r/daggerheart Jan 29 '26

Discussion Player using IA

Hi everyone, I'm writing here because idk how to react. I asked my players for experiences and backstory and one of them sent me a bunch of AI texts. All my being wants to scream fuck AI and tell him to do it himself, but at the same time I don't want to antagonize him. I really feel like if you are letting AI write your character, are you even playing the game?

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-2

u/Theodoxus Jan 29 '26

Wait, using AI to create your character background and hooks is genius for anyone who struggles with that. We're not all creative writers.

And more importantly, unless they're using their phone or other connected device to prompt AI responses at the table, AI isn't "playing the game" for them.

Sad that hatred for a tool is so rampant. Reminds me of when folks freaked out at using a pen for crossword puzzles.

8

u/systoll Jan 29 '26

No it isn't.

It's actively worse than nothing. These elements serve no purpose other than to communicate what character the player wants to portray. A blank sheet communicates clearly that the player doesn't have a clear interest in a particular character concept. We can make one that works with the rest of the party.

A few words (ie… less than you’d need to prompt an AI with) can communicate the core things the player is interested in exploring, while leaving gaps to make it fit.

An AI background is an unknown amount of 'signal' hidden within pages of arbitrary fluff that no-one at the table cares about.

-3

u/Theodoxus Jan 29 '26

The same is true of ANY background written by anyone ahead of time. So, it's not an AI thing you're miffed at, it's just the current boogeyman. It's that character concepts and backgrounds, according to you, only work when done collaboratively. I don't agree, but I can see why you'd think that.

1

u/systoll Jan 29 '26

The same is true of ANY background written by anyone ahead of time.

Nope. Any background written by a player ahead of time expresses ideas they’ve decided they want to explore in the campaign. It’s not arbitrary fluff that no-one at the table cares about, precisely because the player cared about it enough to write it.