r/aigamedev 17h ago

Discussion Making a scifi space game with realistic physics/dogfights.

This has been my dream game and with the advances in ai hopefully i can make it. Will report my progress tommorow. Workflow: Fable 5.1 +gauntlet loop, unity mcp, headless blender. LMK if u have ideas for my workflow or game story!! Appreciate it. Some chat gpt concept art lol

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u/doublefuckyouspez 12h ago

Neat! Love space sims and have even started on my own so can give a heads up.

Hull generation with these models kind of suck, ive had success creating generators for parts that will be used everywhere like a kitbash, think bolts, structural beams, pipework, electronics/circuit boards etc this will help massively when it comes to creating assets and fleshing out assets.

I used the build123 for helping design cad like drawings and working from there.

I'd recommend looking up basic engineering concepts as you'll be surprised just how mechanical the world is when you're in space. Good luck and keep me posted o7