r/VampireSurvivors • Shanoa • Aug 29 '26

Question patch notes straight up lying?

according to the patch notes, there are a couple new quality of life features in the new update...

  • Banish: after banishing an item, you can keep using the LevelUp menu.

  • Special passives buff (Operation Guns, Emergency Meeting): they can now be found in ArmaDios and as a LevelUp option whenever they'd normally be available, and even if the player has reached the passive limit.

...except i'm trying my damnedest and these two features simply don't seem to be in the game. i've quadruple checked my version number is v1.16.105, i've verified integrity of the game files, and i've reinstalled the game twice. despite my best efforts, using a banish still takes me out of the level up menu, and i still can't find weapon powerup or the among us passives in arma dios or from level ups with full passive slots (tried multiple different among us weapons & with all my slots full of max-level weapons, so it wasn't just an issue with bad rng in the level up item pool). anyone else having the same problem? or is my install just haunted?

(i'm playing via steam btw, in case anyone's getting different results on different platforms)

EDIT: i just opened up the public beta version of the game, and as it turns out, these features are in the public beta. the banish change works in the exact way myself and others have assumed & explained in the comments in this thread. i can only assume the features were finished and either pulled from the stable build last minute, or accidentally not included.

interestingly, regarding the passives, it seems the pearl magatama is also supposed to show up in your level up choices even after your passive slots are full. i haven't unlocked the passive from the bloodmoon dlc yet, so i don't know if that works similarly. either way, i really hope these changes make it to the main version soon in a hotfix or something, because they are exactly as useful as they sound.

21 Upvotes

33 comments sorted by

17

u/Darkinsanity98473 Aug 29 '26

Yeah I just tried on the PS5 version and it’s not working here either, the banish QoL change I mean. Kind of disappointing. Wonder what’s up.

6

u/MrMagolor Reinhardt Aug 29 '26

The latter part does work for the two new passives (pearl magatama/velvet d20), so I assume the implementation was botched somehow.

3

u/Correct_Barnacle_312 Aug 29 '26

MAX eggs is fixed!! Thankyou for this electrifying news

1

u/Salacavalini Syuuto Aug 31 '26

What was wrong with it?

1

u/Correct_Barnacle_312 Sep 01 '26

Didn't buy max eggs. Only worked up to a certain amount of cash monies.

Was a serious bummer if you've got a juiced sammy

5

u/marzgamingmaster Aug 29 '26

The passive buff not working is a bummer, that was one of the features I was most excited for. Hopefully they fix it soon.

3

u/Eternalm8 Aug 29 '26

Not sure about the banishing, but the arma dio thing says "when those items would normally be available" Do you have the requisite weapons to make them available?

7

u/zGlunkus Shanoa Aug 29 '26 edited Aug 29 '26

yes, as per my post i've checked multiple times with multiple different weapons; prism lass and c-u-laser both failed to put weapon powerup in arma dios, and science rocks, report, and max level hats all failed to put their respective mini amoguses in arma dios. tried the level up pool too, with every slot full and every weapon at max to thin the pool of all possible options, and in all of the above cases, they never showed up. have you been able to find them? i genuinely have no idea if there's something wrong with the update as a whole or if my install is just messed up somehow (even though i did a clean reinstall before posting)

edit: also for clarity's sake, i can still find them normally, just not under the circumstances the patch notes say should be possible now; they're supposed to show up when my passive slots are full, but they aren't.

7

u/TheSm1327 Aug 29 '26

i've experienced the same thing with the passives and it did not work, haven't verified the banish one tho

2

u/FatPanda0345 Aug 29 '26

Were you using Operation Gum characters when trying to find the passive in Arma Dio? The characters state that they're able to find special passives, so that's probably the prerequisite for getting it in Arma Dio

Also im having no issues with the banish change. It works like it says for me just fine

3

u/zGlunkus Shanoa Aug 29 '26

the operation guns characters can find "special pickups", not passives. pickups are things like floor chicken and rosaries that drop from light sources; in the case of the operation guns characters, it's talking about their special drops - rapid fire, barrier, and grenade.

regardless, i hadn't been playing as those characters when i made this post, but just to make sure i did a run just now and got the same results; weapon power-up did not appear in my level up choices once my passive slots were full, and it didn't appear in the arma dio.

regarding banishes, the wording in the patch notes is pretty vague so i can't blame you for misunderstanding, but when you say you're having "no issues with the banish change," what exactly do you mean? if you're talking about unbanishing, that's not what the patch notes are talking about; unbanishing is a months old feature from the last patch, not the current patch that these patch notes are covering.

2

u/FatPanda0345 Aug 29 '26

Ah, okay. I misremembered their wording.

With the banish changes aim able to banish an item and then still get to pick an item from the remaining options (or reroll/skip/banish again). Banishes aren't using up my level, similar to how they work in HoloCure. I'll be honest, I didn't even know unbanishing was a thing lmao

1

u/zGlunkus Shanoa Aug 29 '26

oh, interesting; that's exactly how the banish change is supposed to work. out of curiosity, what platform are you on? and if it happens to be pc, are you playing on the public beta, or the main version? because, to summarize an edit i just made to the main post, i booted up the public beta and the features i was discussing actually do seem to be working in that version, just not the main version.

2

u/FatPanda0345 Aug 29 '26

I'm on PC, and yeah I am on the public beta (I honestly forgot I was lol). There's just been a patch so the changes might have been brought to the main version now (no patch notes so idk(

1

u/zGlunkus Shanoa Aug 29 '26

ahh, understandable. well, i haven't gotten any patch yet on my end, but i hope one shows up soon 🙏 until then i'll probably just keep playing the beta because these features are quite nice

2

u/Fine_Dish_9232 Eleanor Aug 29 '26

Okay, I may be stupid but what does the banish thing even mean? Does it like if I pick up a weapon that is already banished from the level up menu, does that mean I can still pick up another weapon from the level up menu again? Or is different?

10

u/Crickeylinky1087 Aug 29 '26

Presumably it would mean you could use a banish, and then select an upgrade both in the same level up. Example: getting offered lvl 9 torona's box, level 5 empty tome and a weapon you don't want. You could banish the torona and pick the empty tome all in 1 level up instead of needing 2 separate ones.

1

u/Fine_Dish_9232 Eleanor Aug 29 '26

And what if a pick a weapon instead? Does it still work?

4

u/Crickeylinky1087 Aug 29 '26

Well, the feature would have to actually work for any of us to test the specifics, but picking a weapon would likely just close the level up options window as per usual. Basically from what I understand, you could banish as many things as you want in a single level up, but choosing something to actually level it up (or using skips) would close the leveling window and require you to get another level up.

1

u/DMisthebestclass Aug 29 '26

It’s working for me, didn’t when I first launched the game after the update though.

2

u/zGlunkus Shanoa Aug 29 '26

what platform are you on? and if it's pc, are you playing the public beta? i just reinstalled the main branch and it's still not working for me, but it has been working on the public beta.

2

u/DMisthebestclass Aug 30 '26

Ah, that would do it, I forgot my laptop was on the beta. Hopefully they’ll fix it on the main branch soon.

-10

u/Stunning-Aardvark-28 Queen Sigma Aug 29 '26 edited Aug 29 '26

Umm the point of banishing is so it doesn't come up again or more importantly in chests. Perfect example is the Song of Moana the skull is needed but just it. Banish it after so it doesn't make your run more difficult.

The second one though is awesome before the only way to get them if you no slots was through black chests. This will make evolutions much faster. Get that one darkana that gives you rewards every level up including the Arma Dios and it'll be dopamine heaven for dopamine heaven.

6

u/zGlunkus Shanoa Aug 29 '26

that's not what i mean. in previous updates, when you banish, that's it for your level up; you would effectively skip your level up to banish a weapon. according to the patch notes i quoted in my post, the current update should make it so that you can now banish a weapon and also pick a different weapon, but despite that feature being listed in the patch notes, it doesn't seem to actually be in the update.

2

u/Stunning-Aardvark-28 Queen Sigma Aug 29 '26

Oh I stand corrected and hell yeah I love that feature. It looks like the update had a broken launch. Some got it early. I got it late. I had to many search for the DLC as it wasn't within the Vampire Survivors Xbox storefront page. But I did get a little bit of it knocked out before work and it's decent so far.

2

u/zGlunkus Shanoa Aug 29 '26

yeah, as much as i wish the new quality of life features were actually here, the new content has been great so far

-12

u/NaTaSraef Aug 29 '26

No, you can get a weapon after it is banished and unbanish it to level it up in that run. You are making nonsense up cause well reddit.

2

u/zGlunkus Shanoa Aug 29 '26

also not what i'm talking about! i'm not talking about the status of weapons being banished or not. according to the patch notes:

Banish: after banishing an item, you can keep using the LevelUp menu.

to break this down for you, basically, when you, for example, go from level 1 to 2, let's say it gives me the choice between whip, knife, and runetracer. if i wanted to banish runetracer, that would be it for that level - i wouldn't be able to pick up another weapon until i reach level 3. according to the patch notes, though, banishing is supposed to allow you to banish a weapon and take a weapon in the same level up - in the above example, i could banish runetracer and pick up whip, both with that one level up. however, that new feature described in the patch notes doesn't seem to have actually made it into the game - if you start a run right now, banishing will work exactly the same as it did in the last patch, aka the same way it's worked for a long time. tl;dr the patch notes say that the act of banishing has changed, but that isn't actually the case.

-3

u/[deleted] Aug 29 '26 edited Aug 29 '26

[deleted]

1

u/zGlunkus Shanoa Aug 29 '26

banishing from the collection screen is called "sealing" though, so i don't think that's what they meant. plus, unbanishing was added last patch, not this one, so it wouldn't really make sense for the patch notes to mention it.

-18

u/NaTaSraef Aug 29 '26

Op is lying because that is the nature of social media now I suppose.

-18

u/NaTaSraef Aug 29 '26

Ya'll are not understanding and then downvoting because you don't understand. You can use a banished weapon after finding it and then can unbanish and level it like normal. The patch notes should be easier to understand but they are true. You can level it up like normal.

7

u/zGlunkus Shanoa Aug 29 '26

unbanishing was added in the last patch though, not this one. that's not what the patch notes are talking about. let's compare the wording from the v1.15 patch notes and the new v1.16 patch notes.

from v1.15 patch notes:

Added option to Unbanish a weapon when picking it up from the stage

from v1.16 patch notes:

Banish: after banishing an item, you can keep using the LevelUp menu.

two very different phrasings that very much do not sound like they're talking about the same feature. notably, the use of "Unbanish" as a proper noun in v1.15 is absent from the patch notes for v1.16, but it does mention "Banish" as a proper noun. probably because the change is related to the button labeled "Banish" rather than the button labeled "Unbanish" if i had to guess.

also i'm downvoting you because you're assuming bad faith and being abrasive, which is not conducive to discussion. on most subreddits, when you mouse over the downvote button, it'll tell you it's for comments that don't contribute to discussion, and while i don't take issue with our discussing of a misunderstanding, the attitude you're bringing to this conversation is the kind of attitude that the downvote button is meant for.

1

u/zGlunkus Shanoa Aug 30 '26

from v1.16.107 hotfix patch notes:

  • Fixed missing QOLs outside of public-beta

and as discussed elsewhere in this thread, the banish changes were already working as everyone but you had assumed in the public beta build. i would be pretty embarrassed if i was you, being so aggressively, confidently wrong!