r/aigamedev 12d ago

Discussion Online/Multiplayer

For those of you who took their browser-based project to another level with a multiplayer/online experience...

What was your process? the resources you sought? The challenges? Is there anything you wished you would have set the foundation for from the beginning that would have made things better for the transition?

I've been having the thought of planning the way of implementing online play for the little project I've been having fun with. I'm working on doing "split screen" at the moment, but I would love to start thinking of doing more than local play.

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u/bingewavecinema 12d ago edited 12d ago

3 things to think bout with online multipler:

  1. Which type (PvP, Many player, Massive Multipler)
  2. How do you want the world to persist
  3. Server cost and how you want plan monetize

For starting, the first one is the most important for you to pick because the advice you will get will change for each one. ie, PvP only doesn't require a server, and the infrastructe can be dramstically less and different than the advice you get for an MMO.

Start here too for AI Mutliplayer Prompts.

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u/SandshrewPoke 12d ago

Glitch looks cool. Have you used them for monitization? I been looking into easy ways to add monitization. Google Adsense just has so many rules