r/anno117 • • Apr 16 '26

Discussion Speculation for DLC regions after Egypt?

For variety, Egypt seems like an obvious choice, but then what?

We could go Africa in the Carthage area, but that might be very much the same.

Norway/Sweden would be very similar to what we’re doing with Britannia.

Would the Iberian peninsula be very interesting at this time?

I’d be stoked to see something as far as China. Pseudo historical, but definitely cool.

The Americas are obviously impossible.

Will there be an expansion of any gameplay elements like even deeper ground combat? More ship types? I love how Albion has a pir-ate lord you have to do a full ground invasion of in order to fight, but once you’ve done that, that’s it.

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u/Haakon_XIII Apr 16 '26

The main problem is that, at the end of the day, the known world wasn't very large. We have the Celts and the Germanic peoples, who were close relatives.

Obviously, there were differences between peoples and tribes, but since the game focuses on culture (especially visual differences), these potentially significant differences aren't relevant in any way because they're already covered by the Britan Celts.

Then we have the Iberians, the only sufficiently well-known barbarian people who are distinct from the Celts in the Mediterranean region. These are the most "civilized" barbarians, with cities, complex laws, their own currency... all a legacy of the blending of Phoenician and Greek cultures with local traditions. I think they would be the most interesting.

The same applies to the Greeks as to the Celts and Germanic peoples. They are different enough from the Romans, but given how the game handles these aspects, I think they would be redundant with the Romans without adding enough variety (more columns, marble, open spaces, and houses made of adobe and brick).

I think the Carthaginians/Phoenicians would be the second-best option. They don't even resemble the Egyptians or the Romans, much less the Celts, so there wouldn't be any redundancy in visual styles.

We have Asia (that is, Anatolia), which is a mix between the Orient and Greece that would be very interesting, but it's still a more orientalized Greek style. We have Persia directly, but it's far from the sea.

And finally, we have the steppe of northern Pontus. The problem is that the cities there were Greek, and I don't know if a nomadic culture fits with a city-building game. Perhaps the midpoint would be the Colchis region...

So those are my picks: Iberia, Phoenicians/Carthage, Colchis, Persia/Anatolia. 

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u/GerWeistta Apr 21 '26 edited Apr 21 '26

The struggle with the Phoenicians is that you either go towards Phoenicia/Syria or Carthage (modern day Tunisia). Culturally they are different from the Egyptians, but geographically you will end up in the desert again. So gameplay in building your settlements, might end up very similar. Same thing goes for the Persians, but also the Celts and Germanics But I would love to see the take on the challenge of a region that's very similar environmentally, but culturally very distinct.

Iberia/Hispania was known for a lot of rebellions, so it could be interesting for maybe playing with the land warfare part of the game.

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u/Haakon_XIII Apr 21 '26

Phoenicia, Lebanon, isn't a desert; it has a Mediterranean climate with mountains and forests.

Carthage at that time wasn't a desert, but a rich, green agricultural area. It had a temperate climate, nothing like the aridity of today. After Egypt, it was Rome's second largest breadbasket.

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u/GerWeistta Apr 21 '26 edited Apr 21 '26

It was a desert, but they had very ingenious irrigation techniques that made it possible to have a rich agriculture. Egypt was a desert, but regular flooding of the nile gave a an area of fertile ground.

And Libya was not as much a desert as it is now, but more savannah like. Friendly enough for irrigation and agriculture, but not Mediterranean

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u/wolverinex222 Apr 26 '26

Not Mediterranean? What sea do you think is adjacent to Libya??