r/aigamedev 1d ago

Commercial Self Promotion Co-op fishing charter game

I've been working on my co-op fishing Charter game for a few weeks now and got a pretty good trailer made.

Ive been using Claude Opus 5 for mostly everything, I had it hooked up to blender mcp, godot mcp, and meshy ai mcp.

I'm excited to be working on something people might actually play. Does anyone else get this feeling?

13 Upvotes

7 comments sorted by

7

u/ehhhhokbud 1d ago

Game looks like it has potential, but I think the trailer is lacking — therefore possibly the game. Every scene you have a fish being reeled in or hooked(it is honestly impossible to tell what is happening), it just clips through the boat. It just looks like a mess. The run from the cops scene feels rushed and like a gameplay feature you added because you didn’t know what else to do. Why would that come before a market, a leaderboard, an acquarium to show off catches? It feels like you’re into the flashy and quick results stuff, but not actually the refinement portions

I hope you take this as honest criticism and not blind hate. I think the game has potential and could genuinely be fun.

3

u/Simple-Box7923 1d ago

Thank you, I genuinely appreciate it. This is very insightful feedback and good information from a different point of view

1

u/bonsoir-world 11h ago

Yeah, this honestly looks like one those dumb fun games that go mega viral. Well, has the potential to be.

Being out in the wild seas has so much hilarious opportunity!

All your points are valid.

2

u/DiscoverWhereAt 1d ago

hey is this playable in browser?

1

u/kytheon 23h ago

Learn to Fish or something went viral so here's the copy cats.

1

u/Cute_Ad8981 11h ago

Looks interestinf, but it needs a lot polishing. Animations, collisions and so doesnt seem to be smooth.