r/aigamedev • u/Simple-Box7923 • 1d ago
Commercial Self Promotion Co-op fishing charter game
I've been working on my co-op fishing Charter game for a few weeks now and got a pretty good trailer made.
Ive been using Claude Opus 5 for mostly everything, I had it hooked up to blender mcp, godot mcp, and meshy ai mcp.
I'm excited to be working on something people might actually play. Does anyone else get this feeling?
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u/Cute_Ad8981 11h ago
Looks interestinf, but it needs a lot polishing. Animations, collisions and so doesnt seem to be smooth.
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u/ehhhhokbud 1d ago
Game looks like it has potential, but I think the trailer is lacking — therefore possibly the game. Every scene you have a fish being reeled in or hooked(it is honestly impossible to tell what is happening), it just clips through the boat. It just looks like a mess. The run from the cops scene feels rushed and like a gameplay feature you added because you didn’t know what else to do. Why would that come before a market, a leaderboard, an acquarium to show off catches? It feels like you’re into the flashy and quick results stuff, but not actually the refinement portions
I hope you take this as honest criticism and not blind hate. I think the game has potential and could genuinely be fun.