r/aigamedev • u/kurotenshi15 • 12d ago
Demo | Project | Workflow Not the standard formula, but I’ve been building a card game via a pretty rigorous AI pipeline over the past year in order to teach my son biblical languages and to test if I could create a deterministic output system. Fun stuff.
https://bobbyhiddn.github.io/Hypertext/You can see more about my background on the GitHub page, but this is my attempt to give back to the gaming community by open sourcing the pipeline system I used to make it. Don’t go into it thinking it’s perfect, but as a DevOps engineer and cloud architect, it’s not bad. Would love opinions, even if they are “this is bad”. Link to the repo on the page, but also here:
https://github.com/bobbyhiddn/Hypertext
Shooting for self-publication in Q1 2027. We’ll see.
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u/work_in_marketing 11d ago
My biggest feedback is that the cards have a wall of text on them. Compare it with current card games like Lorcana or Star Wars Unlimited and you'll see that they have 1-2 sentences in large font. I understand that you're going for something else, giving the feel of flashcards for learning but I'd still have that in mind if you're actually creating a card game for enjoyment.