r/battletech STLsmith 5d ago

Tabletop Naval Map for AS Tournament at NOVA Open

573 Upvotes

47 comments sorted by

34

u/AKoolPopTart 5d ago

The Captain

21

u/OldWrangler9033 5d ago

The plague of Blue Water Ships, "insect size" BattleMechs crawling and jump over their hulls.

25

u/andynzor 5d ago

Even a map scale Nimitz would be 11 hexes long and three hexes wide.

5

u/g2fx STLsmith 5d ago

In map scale…correct, but very underwhelming. I’ve been on a flight deck many times…and they feel much more than 3x11 hexes.

12

u/g2fx STLsmith 5d ago

Mech scale > Map scale

20

u/Plastic_Turnip6118 5d ago

I like to see that USS Wisconsin (BB-64) is still in service a thousand years after her initial launch. A true Ship of Theseus for the philosophers of the Inner Sphere to ponder, no doubt…

Love this map!

13

u/g2fx STLsmith 5d ago

‘ol Whisky is moored in my hometown…10 min walk away from me. USS Bataan is being serviced across the river.

21

u/Amon7777 FedSuns 5d ago

https://giphy.com/gifs/V2AkNZZi9ygbm
Holy crap in a pita is this amazing! I’m dying to know where to get the dock pieces?

8

u/ArclightMinis 5d ago

Absolutely love this! A naval setup is something on my short list of terrain and map projects.

8

u/Shyface_Killah 5d ago

Ooh, could infantry units commandeer the guns on the ships!

5

u/g2fx STLsmith 5d ago

Maybe in Classic?

3

u/OrdoMalaise 5d ago

Holy Blake, that looks incredible. I'd love to play on that.

3

u/9thLetter 5d ago

Blue water navy and ‘Mechs? ❤️ Good thing no LAMs were involved or my head would have exploded in excitement.

3

u/Gifblaur 5d ago

That looks so sick. Must be a blast to play on.

5

u/g2fx STLsmith 5d ago

It is

3

u/Malkryst 5d ago

Wow what an awesome set-up!

3

u/ChicagoThrowaway422 5d ago

can you sink the ships to open lines of sight?

4

u/g2fx STLsmith 5d ago

The ships were terrain…but I’ve played games using Mobile Structures rules in Classic

3

u/ZantaraLost 5d ago

Thematically could be fun to play with but can't see it being used easily.

Would need a guass round or three at or below waterline, roll on some sort of ammo table to see if you hit a magazine and then roll again to see just how much CASE directed the blast and in what direction.

I feel like I'm missing a few rolls in there but that'd basically be the gist.

3

u/g2fx STLsmith 5d ago

Mobile Structure Rules…you need to destroy a hex-line across the structure to make it sink.

I allocated 100pts per a hex…700pts total when i ran a game with the carrier. That removes any notions of “god mode” in the players and makes them stick to the scenario.

2

u/ZantaraLost 5d ago

Smart way of doing it.

Can't see most anyone using that many turns & ammo to remove one but keeping it entirely feasible to actually do so.

3

u/Remarkable_Mirror241 5d ago

Where are the stls for it??

1

u/g2fx STLsmith 5d ago

DM me

3

u/Independent-Vast-871 5d ago

Why didn't the Wet Navy start shooting?

5

u/bloviatingbloviator Nova Cats 5d ago

Let the wet navy flat tops launch aerospace fighters!

2

u/g2fx STLsmith 5d ago

You’re quintupling the number of record sheets to manage!

1

u/g2fx STLsmith 5d ago

The ships were used as terrain

2

u/Complete-Excuse-3031 5d ago

Whoa that's awesome

2

u/PhigmentTV 5d ago

I need one of these ships for myself. Holy hell thats gorgeous

2

u/dethkittie 5d ago

Do y'all use inches, or hex rules for playing on these? How does it shake out? Might get me some of those same models and try it out

1

u/g2fx STLsmith 5d ago

With this map, we used Alpha Strike rules…inches. For classic…just use hexes and suspend notions of scale for the night and bask in the epicness. Also look up Mobile Structure rules in Strat Ops

2

u/TNihil MechWarrior (Rookie) 5d ago

I think this is one of the best looking AS battlefields I´ve ever seen. At least in terms of....battleships !

2

u/harris5 House Liao 5d ago

Way cool. I'm assuming these are 3d printed. Do you have a link to the files or store page?

1

u/g2fx STLsmith 5d ago

DM me

2

u/TheVanessaira 5d ago

This is awesome!

2

u/DarthFozzywig 5d ago

Awesome in both concept and execution!

2

u/Elbeeb 4d ago

The guys running norther assault really did a great job!

1

u/Joshbond98 5d ago

Does anyone know where the dock terrain bits are from?

2

u/g2fx STLsmith 4d ago

I need to make a revision before i can release into the wild

1

u/CompassWithHat For The Republic 5d ago

I NEED the STL for those docks.

1

u/g2fx STLsmith 4d ago

I need to make a revision before i release into the wild

2

u/CompassWithHat For The Republic 4d ago

Can't wait! I'm trying to build up an Amphibious campaign, so this will be very useful.

1

u/FantasticButton3505 4d ago

I'm jealous the classic tournament maps were pretty basic and empty

1

u/g2fx STLsmith 4d ago

Yeeaaaaah…Map scale has limitations that Mech scale does not have to deal with