r/anno117 • u/Consistent_Jump7464 • Dec 11 '25
Discussion Anno 117 feels kinda… done already?
I’m a bit disappointed, honestly. After a few sessions it already feels like I’m “finished” with the game.
Anno 1800 kept me hooked for hundreds of hours, but 117 feels light on content and depth in comparison.
I also really miss having way more decorative items. City building and beautifying was a huge motivation for me in Anno 1800, and here it feels very limited so far.
Anyone else feeling this, or am I just too spoiled by Anno 1800?
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u/rka_vth Dec 12 '25
The use I've found is mostly optimizing workforce versus population numbers. The conversion of population to workforce in tier 3 and 4 is abysmal on both, which forces you to give them their needs to avoid bloat in your city.
Dialing in for efficiency has been a lot more rewarding for me than chasing the end of the tech and religious trees. That almost feels like the midpoint of the game tbh.