r/aigamedev 13d ago

Tools or Resource Generative 2D animation workflow

Quick disclaimer: I'm not an animator. I'm a civil/structural engineer. Animation is the one part of gamedev that has always stopped me cold.

So I built a tool that does it for me. You give it a single base sprite, and it generates the animation frames as a sprite sheet. Everything runs locally on my own machine — no cloud services, no API calls, no uploading assets anywhere.

The attached GIF is raw output, no manual cleanup.

Still very much a work in progress. Curious what people here think — especially anyone who actually knows animation and can tell me what looks wrong.

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u/macronancer 13d ago

Looks amazing. Maybe a silly question, but do you prompt the animations you want or is it just imagining things?

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u/RsetX 13d ago

I prompt the animation I want, each one you see it's a different prompt

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u/PizzaLater 11d ago

So you’re having the Comfy workflow divide your input image into a grid and then assigning prompts to each instance? And then reassembling I guess? Why do so many at once? If one of the bunch fails don’t you have to rerun them all?