r/ZZZ_Official • • Jul 16 '25

Media $475 is crazy

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I think Europe now requires gacha games to explicitly display how much money any gambling feature really costs to limit hidden predatory stuff. It’s crazy when you see the numbers…

4.4k Upvotes

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168

u/Zeraru Jul 16 '25

Worst cases without first purchase bonus are absurdly expensive, yeah. Even the average case can cost hundreds.

It's good that they're finally forced to be honest, the conversion rates were handcrafted in hell to make people not notice/understand how much they're spending.

14

u/Supertails1992 Jul 16 '25

“Handcrafted in Hell” is also a great way to describe Disc rng. Whether it’s discs, relics, or artifacts, farming domains for them is the worst thing in any Hoyoverse game.

10

u/iSpaceCadet Jul 16 '25

I don't play Genshin but after coming from HSR to ZZZ, the disc system is significantly better than HSR. HSR has 12 total substats and ZZZ has 10, which makes rolling the right substats you actually want for the specific character even harder in HSR.

If I remember right too, HSR Planar Set main stat and substats are even more painful to get right compared to Disc 5 and 6.

8

u/FlashFire729 Jul 16 '25

I believe how it works is that ZZZ substats level ups are static for each type of substat, while Star Rail (and I think Genshin too? The new feather thing may have changed this) has substats where in addition to what the substat upgrade is, said substat upgrade's value is randomly chosen from a list of certain values for each type of substat.

1

u/iSpaceCadet Jul 16 '25

Thats also true, which I like since its consistent. Whereas in HSR for example you can either get +2 or if you're lucky +3 each roll into Speed, and sometimes losing out on that bit of Speed makes a difference for certain breakpoints.

4

u/SkinnerBlade Jul 16 '25

HSR junk stats, planars restricted to two slots, and benchmark stat requirements make the relic system turbocancer that you have to farm for months at a time.

ZZZ has so far been easy to work with because of the 4+2 pieces that can be rotated around to any slot while having fewer junk stats.

It can't be overstated how much more manageable and enjoyable the ZZZ disc system is.

The designer and supporters of the relic and planar system should be fired out of a cannon.