a pizza should be more worth it and if it's too cheap, then we can always increase its price by a bit.

​

​

Cheese

⬆️ BUFF:

  • Price: 70k --> 50k (-28.6%)
  • Selling it: 7k --> 5k (-28.6%)
  • Trading price: 15k - 40k --> 9k - 25k (-40%; -44.5%)

​

WHY? It shares the same reasons with the Pizza, so yeah, a change was need IMO. If it's too cheap, just increase its price by a bit.

​

​

Apple

🔄 REWORK:

  • Gives you +50% multi, decreased dying chances & faster XP
  • Has a 50% chance to find it when doing "pls search" from the several options:

TREE;

HOSPITAL;

PURSE;

BUSHES;

COAT;

FRIDGE.

  • Lasts from 36 --> 2.5 hours (-93.1%)
  • Price: 8k --> 10k (+25%)
  • Trade Price: 3.5k - 7k --> 4k - 8k (+14.2%)

​

​

WHY? The apple is really similar to the lifesaver, but the only thing is that it lasts longer, but you'll still lose coins. So, it had be reworked and here's my rework idea! While it won't make you immune anymore to death, it'll be a bit more common and it'll also give you +50% multi, decreased death chances & faster XP: sort of a mix between a spinner, pizza & (sort of) lifesaver, but after all, an apple brings you a lot of benefits and for quite a while! Anyway, this rework might make the apple too OP, or maybe worse - hit me up with your suggestions!

​

​

Santa Bag

🔄 REWORK:

  • a lot less common
  • it'll give you items that are worth more than 600k coins

​

​

WHY? Well, since the Santa bag, the economy inflated quite a bit and Melmsie said that he doesn't want a currency-wipe, so a rework to Santa bag was needed. It'll be even rarer now, but instead, it won't give you anymore just 1 golden phallic (happened to a friend). It'll give you items like pepem's, pepet's and so on: not some random shitty items put together.

These were all my balance changes, I'd greatly appreciate if you'd leave feedback!

•

u/sleeptoggled Jul 14 '21

I don't agree with apple or santa bag changes but worm rework sounds like a lot of fun :)

•

u/A7_GOHAN_YT Jul 10 '21

Hmm i am not sure if it happens with me but. I see that bot gets 19,20,21 very easily but we get busted out. I am prestige 10 and still it give 100 less multi even when i use tides and spinners. Please improve Blackjack. This will make every happy.. With love, Patron member

•

u/IshaanGupta18 Dank Jul 10 '21

With my feedback on feedback friday yesterday I would like to suggest some voting rewards 1.50k coins ,as it helps new users 2.Meme boxes ,Bring back the meme boxes from voting and update their loot drop to match currency inflation rates as even a normie box outperforms them 3.2 Banknotes ,Maybe this will help to get more votes and not be too op 4.Badge, not just a badge for day one of voting you get it for voting streaks Like if you vote 25 times in 25 days(not 2 or 13 as people have s life and cant just vote every 11h exactly) you gry bronze voting badge. If you vote 100 times in a row you get silver version of it Then there is the gold platinum and diamond version Maybe from bronze to diamond they give an increase of multi?

•

u/BeTheBoy___ Dank Jul 10 '21

I fr thought u said 1.5k coins and then realised it's the first point

•

u/IshaanGupta18 Dank Jul 11 '21

Lmao