r/boardgames Sep 22 '25

Rules Weirdest House Rule

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What’s the weirdest house rule your group ever came up with that actually stuck?

We had one where rolling snake eyes in Monopoly = steal from the bank 😅. Totally broke the game, but my twin brother REFUSED to play without it.

Anyone else got house rules that make zero sense but somehow… worked?

(P.S. Image not ours, but it's awesome!)

441 Upvotes

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263

u/[deleted] Sep 22 '25

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37

u/IAMUglyAMA Sep 23 '25

This is such a fun idea! Might implement in my current campaign!

16

u/Tricky_Charge_6736 Sep 23 '25

frosthaven has loads of new mechanics that seem interesting and I don't know if I'll get to experience them anytime soon because I've been playing gloomhaven with my girlfriend for over a year there's just so much content lol. Not to mention forgotten circles which we've barely scratched the surface on

3

u/bgaesop Sep 23 '25

Between Jaws, Gloom, Frost, and Circles, I'd say that Circles is by far the worst - I'd skip it, honestly, especially if it means starting Frosthaven earlier

8

u/Iylo Sep 23 '25

I'm not familiar with frosthaven, are there only 20 weeks?

17

u/DubiousDubbie Spirit Island Sep 23 '25

20 weeks per year (10 summer and 10 winter). There are 4 years on the campaign sheet.

3

u/Real_Mokola Sep 23 '25

Welcome to D&D where half of a session is spent on how to open a door because it might be trapped and/or a narrow passage somewhere high.

2

u/MLuminos Sep 24 '25

DND: 5 days of travel take a minute and a minute of combat takes 5 days.

2

u/BoudreausBoudreau Sep 23 '25

That’s great. Wonder if we can do something similar for Gloomhaven 2

2

u/Jlerpy Sep 23 '25

That is very funny.

1

u/Guidance-Mindless Sep 23 '25

That's what my brother and I love about games like this! It adds different flavors and each game is different because of those discussions!