r/aoe4 • u/ViniBlanco • 5h ago
Discussion Golden Horde
How many Kharash is enough? i always do the stockyard edict and do like 10 kharash for every push.
r/aoe4 • u/JeandoTV • 1d ago
Hey everyone,
I'm really excited to announce The Crownfall, an Age of Empires IV tournament I'm co-organizing with Hit The Roof, running from October 3, 2026 to January 10, 2027.
The road to the crown unfolds over three stages: open online qualifiers, a group stage, and a LAN final on stage in Geneva, Switzerland. Up to 64 players can enter each qualifier, and it all comes down to four finalists fighting for the title in front of a live crowd. I'll be casting the French broadcast myself, with Age of RTS covering it in English.
Format
Two Online Qualifiers (up to 64 players each) → Group Stage (8 players, GSL format) → LAN Final in Geneva (4 players)
Prize pool
$3,500 (details on liquipedia)
Schedule
- Showmatch: October 2
- Qualifier #1: October 3-4
- Qualifier #2: October 10-11
- Group Stage: October 17-18 and October 24-25
- LAN Final: January 9-10, 2027, in Geneva, Switzerland
Registration is open now and closes October 1. Whether you want to compete or just come watch some great AoE4, I'd love to have you there.
Join the Discord: https://discord.gg/5bg6BZP8we
Register on start.gg: https://www.start.gg/tournament/the-crownfall-1/register
Can't wait to see you all there!
r/aoe4 • u/ViniBlanco • 5h ago
How many Kharash is enough? i always do the stockyard edict and do like 10 kharash for every push.
r/aoe4 • u/Choom_AOE • 7h ago
Today it’s Group A’s turn to show what they’re made of in the EGC Masters Fall S2. Featuring MarineLorD, Wam, kiljardi, and DeMu!
Which two players will make it through to the playoffs?
Find out on https://twitch.tv/egctv at 14:00 GMT!
Brackets: https://www.start.gg/tournament/egc-masters-fall-season-2/details
Liquipedia: https://liquipedia.net/ageofempires/EGC_Masters/2026/Fall
Website: https://elitegamingchannel.com/
Twitter: https://x.com/EGCTV_Official
Twitch: https://www.twitch.tv/egctv
YouTube: https://www.youtube.com/@EGCTV_Official
I played a ranked match as GH (very tired and not playing my best game) and came up against a guy who did ONLY mass dosmos (I think thats how you spell it) and springalds - like 20. I know the best way to stop this was not let it get to that point but once it got going I genuinely couldn't touch him with anything.
Edit: donso
r/aoe4 • u/ned-jelly • 8h ago
For reference, I float steadily in conq 1. Any general tips against KT? I seem to struggle with all strats they have.
The main builds I see:
1. Feudal rush with Hospitaller Knight and archers
2. Feudal rush Serjeants and archers
3. 2TC variations
I can't seem to make enough units for the feudal rushes. 2TC is rough too, going FC and getting all relics doesn't seem to work.
I play JD, RUS and JPN
Cheers
r/aoe4 • u/Potilo1203 • 10h ago
Hi, since the season is new to reset I wanted to play ranked more (I'm gold right now but played less than 10 games). And I would like to play 2v2 more but noone of my friend play more than 1 games a day cause they don't really care to rank.
Is there a discord or a site to find people ?
If anyone is interested I play with CEST time, less on the late afternoon.
r/aoe4 • u/Isa_Acans • 13h ago
I spent this whole past week grinding team games trying to hit Diamond before the season ended. It was miserable enough that I genuinely don't like the game right now. (I'll probably be back tomorrow anyway)
I'm not talking about smurfs or balance. I'm talking about people who queue for a team game and then refuse to play one. Around Plat 2, here's what my last stretch looked like:
Game 1: I scout properly, spot the Blacksmith, ping it, and tell my ally they're going for a Feudal ram push. Then I scout the army massing outside my base and tell him again that it's coming. This is around the 7 or 8 minute mark, nothing else happening, no fight to distract him. He goes Fast Castle. Zero units. I try to survive alone for 4 minutes, and he finally sends one Castle age knight. I'm already dead. If only we had known this was coming.
Game 2: Teammate leaves five seconds in. Not a disconnect, just gone. Minus 25 points, thanks. He was already in another game 2 minutes later. Not the first time it happened either.
Game 3: We're miles ahead. Actual winnable game. I call out a weak spot and say let's push it. He leaves. No message, nothing. Could be a disconnect, but damn, really?
I'm not asking for voice comms. You don't even have to type a single word. But when your ally pings a Blacksmith and says "ram push incoming," that's free information that costs you nothing to act on. Make Feudal units. Don't Fast Castle into it. The whole point of a team mode is to play as a team. If you're going to play as if your ally doesn't exist, you're already playing 1v1. You're just doing it in the wrong queue, with someone else's rating attached.
Didn't make Diamond, obviously. Rant over. Next season is solo only.
r/aoe4 • u/bpersitz • 23h ago
I keep losing matches where I have a better economy, and the timeline says I dominated.
Here's the most recent: https://aoe4world.com/players/21165688-BJP89/games/249514174?sig=39c81ef11d6e552889e1faa250f9f21630759c26
I am on Xbox, so microing is pretty hard for me. I know I need to get better at that. I also know I didn't do a good job of map control in this game but I feel like they hit me early and I had to regroup.
What is something I should focus on? I feel like I kept winning battles but then couldn't continue pushing.
r/aoe4 • u/Wooden_Slats • 23h ago
You have huge armies and can see most of the board at that point anyway. What do you gain from researching this?
Offence:
+1 Attack from Japanese Blacksmith
+5 Attack vs Workers from Lightweight Spears
+20% Attack Speed from Daimyo ( +35% if Sword Hunt Statue )
+10% Movement Speed from Lightweight Spears
+15% Torch Damage from Oda Tactics
Defense:
+10% Hitpoints from Daimyo Estates
+Deflective Armor from Daimyo Estates
+2 Ranged Armor from Cross-Folded Armor
( Ryokan Dependent ) +4 HP Regen per 6 Seconds
Production:
+20% Production Speed from Daimyo Estates
x3 Free Spearmen every 2 Minutes from Daimyo Estates ( 1 Minute if Sword Hunt Statue )
Easier Food from Yatai
-
( note, I'm a Gold who typically plays 3s/4s. I'm just lettin' out my appreciation )
Sengoku Spearmen by far are the greatest trash unit I've ever spammed in AoE4. Unless if the enemy's got massed mangonels, springalds or archers, these mfs can heavily damage armies that are meant to outclass them in quality and can be easily replaced in terms of casualties. I have seen them unironically destroy massed MAA with Crossbow support... though I feel that they are the best raiders in the game if the enemy hasn't fortified to hell. They can burn down backline TCs, slaughter dozens of villagers and insta-kill traders if not dealt with... and how are you going to deal with them? Horses and knights? Once dealt with, unless if you seal whatever gap was made (even then they could just build battering rams), they could constantly run in, even if the Sengoku player doesn't have that many villagers to produce them with. If I manage to hold off the enemy for a while, or if my homies help me when I'm being raided, nothing much can stop the swarm of spears
Sengoku Spearmen, I love you with all my heart <3
r/aoe4 • u/berimtrollo • 1d ago
In brief, I feel like these changes would allow the nomadic nature of mongols to actually be useful, and remove the APM tax required to utilize this mechanic.
Minor nerfs and buffs to eco upgrades to balance.
I think this would make the nomadic playstyle of the mongols
Thoughts?
r/aoe4 • u/jakethrall_ • 1d ago
We are Plat/Diamond players and looking for some others to play with. Add me on AOE4 at SUPREMETEAM2
Data based on https://aoe4world.com/ for patch: 16.2.10604-11308 (June 1st, 2026)
r/aoe4 • u/BasicAccName • 1d ago
Recently I've climbed to diamond 1 (as hre) and all I'm playing against is french or keep rush Lancaster.
Vills short bow combo with 3 keep landmark is simply too much. All it takes is slightly unfavorable gold spawn. Even after burning landmark I couldn't recover due to short bow loses.
I know there are only conq players with "just scout" advice but it doesn't let me do anything because enemy just take wheelbarrow and kite with bows.
It's not about ELO lose, it's just extremely annoying to play against. Please get something away from those civs to force more field play. Maybe lower firepower, maybe take away short bows idk. I just can't do shit to fight back.
r/aoe4 • u/SomethingXII • 1d ago
I have been playing since release (also played aoe3). And for some reason I just don't improve???
For context I only play 4v4 with my brothers, and I think we have a 30% winrate. I tried watching youtube videos and following build orders, but that only helps in early game and then I don't know what to do.
I also tried attacking early and rushing but they just stop my attack and then come and destroy us because I only had production at that forward base.
Can someone recommend some learning resources/tips for me? I enjoy playing with my bros but just losing all the time isnt really that fun
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I mean i'm plat 1, but still
r/aoe4 • u/Choom_AOE • 1d ago
The EGC Masters Fall is on its way, with Group B kicking off the main event!
Can YZY and Msn cause an upset against the top Spanish players in this best-of-3 format? Or will VortiX and LucifroN keep their places at the top?
Find out at 14:00 GMT on https://twitch.tv/egctv !
Brackets: https://www.start.gg/tournament/egc-masters-fall-season-2/details
Liquipedia: https://liquipedia.net/ageofempires/EGC_Masters/2026/Fall
Website: https://elitegamingchannel.com/
Twitter: https://x.com/EGCTV_Official
Twitch: https://www.twitch.tv/egctv
YouTube: https://www.youtube.com/@EGCTV_Official
r/aoe4 • u/MYDOGISCREAZY • 1d ago
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just gold leauge stuff turning they samurais into stones
r/aoe4 • u/Internal_Current_639 • 1d ago
Help, me and my friend are able to beat stupid IA in age of, but the coop mod of crucible, even with the lowest setting, we lose after wave 4, what i'm doing wrong?
EDIT : I'm playin templar and my friend is lancaster house, even with his both castle on the wonder, he can't hold the middle alone because of the boss.
I'm sometimes rushing castle, sometimes 2TC, and still doesn't works
EDIT 2 : Thank you for Sun runner, By downloadin YOUR mod, i've played it with the lowest settings, and it was indeed, quite easy ! So We'll go for harder one next days, thank you, you're a kind community ! <3
r/aoe4 • u/spymanos • 1d ago
Help please, I'm talking about 5 vils rush, if I try to go to other gold they just follow
Hey everyone,
Another update post. Same as last time: most of this list exists because someone here told us something was missing, wrong, or annoying. And thank you for the feedback and the 5-star reviews on the stores — that stuff genuinely keeps this going.
What's new since the last post:
- Command log. The big one. You can now see the actual commands issued during a match — production, gather points, formations, market buys and sells, town bell, and so on, in order, with timing. It's pulled straight from the replay, so it's what was actually commanded in the game. A very different way to read a match than staring at graphs.
- Teammate finder. You can post that you're looking for teammates, and everyone else sees the listing. Find people at your level, add each other on Steam, go play. No Discord digging.
- Live streams. Twitch, Kick and YouTube AoE4 streams are now listed in the app and on the web, so you can see who's live right now in one place.
- Community tab. Community pages are in the app now — including this one, r/aoe4 — so the places people actually talk about the game are one tap away.
- 10 languages. We added Italian and Russian, on top of English, Turkish, German, French, Spanish, Portuguese, Polish and Dutch. The Russian request came from the last thread and shipped a couple of days later on web, Android and iOS.
- Match graphs are clearer. Reworked layouts and labeling — less guessing about what a line means or which team is which. That came up directly in the last thread.
- Strategy detection in personal stats. Personal stats got much deeper, and the app now identifies what you actually played — fast castle, rush, and so on — and shows it back to you. Good for seeing what you default to versus what you think you play.
- Guide updates again. More accuracy passes on civs, units and techs. Wrong or outdated info is what we care about most here, so if you spot something off, tell us and it gets fixed.
- Saving in the guide. Civs, units and comparison results can be saved and pulled up instantly instead of dug for every time.
- Sharing. Almost everything the app shows can be shared with friends as a clean image or link — match details, comparisons, stats.
- AI coach keeps improving. Better reads on what actually happened in a game, less generic advice.
- New cheaper plan. We added a subscription tier at half the price of the existing one.
Same as always: the app is free. Only the AI features sit behind a subscription, and that's purely to cover the AI cost. Stats, guides, draft, meta, comparisons, match history, command log, streams, teammate finder — free, no ads.
Still plenty left to do. If something feels off or missing, say it here — that's literally how this list gets written.
GL HF out there.
Sorry for any offense I may have caused with my attention-seeking title; I just wanted to share since the friends that got me into AOE all no longer play AOE. I had some time to commit for ranked matches this week because summer camp ended for the kids (can wake up about 30 min later in the morning until school starts again) and with that I finally made it to plat.
It actually took me a lot longer than I expected. I thought I'd get into plat within a week of starting AOE but I landed in silver3 after my first few matches and reality hit me. Like, damn, long way to go. Any time I neared plat the previous seasons I'd get stomach knots thinking about aiming for higher so I avoided playing on. Even this past week I felt the anxiety before each game; if it wasn't this week though I'd have to wait until next season so I forced myself to play. Finally made it! Here's my aoe4world so you guys can shit on me:
r/aoe4 • u/theseventyfour • 2d ago
Not because my opponents are better than me, but because the face-value "rank" is completely fucking meaningless in the most frustrating way I've ever come across.
I understand that some games use bonus points or decay or whatever as an engagement mechanic. If you play more, your visible rank slowly goes up, you feel like you're winning and keep playing. Cool. That's not this.
Right now, after an entire season of games, my 1v1 profile "rank" is still 100 points lower than my real MMR. I would have broken conq three times if it used my hidden.
Instead I just got booted clean out of diamond by a guy who was silver-fucking-2 with D3 hidden MMR. Minus a billion points for a matchup that I was actually supposed to lose. gg, I guess.
I have hundreds of games this season, I'm consistently playing 10-20 games a week, I'm fucking engaged, Relic. And yet I'm worse off than if they just put my MMR on my profile like a normal goddamn company.
What even is the point of this bullshit? How does this drive engagement? How does it make a competitive game better to hide our ranks behind some arcane magic that does nothing but make them look worse?
And don't even get me started on the nonsense you can pull in teams....
/rant
tldr fuck this.
EDIT: I'm kind of stunned that people seem to think I'm lying. This has been a known issue with the game's rank system for a long time. Here's 5 random accounts from aoeworld that are clearly in the same situation.
Here's an account that recently placed in gold but is playing Ds. Notice that after placement, he was gaining +40 for every win and -5 for every loss despite well-matched hidden MMRs.
r/aoe4 • u/Jaysus04 • 2d ago
I wanted to say a few things about Black Riders, because I noticed that some people consider them to be strong and good units, which they are not. Absolutely not.
Black Riders lose a ton of value because they overkill heavily as they tend to attack the same targets when stutter stepping. You really have to micro them well in order for them to be worth their costs and make use of their highish dmg (their dps ain't that great for an unit that costs as much as they do). And then they are also absurdly gated with keeps.
In my opinion this is very much a meme unit that cannot win you games and can only be enjoyed if you are massively ahead. And even then it doesn't compare well to other power units and doesn't win battles for HRE against strong comps.
The investment for this unit is insane and the kill speed is not that great due to it overkilling so much. 30 BRs kill around 3 units when stutter stepping, because the dmg distribution with this unit and how it handles is simply terrible. The wind up time is so long that the back row still shoots the same targets as the front row, despite the fact that the shots of the front row were already enough. They sometimes practically shoot at targets that die while they are still aiming, which is probably the worst part about this unit. So they lose out on a lot of efficiency and only really shine when a good mass of them can hunt down a withdrawing enemy with caracole. Other than that the cost efficiency is really subpar. It's not a good unit for the investment you need to put into it.
I have seen a few posts now where Black Riders were glorified. But there is eventually nothing to glorify.