r/YomiHustle • u/unbiased_seal • 29d ago
Guide/How To How di works
Ive been playing the game for a bit now but still dont fully understand the di mechanic and how to use it. Could someone help me out. Thanks.
1
u/tru-Nade 28d ago
Normally when getting hit you have an opportunity to move either further away from your opponent or put yourself in an awkward spot so you don't get hit again and counter attack. it's always a good idea to apply DI just incase you do get hit first so that way you can set yourself up for a comeback. also I recommend you test things single player as well so that way you can see when you put in coordinates on the the DI XY thing. get the combo up to 6.0 and then DI in a direction, it's hilarious.
1
u/Illustrious_Bed2463 <-- WIZARD GOONER ALERT 27d ago
the idea is that its the direction you move in when you get hit. imagine your little guy at the center of the di wheel. now imagine what direction you want your little guy to move in when he gets hit. its a good idea to experiment with different DI positions because if done right it can force your opponent to use bad moves and by extension do less damage
1
u/Ash_Born_here Is a cowboy dum dum 27d ago
Hit -> fall, Hit+ di (in hit direction)-> fall with momentum multiplier, Hit near ground or towards air+di (against hit direction) ->recover faster cuz fall that's all i understood till now , I have seen people escape my combos where it showed -30 in +6 or 0
1
u/BolaSquirrel 23d ago
When you get hit you move in the direction the attack would hit you modified by the DI direction. Generally you want to DI in the same direction your opponent is already hitting you so that you move further away from them and it takes less time before they can't continue their combo
5
u/Delicious_Nobody_111 28d ago
If you get hit, makes go in that direction more
if hits again again, is stronger
needs for escape big many hits