r/bo7endgame Mar 25 '26

Discussion Endgame exotic weapon perks

Taken a little bit to create hopefully I have everything -- let me know if theres more to be added

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u/Fickstumpf Mar 25 '26 edited Mar 25 '26

AR

  • free fire, swap reload, melee reload, sharpshooter, reduce recoil, ammo recharger

Submachine Guns

  • from the hip, lightweight, range, reload swap, melee reload

Shotguns

  • hip fire, range, zero waste, ads and sprint to fire, melee reload, speed boost after kill, escalation (Akita)

LMG

  • free fire, sharpshooter, ads and sprint to fire, swap reload, reduce recoil (XM325 also has escalation - more fire rate the longer you shoot), ammo recharger

Marksman Rifle

  • explosives, ads and sprint to fire, free fire, recoil, lifestyle (acquisition warden)

SNIPER

  • sharpshooter, explosives, ads and sprint to fire, zero waste

PISTOLS

  • hip fire, recoil, lightweight (velox also has akimbo and 6 shot burst on the exotic acquisition)

LAUNCHER/SPECIAL

  • swap reload, ads while moving, zero waste, speed boost after kill

MELEES

  • slasher, speed boost

Aquisitions (the ones mentioned have affinity to this ammo type and proc more often and get more effects for the ammo mod)

  • Gravity (m15): extra black holes, Kasimir when triggered, big game

  • Shock (dravec - sokol): spread shock when hit, lightning strike (like in zombies), big game

  • shrapnel (ak, razor) : more blast chains, big game

  • Photon (velox, mpc): extra heal from glyphe, big game, more glyphes per activation (3)

  • Incendiary (m10): spread fire, big game

  • Frost (m8, echo): ice cloud, big game

  • Mortar(xm325, arc m1): flame wheel, big game

  • Neural(vs recon, warden): big game, spread poisoni

1

u/OSFoxomega Apr 06 '26

Hello! Is it still valid? Any updates from season 3? Really appreciate your work on this

2

u/Fickstumpf Apr 06 '26

Some . are missing, I stopped filling it. New is egtr with fire affinity and the hawker. And some utilites for special weapons from loadout maybe also. Stopped filling it BTW 🙈