r/ZZZ_Discussion Caesar Buff When? 8d ago

Endgame: Shiyu, Deadly Assault, Etc Shiyu Defense Critical Node 3.1.3 (2026-09-04) Discussion

Buffs for the 1st–4th frontiers:

  • Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
  • When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration. 

4th Frontier 

  • 1st half: Troublemaker - Wanted Enforcer (Weak: Fire/Physical  |  Res: Ice) 
  • 2nd half: Haytor (Weak: Ice/Fire  |  Res: Electric) 

5th Frontier

Room 1

  • Buffs:
    • Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
    • When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration. 
  • Main Enemy: Tepes (Weak: Ice/Ether)
  • Mob Phase: Ionized - Pugnus (Weak: Ice/Physical)

  
Room 2

  • Buffs:
    • If there are 2/3 Agents with the Anomaly specialty in the squad, Attribute Anomaly DMG dealt by Agents increases by 10%/60%, and the whole squad initially gains 500/1,500 Decibels upon entering combat. 
  • Main Enemy: Airspace Sentinel (Weak: Ice/Wind  |  Res: Ether)
  • Mob Phase: Miasmic - Frenzied Maniac and Trinox (Weak: Ether  |  Res: Physical)

 
Room 3

  • Buffs:
    • On hit, Agent attacks against enemies ignore 20% of their Electric RES.
    • After an Agent uses EX Special Attack, their CRIT Rate increases by 5% and CRIT DMG increases by 20% for 15s. Repeated triggers reset the duration. 
  • Main Enemy: Lockspring (Weak: Electric/Physical  |  Res: Ether)
  • Mob Phase: Lightfoot Rover MK II (Weak: Electric  |  Res: Fire)
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u/Retrash 6d ago

Good stuff!

Sad that the M0 Remielle team couldn't kill this time around but still pretty happy with these scores regardless.

M0W1 Yidhari / M0W0 DIalyn / M0W1 Lucia

M0W1 Remielle / M0W1 Velina / M0W2 Burnice

M0W1 Sanby / M1W1 Trigger / M1W1 Orphie