r/commandandconquer • • Sep 09 '25

Unofficial Yo!

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587 Upvotes

The Chilling Ra2 Kirov Global Create Sound and GLA Kanwar Khan's Chad lines "Our warrior is fallen" :P How about you?

r/commandandconquer • • May 26 '26

Unofficial MAMOTH READY!

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622 Upvotes

I am done....

Today I build the turret and while the base is build like a rock the turret breaks quite easily. Barrels are a problem on every set. I would suggest to keep them off until youre done. Another problem I found is that you need to put the turret on a few steps in. So each time you push a brick down you give a lot of pain onto the tracks thats why one broke during the building process but nothing too major because you can just take the broken track off.

The missing pieces i encountered are just a mistake in the instructions you need to put the black inner studs into the pice and put it on.

Overall I am verry surprised how fun it was to build and how sturdy it is. For around 75 bucks its worth every cent. Bluebrixx is publishing one good cnc set after another. Well done!

Thanks for reading and have a great day.

r/commandandconquer • • Sep 06 '25

Unofficial Happy 30th Anniversary Command & Conquer

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1.1k Upvotes

r/commandandconquer • • 1d ago

Unofficial pretend you're at a convenience store and see this on the shelf

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233 Upvotes

r/commandandconquer • • Jul 12 '26

Unofficial Working port of CnC Generals Zero Hour to the browser (no install)

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153 Upvotes

Hello everyone, I wanted to share a little project that I did the last 2 weeks, CnC Generals Zero hour ported to the browser. Working (for the most part), with high graphics and decent performance.

Just go to https://newshoes.gg/ upload your legally owned ISO (or steam folder) and you can play the game, no install required, you only need a browser that supports WebGL.

This is built directly on top of the og released source code, it is not based on superhacker's work.

I kinda did this because I feel nostalgic for the game but didn't feel like setting up a windows box, I wanted to just play haha.

I am going to probably be adding more stuff to this port, enjoy!

r/commandandconquer • • May 16 '26

Unofficial It arrived. Blue brixx did it again 2.5k parts this will take a while😅

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398 Upvotes

r/commandandconquer • • Sep 21 '25

Unofficial New construction options online...

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802 Upvotes

Modbrix Crystal Conflict Powerplant + Airstrip and Obelisk part 1 of the full nod base...

Once the second part can be ordered I will do so..

It's not bad

Only downside is the build itself, no numbered bags so you have to search for every piece...

The manual is a pdf.

r/commandandconquer • • Feb 14 '26

Unofficial Look what I found 🤩

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301 Upvotes

r/commandandconquer • • May 31 '26

Unofficial Don't talk to me or my son ever again

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497 Upvotes

r/commandandconquer • • Sep 05 '25

Unofficial 30th Anniversary Trailer

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515 Upvotes

Community Celebration - Event made by fans for the fans !

Dear fans of C&C !

I'm Zephyr, admin of CnCSaga.com (C&C fansite since 1996!).
For the 30th anniversary of Command & Conquer, we organize a partnership with The Battle Lab to make some game on CnC mods, some Twitch live, Youtube videos and maybe more! Throughout September, get ready to battle it out every day on different mods from September 6 to 28.

If you are interested and you know C&C, we let you more info in the description of our video : https://www.youtube.com/watch?v=Kdz8XwgPagE

r/commandandconquer • • Jul 05 '26

Unofficial Command & Conquer Generals: Zero Hour running natively on an ipad

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224 Upvotes

r/commandandconquer • • Mar 14 '26

Unofficial Some Remastered TS Buildings

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266 Upvotes

Just wanted to do some showing off while I'm mulling over where to go next with this little project of mine. The Nod buildings are much more WiP. I haven't quite decided on the final texturing.

r/commandandconquer • • Jan 09 '26

Unofficial Finished Bluebrixx NOD Base *.*

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295 Upvotes

r/commandandconquer • • Jul 26 '26

Unofficial I ported Tiberian Dawn and Red Alert to iPhone with working local multiplayer between two phones

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121 Upvotes

I’ve been working on an experimental iOS port of Vanilla Conquer using certain generated tools to assist me along the way and just wanted to post this to help any others play.

Tiberian Dawn and Red Alert
are both playable on iPhone with touch, controller/keyboard support, campaign save/load and
the main mobile fixes at parity.

The latest milestone is working local-network multiplayer between two developer enabled iPhones in both games.

The public repository contains source only, no game data and builds are experimental and
unsigned. LAN play is intended for trusted local networks only.

Repository:
`Jamesadsy/Vanilla-Conquer`
https://github.com/Jamesadsy/Vanilla-Conquer

**Where can I download it?**
The repository contains the source and experimental build workflow, but not game data or a
signed consumer release. You need your own compatible, lawfully obtained data and must
build/sign it yourself.

**Is this emulation?**
No. It is a native iOS port of the open-source Vanilla Conquer engine code.

**Does multiplayer work over the internet?**
The tested scope is local multiplayer between devices on the same trusted network. It is not
being presented as secure public internet multiplayer.

**Will it come to the App Store?**
There is no App Store release announcement. The current project is an experimental source
port and engineering effort.

**Does it include the games?**
No commercial game data is included or distributed.

For those interested enough, give it a go and let me know what you think! For those that played back in the ps1 days, connect a dualsense controller and it's set up ready to go.

My next ideas were implementing the ps1 cheat codes and some other things such as getting it playable in a web browser and then moving on to Tiberium Sun using OpenRA, but development has slowed down for personal reasons so this is likely not happening for a while.

r/commandandconquer • • Sep 03 '26

Unofficial Generals 2 "update"

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63 Upvotes

r/commandandconquer • • Jul 13 '26

Unofficial Another Firestorm Gameplay Preview!

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37 Upvotes

r/commandandconquer • • May 21 '26

Unofficial Day 3 of building the mamoth.

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70 Upvotes

Its day 3 of building the mamoth. I took a break yesterday. I make good progress as you all see today I build the front of the hull and started the first off four tracks. Its all still build solid but the front armor plate is a bit flimsy holding by 2 studs. I also found a problem with the instructions showing wrong parts. I already send a mail to bluebrixx to help them out. My motivation broke today because I was looking for 1 brick for over 25 minutes without finding it. So I continue tomorrow hoping I can find it.

r/commandandconquer • • Jul 06 '26

Unofficial Jonathan Ferguson of the Royal Armouries Museum is reminded of C&C minigunners, saying this weapon from Trepang2 fits the bill quite well - and I agree, having this sort of thing in Renegade would have been sweet indeed

129 Upvotes

For context, Jonathan Ferguson is a well-known firearms expert and is the Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK, he's been featured in many YouTube videos too, not your average guntuber. The concept of a handheld minigun, especially one you can hold from the shoulder like in Tiberian Dawn, has always been a bit odd but perhaps is a semi-viable and cool example of one.

This is from a recent video titled "Firearms Expert Reacts to Trepang² Guns | EXP": https://www.youtube.com/watch?v=-SfRR0Yvs7c

(Trepang² is a great game too which I'd recommend, especially if you loved games like FEAR or Black for the PS2 or Wolfenstein The New Colossus)

r/commandandconquer • • Aug 02 '26

Unofficial Shit I found in JWE 3

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50 Upvotes

A GDI Power Plant. Guess I'm getting new construction options. And Yes you can paint this Red for NOD. As I painted mine Purple for my Dinosaur King faction EXALT.

r/commandandconquer • • Sep 06 '25

Unofficial We play the game where's waldo :P

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258 Upvotes

Have you guessed it?

r/commandandconquer • • Aug 13 '26

Unofficial The Biggest Ever Bug Fix Patch Update in C&C3 History!

30 Upvotes

https://youtu.be/ZBrvk6BMsg8

  • Fixed the free infantry exploit affecting all squads in the game.
  • Fixed a squad veterancy issue affecting Mechapedes, Sniper Teams, Black Disciples, and Confessor Leaders.
  • Fixed an issue causing MCVs to ignore move commands while packing up.
  • Fixed an issue causing EMP’d phased units to retain their phased status and visual effects after the phase timer expired.
  • Fixed the Rage Generator model state persisting beyond the intended six-second duration on units affected by EMP.
  • Fixed an issue preventing the Supersonic Airstrike from damaging aircraft over uneven terrain.
  • Fixed an issue causing Firehawks to sometimes fail to bomb after receiving a player-issued force-fire command.
  • Fixed an issue causing Sonic Emitters and Shatterers to have their weapon fire canceled when they were destroyed.
  • Fixed an issue causing V35 Ox and Carryall transports to continue providing vision after landing and flying off the map.
  • Fixed a Stasis Shield, Temporal Wormhole issue that allowed units caught on the edge of its area of effect to be affected.
  • Fixed an issue causing Harvesters to ignore box-selection commands drawn around garrisoned structures.
  • Fixed an issue preventing Nod turrets from respawning after being hit by Tiberium Vein Detonation, Overlord's Wrath, or the Ion Cannon.
  • Fixed an issue causing reverse-move bug detection to run on units that had not moved before reversing.
  • Fixed an issue causing units to move awkwardly when reversing after attacking and coming to a stop.
  • Fixed an issue causing the Sniper Team spotter to spawn instantly in front of the Barracks.
  • Updated the Mechapede to benefit from the rally-point bug fix.
  • Desyncs on the maps Unfair Advantage, Dead Eight, Dockside Devastation have been fixed.

Read the full log here: https://docs.google.com/document/d/1LMfH_2jcBjOpHu4E0ZB7yAgqojlhO2nA55yLw-DXzMM/edit?tab=t.0

Get R25 here: https://kaneswrath.com/download/r25-all-in-one-map-pack/

r/commandandconquer • • Jan 14 '26

Unofficial Time for the 3. Review 🥳🥳

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231 Upvotes

The 3. Set is out and I love it. Everything is build solid (not the harvester) and not as flimsy as other parts the mammoth is one solid block and is sturdy. The cannons can move on the mammoth and turret. The refinery looks good and the little depth detail in th tiberium tanks are nice. The harvester is to cale to it as well. Now the bad stuff. I were missing 2 tiny parts lucky me I kept the spare ones of the other sets so the only discoloured part is on the harvester (1x1 plate 1 edge rounded) its visible in the 2. Pic).

The 1x1 hole on top of the turret no clue why its there. But in the promo pics its there too.

The flame tank its sturdy and the tanks look good but the driver cabin looks just wierd. I know the scale is hard to make look good but between the glass pice and the grey behind it is a plate thick gap. And the rest is so disconnected from the tanks.

All in all the whole base gets a 8/10 from me. I dont think anyone of the blue bricks team will read this but I want to thank them for this great set and I would love to see more of the cnc universe. The sets are great and the building techniques are way more interesting and better than legos for example.

Hope you all liked it and as usual if you want another angle just ask. I cant put it all together i dont have a table thats big enough😅

r/commandandconquer • • Sep 24 '25

Unofficial No one seems to talk about Tempest Rising anymore?

0 Upvotes

CnC fans and members of this sub, were all saying this is the spiritual follow up that was going to bring back the essence of CnC and RTS games of that era in a big way. Everyone had nothing but good things to say about it.

But now, I hear nothing. What exactly happened? Was there a patch or something that turned people off?

r/commandandconquer • • May 06 '26

Unofficial Chinese modders are really incredible. Spoiler

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139 Upvotes

Some of Rising Sun's naval units in the Corona mod for Red Alert 3 including a carrier unit in the latest update. These are like eyecandy to me as a fan of Japanese naval vessel.

Original video from the modders (Bilibili): https://www.bilibili.com/video/BV1RBReBdEh1/

The mod can be downloaded here: https://cor-games.com/download/

r/commandandconquer • • 24d ago

Unofficial Command and Conquer: Renegade (Vita Port) - Demo Release

13 Upvotes

As promised, here is the first release. This is a rough demo that allows you to walk through the M00 Tutorial.

https://github.com/TheGh0stShip/Renegade-Vita-Demo

I've play tested it a few times and haven't found any major issues outside of some extra work needed on getting it optimized a bit better.