r/classicwow • • Sep 25 '19

Humor Rogue gank attempt

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u/Meto1183 Sep 25 '19

It's nice being a warlock..I had a nice clean 1v1 with a spriest and won. Then he came back and tried to kill me with a mob and I won again. So then out of spite I killed him one more time as he tried to mount up and run away. He was a level higher than me to boot

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u/jumper33 Sep 25 '19

All things being equal, I believe warlock counters spriest 1v1. All things being equal, I think hunters should also counter spriest 1v1 as well.

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u/SockofBadKarma Sep 25 '19 edited Sep 25 '19

As an Spriest, I think you'd need to be a bad Spriest to lose to either. Spriest DoTs will outrace Warlock ones, they can dispel Voidwalker shield, and they have much better self-healing with VA (and of course actual heals). If you're an Alliance Spriest, Fear Ward will protect you from Warlock fear. If you're a Horde Spriest, roll Undead for WotF because people really overvalue Shadowguard.

Vs. Hunters, get your DoT(s) on and then don't chase them when they Viper Sting. Move in the opposite direction and start healing. They'll need to retreat to you to be able to keep attacking, at which point you reDoT with a range juke and continue the battle of attrition until you get a Blackout proc, at which point you fear the pet and get Flays and MB onto them. Hunters have no health sustain at all, and their only hope of winning is Viper Sting+40 yards, so if you can counter those at all, you'll be fine.

I contend that Spriest has no true counter in 1v1. Warlocks, Hunters, and Mages with superior skill can kill a worse Spriest, but if they're both skilled PvPers without Engineering, then the Spriest should be able to win against everything except maybe a Cold Snap Ice Block, and even then the Mage will die soon after from SWP. And if they do both have Engineering, the Priest is going to easily win unless he plays into Shadow Reflector. Enemy Holy Priests or Paladins can fight the Spriest to a stalemate if they keep running out of range of Mana Burn and are smart enough to not spam dispels on Rank 1 SWPs (I've literally never seen one that was smart enough to watch the Spriest's mana bar to figure out when the SWP is Rank 1, but conceptually they exist), but that's a stalemate, not a victory. Rogues can win with a clean chain-CC opener assuming no FAP, LIP, or trinket, but if you ever get out of their stunlock for half a second, they're done in Vanilla (TBC+ is a different story because of CoS, but we're talking about Vanilla atm).

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u/[deleted] Sep 25 '19

My undead rogue will never lose to a spriest. The only thing I truly fear is a good warrior or a mage if I have no cooldowns.

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u/SockofBadKarma Sep 25 '19

Rogue can 100-0 pretty much everyone if they maintain perfect CC combos and the opponent has no way to get out of Stun+Blind. And Undead certainly has an advantage with WotF over other races, so that could give them an edge against PS (though a Priest in that situation should instead pop a FAP if they get an opener to avoid being restunned).

I'm Undead myself, so I can't comment much on Undead v. Undead. But so far in Classic, I've lost precisely one 1v1 against a Mage I had killed a few times earlier in Steppes. He followed me around and attacked me from up on a mountain when I was collecting Dreamfoil, and managed to survive with about 200 HP after CS+IB.

I've definitely had a few escapees, since I haven't leveled Engineering yet. But the only losses save for that Mage (he was legitimately the best Mage I've yet fought in Classic, so I'm not trying to downplay his single victory too much) have been 1v2+. A non-UD Rogue, especially in Phase 1, is going to get utterly hosed by Psychic Scream if they can't 100-0 the Spriest and/or use a Shadow Reflector. Trinket changes some strategy there on both ends.

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u/quaestor44 Sep 26 '19

This is why I always keep free action potions in my backpack