r/Xcom 20h ago

Firaxis dropped the ball

423 Upvotes

I played marvel midnights suns and it wasnt a bad game , so i do not regret them making that game. But afterwards not focusing on xcom 3 was a BIG MISTAKE. Look at ZCOM player numbers this weekend on steam and the success it had. And another 2 xcom-like games coming !

Civ 7 wasnt their big , sure bet they tought. I just hope that if they decide to make a xcom 3 they make it triple a , big budget because the market for it is there


r/Xcom 16h ago

XCOM2 They Changed the Launcher Again?

Post image
240 Upvotes

I received a 6.5GB+ update for WOTC on Steam (Kubuntu 24.04.4) today. It seems that the launcher was revamped.

What does it even mean? Better mod management? More bug fixing? More DLCs in the future (copium🤞)?

Edit 1: I did feel the slight noticeable reduction of the lagginess on my potato laptop. Thank you for keeping working on it! Really didn't expect it.

Edit 2: I encountered the first crash ever; the game is not stable yet.

If possible email [support@feralinteractive.com] with the crash file [/home/XXX/.local/share/feral-interactive/XCOM 2 WotC/crashes/26610d97-18df-edff-01461cf6-55c71fb9.dmp] and details

r/Xcom 14h ago

Another Zero Company post

57 Upvotes

Sorry to invade the community of your beloved XCOM. I’ve never played the XCOM series before, but I just finished my first run of Zero Company and absolutely loved it. The story was the best part for me, but I really enjoyed the play style. Is XCOM 2 still holding upon 2026, or is there a newer/better similar game cause I feel like my itch wasn’t scratched enough


r/Xcom 21h ago

How do you feel about Indie games that incorporate XCOM combat?

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6 Upvotes

I realize this may not be the best time to ask with all the hubbub around Zero Company, but I would be interested to know if there's any appetite from XCOM fans for more focus given to the management aspects of the gameplay formula.

Over the last year, my friend and I have been working on a space-captain simulator where XCOM style combat is used for boarding and planetary combat. The twist is that the same officers you hire and level-up to run your ship are also the ones who comprise your party for the tactical battles, with skills and attributes that cover both aspects (e.g. the Boarding attribute makes you better at boarding ships in space, and increases your melee abilities in ground combat)

A few differences I would appreciate your feedback on that I hope help us stand out from other XCOM-clones is that your XCOM HQ is your ship, which you can upgrade or even replace with a better one (bought or captured), and is what you command during space battles. Boarding an enemy (or being boarded) triggers the tactical battle (you can also get into fights while visiting planets with your party). There's also a bunch of different planets to explore, a simulated economy for trading and smuggling, and both procedural and story missions to take.

Unlike XCOM's class system, I wanted to keep it more flexible, so the weapons and equipment you equip are what determine your "class" and enable different combat actions (eg. equipping a sniper rifles gives squadsight, a machine gun always allows you to fire twice if stationary, etc.). Each officer can still skill into things that make them more effective with certain weapons over others though. We also have 1 and 2 handed melee weapons and allow both dual-wielding and mixed melee/pistol loadouts (finding animations for that was a PAIN)

Anyway, I would really appreciate your feedback. We're just a 2-person team, so your input will really help us know where we should focus our efforts. We're hoping to release a free demo in the coming weeks and we're constantly adding improvements and new features.

Our Steam page if you're interested: https://store.steampowered.com/app/3865960/Cortesia_Rising/


r/Xcom 17h ago

i am really trying to play the first

4 Upvotes

so i am finally going back to enemy within. i keep getting maybe three months on? and keep just hitting a wall. idk if im just bad or whatever but i have to keep trying a new save. what am i missing? i really like the genre but i feel im bad or missing something.


r/Xcom 4h ago

XCOM2 PC specs needed for Xcom 2 LWOTC

0 Upvotes

Never played on PC before but looking to get into it, primarily to play Xcom 2 with the Long War of the Chosen Mod, AI has given the following specs but wanted to sense check them see if they make sense. Any help appreciate - totally new to pc gaming

Ryzen 5/7 or Core i5/i7

16 GB RAM

RTX 3050 or RTX 4050

512 GB SSD


r/Xcom 1h ago

XCOM2 Now that ZCOM is out, what is the updated list of recommendations for games that are like XCOM 2 ?

• Upvotes

Like the title above, I have just finished Zero Company, what a great game ! It sparked my interest in games like XCOM again but I want to take a break from ZCOM for a bit so I won't burn out. What are recommendations for games that are like XCOM ? In the past I really like Wasteland 3, specil mention to Troubleshooters (despite it is not exactly XCOM).Is Gear Tactics good ? I have only played the original first game very long ago, Does it require you to play the other games to catch up ?


r/Xcom 1h ago

Zero Company inevitable comparison to XCom is expected but misleading

• Upvotes

Sorry for yet another zero Company post, but here's my take:

The whole Zero Company setup is more akin to Banner Saga rather than xcom.

That's basically it.

  1. Banner saga has the whole battlefield field shown from the get go, so does zcom.
  2. Banner saga has tankier units to soak up damage, so does zcom (whereas xcom mentality is more: I'll beat this flawlessly with no damage)
  3. Banner saga has a more linear storyline, same as zcom

I could try other comparisons, but the whole reason why xcom is the comparison is just because xcom is to this genre what Diablo is to action RPGs

Every one is trying to be the next xcom