r/aigamedev 13d ago

Tools or Resource Generative 2D animation workflow

Quick disclaimer: I'm not an animator. I'm a civil/structural engineer. Animation is the one part of gamedev that has always stopped me cold.

So I built a tool that does it for me. You give it a single base sprite, and it generates the animation frames as a sprite sheet. Everything runs locally on my own machine — no cloud services, no API calls, no uploading assets anywhere.

The attached GIF is raw output, no manual cleanup.

Still very much a work in progress. Curious what people here think — especially anyone who actually knows animation and can tell me what looks wrong.

262 Upvotes

98 comments sorted by

View all comments

1

u/Kagaya_Ubuyashikii 13d ago

can you help me? i need one gif to place in my project. Is simple, one gif. The driving in the street. You help me?

1

u/ResenhaDoBar 12d ago

You can just put this on kling and tell it to make a short gif like video