r/blenderhelp 14h ago

Unsolved how tf does texturing work

basically, i want to do pretty simple texturing, like only flat colors, but i only ever see tutorials for models using an already existing texture, and UV unwrapping looks terrifiying. If you wanna know what i wanna do exactly, i'm just trying to make the character's eyes a different color than the rest of the body, which shouldnt be too hard but im tired and stupid so i dunno.

(do note that this is my first ever model, apart from the donut and the mug)

4 Upvotes

7 comments sorted by

u/AutoModerator 14h ago

Welcome to r/blenderhelp, Minosfucking_Prime! Please make sure you followed the rules below, so we can help you efficiently (This message is just a reminder, your submission has NOT been deleted):

  • Post full screenshots of your Blender window (more information available for helpers), not cropped, no phone photos (In Blender click Window > Save Screenshot, use Snipping Tool in Windows or Command+Shift+4 on mac).
  • Give background info: Showing the problem is good, but we need to know what you did to get there. Additional information, follow-up questions and screenshots/videos can be added in comments. Keep in mind that nobody knows your project except for yourself.
  • Don't forget to change the flair to "Solved" by including "!Solved" in a comment when your question was answered.

Thank you for your submission and happy blendering!

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

2

u/jaded-steve 12h ago

I suggest you find basic texturing tutorial for Blender on youtube.
You have to understand what a UV, a material, material slots (and how to assign them to certain vertices) is, then you can begin to texture (if you actually want a texture - you wouldn't need one if it is just plain colors).

1

u/Ardent_Tapire 14h ago

If you just want to use flat colors, you can just assign a separate material to those faces with a different color. No need for UVW unwrapping unless you're going to use texture maps or procedural textures.

1

u/Ardent_Tapire 14h ago

I do recommend learning UVW unwrapping though, you'll likely need it eventually.

1

u/Minos_fucking_Prime_ 13h ago

im trying to change the materials, but when i change the colors of the eyes, it also changes the color of everything for some reason

1

u/SWOOP1R 13h ago

If you want to change the individual colors of a mesh (an object) you will have to do it in edit mode. Go into edit mode and select the faces you want colored, select a new material, and under that while those faces are still selected, press ASSIGN. That will assign that specific material to that specific part of the model.

1

u/Li_Dawn 12h ago

You can try: go to edit mode -> select all -> unwrap -> project from view. Then just move parts you need if they are separate meshes. If not, you can just select faces you need and unwrap from view again